Commit message (Collapse) | Author | Age | Files | Lines | |
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* | cut and paste error: s/Width/Height/ | Brian Paul | 2006-10-14 | 1 | -1/+1 |
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* | build fix: s/Table/TableUB/ | Brian Paul | 2006-10-14 | 1 | -1/+1 |
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* | assorted clean-ups | Brian Paul | 2006-10-14 | 1 | -56/+38 |
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* | implement ARB_point_parameters and ARB_point_sprite on r200. The code is ↵ | Roland Scheidegger | 2006-10-13 | 10 | -18/+238 |
| | | | | nearly the same as outlined in bug #4707, except it disables perspective correction for point sprites to make them actually work. And, separate the state atom into two as the tcl parameters would overwrite vertex program parameters when active. Also implement the GL_VERTEX_PROGRAM_POINT_SIZE_ARB option to make vertex programs outputting a point size work correctly (untested). Smooth points will still always be size 1. While here, enable gouraud shading for fog when using fog coord. | ||||
* | remove needless condition | Brian Paul | 2006-10-13 | 1 | -3/+1 |
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* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 7 | -186/+135 |
| | | | | operations (shift, offset, table lookup, etc). | ||||
* | Fix dumb build errors. | Ian Romanick | 2006-10-13 | 2 | -1/+2 |
| | | | | | | I always build with -DGLX_USE_TLS, so I never hit these paths. glapi.h is required in some places because _glapi_Dispatch is declared there, but _glapi_tls_Dispatch is declared in glthread.h. | ||||
* | In _mesa_pack_rgba_span_float() we don't need to make a temporary copy of | Brian Paul | 2006-10-13 | 7 | -48/+37 |
| | | | | | | | incoming colors when applying pixel transfer ops. In all cases, the caller either indicates there's no pixel transfer ops, or the incoming colors are coming from temporary storage already and can be safely modified. | ||||
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 5 | -17/+17 |
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* | s/GL_FALSE/0x0/ | Brian Paul | 2006-10-13 | 1 | -1/+1 |
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* | removed obsolete _mesa_pack_rgba_span_chan() | Brian Paul | 2006-10-13 | 2 | -80/+0 |
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* | include glapi.h to fix broken build | Brian Paul | 2006-10-13 | 2 | -0/+2 |
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* | Upload of interleaved arrays currently assumes that position is the | Keith Whitwell | 2006-10-13 | 1 | -0/+1 |
| | | | | | | first element in the interleaved group. Add a test to catch cases where this isn't true and use per-array uploads instead. Fixes compiz glitches on x64. | ||||
* | Make sure instructions are zero'd out before use. | Keith Whitwell | 2006-10-13 | 1 | -0/+1 |
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* | Use unsigned long batchbuffer offset, fixes x64 warnings. | Keith Whitwell | 2006-10-13 | 1 | -1/+1 |
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* | Fix printf warning. | Keith Whitwell | 2006-10-13 | 1 | -1/+1 |
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* | Use unsigned long cast for checking pointer alignment, fixes x64 warnings. | Keith Whitwell | 2006-10-13 | 1 | -2/+2 |
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* | Use mesa function to get opcode name rather than an internal table. | Keith Whitwell | 2006-10-13 | 1 | -61/+1 |
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* | Indent and cosmetic changes. | Michal Krol | 2006-10-13 | 4 | -694/+772 |
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* | Revamp color table code. | Brian Paul | 2006-10-13 | 9 | -749/+334 |
| | | | | Always store all color tables as both float and ubyte. | ||||
* | adjust_colors() function replaces old _mesa_chan_to_float_span() function. | Brian Paul | 2006-10-12 | 1 | -26/+45 |
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* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 |
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* | remove _mesa_chan_to_float_span(), rename _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 2 | -76/+6 |
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* | _mesa_map_ci_to_rgba_chan() no longer used | Brian Paul | 2006-10-12 | 2 | -53/+4 |
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* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 9 | -311/+369 |
| | | | | | | _swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases. | ||||
* | don't use temp storage in _mesa_convert_colors() when possible | Brian Paul | 2006-10-12 | 1 | -47/+60 |
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* | remove some debug code invalidated by prev check-in | Brian Paul | 2006-10-12 | 1 | -7/+0 |
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* | Fix bug #4681. | Ian Romanick | 2006-10-11 | 31 | -4293/+4101 |
| | | | | | | | | | | | | | | | | | glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions | ||||
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 4 | -24/+17 |
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* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 |
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* | use _mesa_convert_colors(), update some assertions | Brian Paul | 2006-10-11 | 1 | -102/+26 |
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* | Added _mesa_convert_colors(). | Brian Paul | 2006-10-11 | 2 | -15/+153 |
| | | | | _mesa_clip_drawpixels() now handles Pixel.ZoomY==-1. | ||||
* | support for runtime renderbuffer depths | Brian Paul | 2006-10-11 | 1 | -24/+81 |
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* | In xmesa_DrawPixels_8R8G8B() check if drawing into a window system buffer, | Brian Paul | 2006-10-11 | 1 | -16/+17 |
| | | | | not a user-created FBO. | ||||
* | added shaderobjects_3dlabs.c | Brian Paul | 2006-10-11 | 1 | -1/+2 |
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* | remove 3dlabs.c | Brian Paul | 2006-10-11 | 1 | -2/+1 |
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* | sources for X.org xserver build | Brian Paul | 2006-10-11 | 1 | -0/+64 |
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* | List of source (.c) files in each directory. | Brian Paul | 2006-10-11 | 11 | -0/+127 |
| | | | | | To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there. | ||||
* | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | 2006-10-10 | 5 | -49/+61 |
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* | fixed NV_position_invariant | Brian Paul | 2006-10-10 | 1 | -0/+1 |
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* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 6 | -46/+114 |
| | | | | debug) it's only used there. | ||||
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-10 | 1 | -2/+2 |
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* | If program is position invariant, set VERT_BIT_POS in InputsRead field. | Brian Paul | 2006-10-10 | 1 | -2/+4 |
| | | | | Fixes broken "OPTION NV_position_invariant". | ||||
* | Use the mesa-provided texenv program rather than rolling our own. | Keith Whitwell | 2006-10-10 | 4 | -1/+21 |
| | | | | Turn on texture crossbar support. | ||||
* | Added dispatch.html. | Ian Romanick | 2006-10-09 | 2 | -0/+275 |
| | | | | | This new file documents Mesa's implementation of GL function dispatch. It's not quite complete, but I think there's enough there to make it useful. | ||||
* | return void instead of GLvoid for glClearDebugLogMESA(), glGetDebugLogMESA() | Brian Paul | 2006-10-09 | 1 | -2/+2 |
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* | Updates for XCB. Bug 8560. | Ian Romanick | 2006-10-09 | 1 | -1/+1 |
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* | added a SyncHandle() call, remove UnlockDisplay() call. (bug 8521) | Brian Paul | 2006-10-09 | 1 | -1/+1 |
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* | Updates for XCB. Bug 8560. | Brian Paul | 2006-10-09 | 3 | -4/+4 |
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* | Major clean up of MakeContextCurrent | Ian Romanick | 2006-10-07 | 1 | -151/+87 |
| | | | | | | | | | Rearrange most of the internals of MakeContextCurrent. Put all of the code to bind the new context up front. If that is successful, unbind the old context. This saves a lot of code and removes some locking crazyiness. This patch has been tested for indirect rendering with glxinfo, glxgears, manywin, and wincopy. |