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*
mesa: update comments, simplify code in vtxfmt.c
Brian Paul
2013-05-02
1
-8
/
+6
*
mesa: update GLvertexformat comments
Brian Paul
2013-05-02
1
-20
/
+7
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
9
-176
/
+110
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
7
-56
/
+24
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
9
-401
/
+20
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
3
-0
/
+68
*
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2013-05-02
5
-16
/
+32
*
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2013-05-02
5
-8
/
+4
*
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2013-05-02
5
-10
/
+9
*
mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
Brian Paul
2013-05-02
2
-5
/
+3
*
mesa: add names of geometry shader prims in gl_enums.py
Brian Paul
2013-05-02
1
-1
/
+5
*
vbo: fix initial value of ctx->Driver.CurrentSavePrimitive
Brian Paul
2013-05-02
1
-1
/
+1
*
vbo: fix error detection in vbo_save_playback_vertex_list()
Brian Paul
2013-05-02
1
-11
/
+6
*
mesa: comments, formatting fixes in dlist code
Brian Paul
2013-05-02
1
-3
/
+10
*
vbo: remove redundant vfmt->Begin = _save_Begin assignment
Brian Paul
2013-05-02
1
-1
/
+0
*
mesa: don't install glDraw* functions into the BeginEnd dispatch table
Brian Paul
2013-05-02
1
-30
/
+43
*
vbo: fix parameter validation for saving dlist glDraw* functions
Brian Paul
2013-05-02
1
-4
/
+39
*
mesa: add missing error check in _mesa_EndList()
Brian Paul
2013-05-02
1
-0
/
+6
*
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
Brian Paul
2013-05-02
5
-13
/
+7
*
mesa: simplify save_Begin() error checking
Brian Paul
2013-05-02
1
-20
/
+13
*
mesa: refactor _mesa_valid_prim_mode()
Brian Paul
2013-05-02
2
-14
/
+24
*
mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
Brian Paul
2013-05-02
2
-3
/
+3
*
mesa: adjust PRIM_x constants for geometry shaders
Brian Paul
2013-05-02
1
-3
/
+4
*
mesa: fix save_ShadeModel() logic and add new comments
Brian Paul
2013-05-02
1
-4
/
+5
*
gallivm: Fix altivec intrinsics for 8xi16 add/sub
Adam Jackson
2013-05-02
1
-2
/
+2
*
r600/sb: Fix build failure with non-standard libdrm installation prefix
Lauri Kasanen
2013-05-02
1
-0
/
+1
*
radeon/uvd: Fix build failure with non-standard libdrm installation prefix
Lauri Kasanen
2013-05-02
1
-1
/
+1
*
mesa: implement glFramebufferTexture
Jordan Justen
2013-05-01
3
-1
/
+21
*
mesa: add Layered field to framebuffers
Jordan Justen
2013-05-01
2
-0
/
+22
*
mesa: add renderbuffer attachment Layered field
Jordan Justen
2013-05-01
3
-8
/
+12
*
mesa: add renderbuffer Depth field
Jordan Justen
2013-05-01
2
-0
/
+2
*
mesa: add usage examples to get-pick-list and shortlog scripts
Andreas Boll
2013-05-01
2
-0
/
+12
*
docs: add info about bugzilla_mesa.sh script
Andreas Boll
2013-05-01
1
-2
/
+2
*
mesa: Add a script to generate the list of fixed bugs
Andreas Boll
2013-05-01
1
-0
/
+52
*
scons: remove IN_DRI_DRIVER
Andreas Boll
2013-05-01
1
-1
/
+0
*
build: remove unused API_DEFINES
Andreas Boll
2013-05-01
16
-20
/
+6
*
configure: remove IN_DRI_DRIVER
Brian Paul
2013-05-01
1
-10
/
+5
*
configure: remove FEATURE_GL/ES1/ES2
Brian Paul
2013-05-01
1
-12
/
+1
*
intel: use automake conditionals for defining FEATURE_{ES1,ES2}
Andreas Boll
2013-05-01
2
-2
/
+20
*
egl-static: use automake conditionals for defining FEATURE_{GL,ES1,ES2}
Andreas Boll
2013-05-01
1
-1
/
+11
*
intel: remove executable bit from C file
Andreas Boll
2013-05-01
1
-0
/
+0
*
docs: s/Aprile/April/
Brian Paul
2013-05-01
1
-1
/
+1
*
docs: fix 9.1.2 release notes
Andreas Boll
2013-05-01
1
-2
/
+2
*
vbo: fix possible use-after-free segfault after a VAO is deleted
Marek Olšák
2013-05-01
3
-4
/
+25
*
i965/vs: Fix textureGrad() with shadow samplers on Haswell.
Kenneth Graunke
2013-05-01
1
-2
/
+8
*
i965: Lower textureGrad() for samplerCubeShadow.
Kenneth Graunke
2013-05-01
3
-6
/
+27
*
radeon/uvd: fix quant scan order for mpeg2
Christian König
2013-05-01
1
-2
/
+6
*
st/vdpau: fix background handling in the mixer
Christian König
2013-05-01
1
-9
/
+10
*
vl/buffer: use 2D_ARRAY instead of 3D textures
Christian König
2013-05-01
6
-38
/
+40
*
vl/compositor: cleanup background clearing
Christian König
2013-05-01
7
-16
/
+14
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