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*
i965/miptree: Initialize the indirect clear color to zero
Nanley Chery
2018-05-17
1
-11
/
+22
*
i965/miptree: Add and use a memset option in alloc_aux_buffer
Nanley Chery
2018-05-17
1
-37
/
+31
*
i965/miptree: Zero-initialize CCS_D buffers
Nanley Chery
2018-05-17
1
-6
/
+4
*
i965/miptree: Fix handling of uninitialized MCS buffers
Nanley Chery
2018-05-17
1
-7
/
+7
*
radv: only declare the ESGS rings for pre GFX9 chips
Samuel Pitoiset
2018-05-17
1
-4
/
+10
*
radv: allow to print GPU info with RADV_DEBUG=info
Samuel Pitoiset
2018-05-17
2
-0
/
+5
*
radv: do not emit unnecessary ES output stores
Samuel Pitoiset
2018-05-17
1
-3
/
+23
*
radv: do not emit unnecessary GS output stores
Samuel Pitoiset
2018-05-17
1
-0
/
+7
*
radv: only pass the global BO list at submit time if enabled
Samuel Pitoiset
2018-05-17
1
-2
/
+6
*
radv: remove the radv_finishme() when compiling shaders
Samuel Pitoiset
2018-05-17
1
-4
/
+0
*
radv: remove radv_device::llvm_supports_spill
Samuel Pitoiset
2018-05-17
3
-7
/
+1
*
mesa: add glUniform*ui{v} support to display lists
Timothy Arceri
2018-05-17
1
-33
/
+17
*
radeonsi: create .gitignore
Dieter Nützel
2018-05-16
1
-0
/
+2
*
ac/llvm: use amdgcn.tbuffer.store instead of SI.tbuffer.store intrinsic
Dave Airlie
2018-05-17
1
-32
/
+60
*
v3d: Fix wiring filters to NEAREST for 32-bit texture returns.
Eric Anholt
2018-05-16
1
-1
/
+1
*
v3d: Enable the driver by default.
Eric Anholt
2018-05-16
2
-2
/
+2
*
v3d: Rename driver functions from vc5 to v3d.
Eric Anholt
2018-05-16
29
-1533
/
+1533
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
51
-128
/
+128
*
v3d: Rename the vc5_dri.so driver to v3d_dri.so.
Eric Anholt
2018-05-16
29
-93
/
+93
*
v3d: Switch the vc5 driver to using the finalized V3D UABI.
Eric Anholt
2018-05-16
10
-79
/
+79
*
svga: fix incompatible bind flags at buffer validation time
Charmaine Lee
2018-05-16
1
-2
/
+7
*
mesa: cast the GLenum16 to GLint to avoid compile warning on android
jenny.q.cao
2018-05-16
1
-1
/
+1
*
etnaviv: Fix missing rnndb file in tarballs
Stuart Young
2018-05-16
2
-0
/
+2
*
gallium/hud: add frametime graph (v2)
Matthias Groß
2018-05-15
3
-1
/
+38
*
eg/compute: Use reference counting to handle compute memory pool.
Jan Vesely
2018-05-15
2
-12
/
+7
*
gallivm: Use alloca_undef with array type instead of alloca_array
Roland Scheidegger
2018-05-16
1
-28
/
+33
*
radv: add generated files to .gitignore(s)
Dieter Nützel
2018-05-15
1
-0
/
+1
*
spirv: fix visiting inner loops with same break/continue block
Samuel Pitoiset
2018-05-15
1
-0
/
+13
*
mesa/st: handle vert_attrib_mask in nir case too
Rob Clark
2018-05-15
1
-7
/
+7
*
cso: check count == 0 in cso_set_vertex_buffers
Marek Olšák
2018-05-15
1
-0
/
+3
*
vc5: use util_copy_framebuffer_state
Rob Clark
2018-05-15
1
-12
/
+2
*
vc4: use util_copy_framebuffer_state
Rob Clark
2018-05-15
1
-12
/
+2
*
freedreno/a5xx: remove fd5_shader_stateobj
Rob Clark
2018-05-15
3
-23
/
+10
*
freedreno/a4xx: remove fd4_shader_stateobj
Rob Clark
2018-05-15
3
-23
/
+10
*
freedreno/a3xx: remove fd3_shader_stateobj
Rob Clark
2018-05-15
3
-26
/
+13
*
freedreno: fence should hold a ref to pipe
Rob Clark
2018-05-15
3
-5
/
+6
*
freedreno: batch cache doesn't hold a ref to batch
Rob Clark
2018-05-15
1
-1
/
+1
*
docs/meson: mark code/commands as <code>
Eric Engestrom
2018-05-15
1
-10
/
+10
*
docs/meson: replace plaintext url with a link
Eric Engestrom
2018-05-15
1
-3
/
+3
*
docs/meson: fix various html issues
Eric Engestrom
2018-05-15
1
-2
/
+6
*
docs/meson: fix various typos
Eric Engestrom
2018-05-15
1
-6
/
+6
*
meson: fix copyright symbol
Eric Engestrom
2018-05-15
1
-1
/
+1
*
autotools, meson: add tileset.h
Juan A. Suarez Romero
2018-05-15
2
-1
/
+3
*
st/xa: Bump minor
Thomas Hellstrom
2018-05-15
2
-2
/
+2
*
virgl: enable vertex streams when glsl level is high enough.
Dave Airlie
2018-05-15
2
-2
/
+3
*
opencl: autotools: Fix linking order for OpenCL target
Kai Wasserbäch
2018-05-14
1
-2
/
+1
*
radv: reduce the number of parameters export by the GS copy shader
Samuel Pitoiset
2018-05-14
1
-4
/
+3
*
radv: scan the geometry shader output usage mask
Samuel Pitoiset
2018-05-14
2
-0
/
+9
*
radv: run the shader info pass before emitting the GS copy shader
Samuel Pitoiset
2018-05-14
1
-0
/
+2
*
radv: check that layout isn't NULL in radv_nir_shader_info_pass()
Samuel Pitoiset
2018-05-14
1
-1
/
+1
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