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* Added a couple missing proxy types.Ian Romanick2005-01-111-0/+3
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* Mipmapping and other texture filters now work.Aapo Tahkola2005-01-115-38/+69
| | | | | | | | | | Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work.
* Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick2005-01-1110-10/+10
| | | | them work with multi-work compiler names (e.g., "ccache gcc").
* fix a typoAlan Hourihane2005-01-111-1/+1
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* Disable bogus pbuffer code (though this could be revived with a littleKeith Whitwell2005-01-112-15/+13
| | | | | attention). Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR.
* Fix the calculation of the alpha reference value which negates theAlan Hourihane2005-01-111-1/+5
| | | | need for the big nasty fallback - so I've commented out that code.
* Temporarily disable pageflipping assert.Keith Whitwell2005-01-111-2/+2
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* uncommentAlan Hourihane2005-01-111-2/+0
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* Fix ColorMaskAlan Hourihane2005-01-111-2/+14
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* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
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* aliasing was brokenMichal Krol2005-01-111-1/+1
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* Add a big nasty fallback for AlphaTest -- seems to always be wrongKeith Whitwell2005-01-114-4/+26
| | | | | on CLE266 because Z values are written even for fragments which fail the test.
* fallback on polygon.stippleflag (thanks Keith)Alan Hourihane2005-01-111-1/+1
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* VMS updates from Jouk JansenBrian Paul2005-01-113-6/+56
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* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
| | | | made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
* Fix usage of texture units, when TEX1 is enabled, but not TEX0.Alan Hourihane2005-01-111-3/+4
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* Get NeHe lesson08 to work. Note: it appears the filtering does not work ↵Vladimir Dergachev2005-01-111-1/+4
| | | | properly. Need to find place where it is broken and put an fprintf() complaining about it.
* Switch back to using immediate mode code - use of AGP space is interfering ↵Vladimir Dergachev2005-01-112-3/+9
| | | | | | with texture management. Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it.
* Move the few definitions from r300_lib.h still in use to r300_emit.h.Vladimir Dergachev2005-01-114-59/+89
| | | | | | Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos. Remove references to r300_lib.h and r300_lib.c Remove r300_lib.[c,h].
* Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.Vladimir Dergachev2005-01-111-21/+5
| | | | This fixes potentially buggy memcpy()'s between potentially different structures.
* Copy sample pixel and vertex shaders to r300_fixed_pipelines.hVladimir Dergachev2005-01-111-0/+273
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* remove a debug lineBrian Paul2005-01-101-1/+0
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* tweak output formattting, fixed uninitialized var errorBrian Paul2005-01-102-46/+48
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* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-103-14/+21
| | | | to support PCI Savages on the Mesa side. Bumped driver date.
* Fallback on PolygonStipple for CLE266 hardware.Alan Hourihane2005-01-103-7/+55
| | | | Only upload stencil configuration when a stencil buffer exists.
* Windows/ReactOS patch (Gregor Anich)Brian Paul2005-01-101-0/+69
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* More changes to cope with color stride == 0Keith Whitwell2005-01-101-9/+36
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* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
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* Bring vertex buffer code up to date..Vladimir Dergachev2005-01-102-52/+65
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* For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev2005-01-101-2/+10
| | | | with BITBLT_MULTI call ?
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-103-26/+11
| | | | | in the r300_run_immediate_render function. Bumps up glxgears fps count by about 100 points.
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-094-64/+92
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* Implement a more elaborate hashing scheme for texture formats. Still not ↵Vladimir Dergachev2005-01-094-85/+200
| | | | | | | perfect. Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c. The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context.
* minor readtex fixesBrian Paul2005-01-091-5/+5
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* improved animation rateBrian Paul2005-01-091-20/+29
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* rotate at fixed rate, changed fire effect (Marcelo Magallon)Brian Paul2005-01-091-8/+15
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* rotate at fixed rate (Marcelo Magallon)Brian Paul2005-01-091-2/+9
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* use #ifdef to test for extensionBrian Paul2005-01-091-0/+6
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* include readtex.hBrian Paul2005-01-095-4/+6
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* better animate rate (Marcelo Magallon)Brian Paul2005-01-0917-77/+177
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* some new/improved rulesBrian Paul2005-01-091-11/+38
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* include readtex.h instead of readtex.cBrian Paul2005-01-095-5/+5
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* include readtex.h instead of readtex.c (Marcello Magallon)Brian Paul2005-01-092-2/+2
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* Add #ifdefs for extension testing (Marcello Magallon)Brian Paul2005-01-093-0/+21
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* animation rate patch (Marcello Magallon)Brian Paul2005-01-092-5/+28
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* rotate at a reasonable rateBrian Paul2005-01-091-16/+27
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* compute reasonable animate rate (Marcelo Magallon)Brian Paul2005-01-085-10/+75
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* fix-up rules for sphere demo, which uses readtex utilityBrian Paul2005-01-081-2/+17
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* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
| | | | | | | stars in glplanet. * Refactored vertex format choosing code. Improved the Savage4 version to choose a format suitable for DMA (size = 32bytes) whenever possible.
* Added missing break; to fix infinite recursion between choose_emit_funcFelix Kuehling2005-01-081-0/+1
| | | | and emit_viewport4_bgra4_st2_st2.