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*
gallium: updated/improved comments, minor re-formatting
Brian Paul
2008-03-27
1
-31
/
+27
*
consolidate some parsing functions that were pretty much identical for vertex...
Brian
2008-03-27
1
-152
/
+71
*
mesa: misc sync-up with master
Brian
2008-03-27
1
-3
/
+3
*
raise GL_INVALID_OPERATION if glProgramString compilation fails
Brian
2008-03-27
1
-1
/
+1
*
Fix the compile of disabled DEBUG_PARSING code.
Brian
2008-03-27
1
-1
/
+1
*
make sure state token values are fully initialized
Brian
2008-03-27
1
-1
/
+1
*
added program_error2() function for better error reporting
Brian
2008-03-27
1
-47
/
+60
*
Fix state.texgen parsing error (bug 12313).
Brian
2008-03-27
1
-5
/
+12
*
gallium: Update calls to the simple shader functions
Brian
2008-03-27
3
-3
/
+9
*
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
4
-19
/
+42
*
gallium: fix Element() macro redefinition warning
Brian
2008-03-27
1
-0
/
+2
*
gallium: fix incorrect types for shaders
Brian
2008-03-27
2
-6
/
+5
*
gallium: remove temporary static var
Brian
2008-03-27
2
-6
/
+6
*
gallium: silence unused var warning
Brian
2008-03-27
1
-0
/
+2
*
cell: include cell_state_per_fragment.h to silence warning
Brian
2008-03-27
1
-0
/
+1
*
cell: added (uint64_t) cast to silence warning
Brian
2008-03-27
1
-1
/
+1
*
cell: fix unclosed comment
Brian
2008-03-27
1
-1
/
+1
*
xlib: Fix build error from recent fence changes
Ian Romanick
2008-03-26
1
-3
/
+3
*
cell: Implement code-gen for logic op
Ian Romanick
2008-03-26
8
-33
/
+349
*
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-26
1
-0
/
+2
*
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
1
-11
/
+13
*
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-26
28
-83
/
+127
*
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
1
-11
/
+13
*
gallium: added fragment emit/write debug counters
Brian
2008-03-25
1
-0
/
+30
*
cell: Enable MIT-SHM on Cell.
Ian Romanick
2008-03-25
1
-1
/
+3
*
xlib: Add support for MIT-SHM in xlib winsys driver
Ian Romanick
2008-03-25
4
-56
/
+267
*
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
2
-7
/
+7
*
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
1
-45
/
+117
*
gallium: Introduce flatshade_first field to rasterizer_state.
Michal Krol
2008-03-25
1
-0
/
+1
*
gallium: disable the selection/feedback draw module's options for wide lines,...
Brian Paul
2008-03-25
1
-0
/
+8
*
gallium: added some debug code (disable)
Brian Paul
2008-03-25
1
-0
/
+6
*
mesa: fix some issues in _mesa_combine_programs()
Brian Paul
2008-03-25
1
-2
/
+21
*
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
1
-1
/
+5
*
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
1
-4
/
+1
*
mesa: append fog instructions after parsing if a fog option is set
Brian Paul
2008-03-25
1
-0
/
+11
*
mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X
Brian Paul
2008-03-25
1
-6
/
+6
*
Fix typo
José Fonseca
2008-03-25
1
-3
/
+3
*
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
4
-37
/
+69
*
gallium: Use debug_get_option for GETENV
José Fonseca
2008-03-25
1
-5
/
+2
*
gallium: Fix default option on Windows.
José Fonseca
2008-03-25
1
-7
/
+6
*
gallium: don't enable stencil test if no stencil buffer.
Brian Paul
2008-03-24
1
-1
/
+4
*
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
2
-21
/
+74
*
gallium: fix a few bugs, warnings in the p_debug code
Brian
2008-03-24
2
-5
/
+8
*
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
1
-5
/
+16
*
gallium: save/restore samplers in draw_textured_quad()
Brian
2008-03-24
1
-3
/
+2
*
mesa: call glutDestroyWindow (help find mem leaks)
Brian Paul
2008-03-24
1
-1
/
+4
*
gallium: fix a few texture border/mipmap glitches found w/ conform
Brian Paul
2008-03-24
1
-14
/
+13
*
gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...
Brian Paul
2008-03-24
1
-16
/
+15
*
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
3
-3
/
+17
*
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
2
-4
/
+17
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