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* ir_expression: Add static operator_string methodIan Romanick2010-09-032-3/+13
| | | | | I've used this in quite a few debug commits that never reached an up-stream tree.
* exec_node: Add insert_before that inserts an entire listIan Romanick2010-09-031-0/+23
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* glsl2: Eliminate zero-iteration loopsIan Romanick2010-09-031-1/+7
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* glsl2: Perform initial bits of loop analysis during compilationIan Romanick2010-09-032-0/+10
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* glsl2: Add module to suss out loop control variables from loop analysis dataIan Romanick2010-09-034-1/+305
| | | | This is the next step on the road to loop unrolling
* glsl2: Add module to analyze variables used in loopsIan Romanick2010-09-034-1/+672
| | | | This is the first step eventually leading to loop unrolling.
* ir_to_mesa: Handle loops with loop controls setIan Romanick2010-09-031-4/+44
| | | | | | The downside of our talloc usage is that we can't really make static (i.e., not created with new) instances of our IR types. This leads to a lot of unnecessary dynamic allocation in this patch.
* ir_validate: Validate loop control fields in ir_loopIan Romanick2010-09-031-0/+35
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* glsl2: Add cmp field to ir_loopIan Romanick2010-09-033-6/+34
| | | | | This reprents the type of comparison between the loop induction variable and the loop termination value.
* glsl2: Set a flag when visiting the assignee of an assignmentIan Romanick2010-09-034-0/+24
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* exec_list: Add pop_headIan Romanick2010-09-031-0/+17
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* ir_print_visitor: Print empty else blocks more compactlyIan Romanick2010-09-031-9/+13
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* nvfx: fix division by zero in vp-ignore-inputLuca Barbieri2010-09-031-1/+1
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* nvfx: report correct max lodbiasLuca Barbieri2010-09-031-1/+1
| | | | Fixes piglit lodbias
* nvfx: remove messageLuca Barbieri2010-09-031-13/+0
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* nvfx: support indirect addressing in vpsLuca Barbieri2010-09-034-27/+96
| | | | Negative or huge offsets not yet supported.
* r600c: add proper returns for some evergreen functionsAlex Deucher2010-09-032-2/+8
| | | | | | | these weren't checked anyway. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=29999
* nvfx: fix support for more than 8 texture units (fixes etqw crash)Luca Barbieri2010-09-032-4/+3
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* r600g: fix segfault in state after reworkDave Airlie2010-09-031-2/+2
| | | | probably can improve this a bit.
* r600c: emit DB_HTILE_DATA_BASE on evergreenAlex Deucher2010-09-031-4/+11
| | | | Make the hw happy.
* r600g: refactor sample states into a reusable struct.Dave Airlie2010-09-032-97/+78
| | | | | | I will not cut-n-paste. I will not cut-n-paste. I will not cut-n-paste.
* r600g: reduce size of r600 context structure to !insaneDave Airlie2010-09-032-3/+29
| | | | Its now about 7.8k, and might actually fit in a cache.
* r600g: add texture border state.Dave Airlie2010-09-032-2/+42
| | | | | | | Okay I finally wrapped my head around what r600_context_state is meant to be, maybe I should just rename all the structs so that have distinct names. I've no idea however why 16 is a good magic number for R600_MAX_RSTATE.
* r600g: deref old driver states for set entry points.Dave Airlie2010-09-031-0/+10
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* r600g: drop r600_bind_state.Dave Airlie2010-09-031-75/+34
| | | | | | | This was another ugly function that really wasn't needed. The 3 calls to it from the gallium api were shorter than it, and all the calls from the set_ functions were pointless.
* r600g: kill r600_context_state functionDave Airlie2010-09-032-96/+63
| | | | | | having some sort of locality of code really matters, just create and setup state at time. Not sure if this is just further polishing of a bad thing, but at least it makes it more readable.
* r600g: move lots of state inline helpers to separate header.Dave Airlie2010-09-032-117/+120
| | | | this gets them out of sight of the main codeflow.
* draw: Include missing headers in draw_vs_aos.h.Vinson Lee2010-09-021-0/+2
| | | | | Include tgsi_exec.h for TGSI_EXEC_NUM_TEMPS. Include draw_vs.h for draw_vs_varient.
* r600g: drop magic numbers in depth state.Dave Airlie2010-09-032-3/+33
| | | | this also fixes occulsion queries.
* util: Include missing header in u_linear.h.Vinson Lee2010-09-021-0/+1
| | | | Include p_compiler.h for size_t and boolean symbols.
* mesa: Fix printf-like warning.Vinson Lee2010-09-022-2/+2
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* mesa: Fix printf-like warnings.Vinson Lee2010-09-026-16/+16
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* r600g: force unbind of previously bind sampler/sampler_viewJerome Glisse2010-09-022-86/+95
| | | | | | | | | | | | | | | | Previously bind sampler/sampler_view can be converted and endup overwritting the current state we want to schedule. Example : bind texA texB to sampler_view[0] & sampler_view[1], render, bind texB to sampler_view[0] render. Now state associated to texB are set to configure sampler_view slot 0, but as we don't unbind sampler_view[1] still point to texB state so we end up with sampler_view[1] overwritting sampler_view[0], which gives wrong rendering if next rendering bind texA to sampler_view[0], it will endup as texB is bound to sampler_view[0]. If you are not confuse at that point give me a call i will be buying you beer. Signed-off-by: Jerome Glisse <[email protected]>
* st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul2010-09-021-0/+1
| | | | | Don't try to use more generic varying vars than core Mesa supports. Fixes fd.o bug 29959.
* glsl2: Update TODO fileIan Romanick2010-09-021-19/+7
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* r600g: fix memory/bo leakJerome Glisse2010-09-024-2/+21
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* mesa: fix code generation for ir_unop_sqrtBrian Paul2010-09-021-2/+3
| | | | | | | The CMP instruction needed to be flipped to properly handle operand==0. Fixes fd.o bug 29923.
* mesa: fix some printf warnings with castsBrian Paul2010-09-024-10/+10
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* r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
| | | | spotted by taiu on irc
* r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
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* r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
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* glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke2010-09-012-3/+10
| | | | | | | The code for handling implicit conversions should probably get refactored, but for now, this is easy. Fixes piglit test constructor-26.vert.
* glsl: Convert constant record constructor parameters to ir_constants.Kenneth Graunke2010-09-011-1/+3
| | | | I'm not sure if this is strictly necessary, but it seems wise.
* glsl: Reject structure constructors that have too many arguments.Kenneth Graunke2010-09-011-0/+6
| | | | Fixes piglit test constructor-27.vert.
* glsl2: Remove unnecessary glsl_symbol_table::get_function parameter ↵Ian Romanick2010-09-013-9/+4
| | | | | | | | return_constructors Now that constructors are not generated as functions or stored in the symbol table, there is no need to flag whether or not constructors should be returned.
* glsl2: Remove unused method glsl_type::generate_constructorIan Romanick2010-09-012-59/+0
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* glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_typeIan Romanick2010-09-012-6/+4
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* glsl2: Don't generate constructor functions for structuresIan Romanick2010-09-012-3/+2
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* glsl2: Emit structure constructors inlineIan Romanick2010-09-011-37/+70
| | | | Fixes piglit test cases glsl-[fv]s-all-0[12].
* r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
| | | | fixes at least 2 more piglits.