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* use ASM_API variable, bug 4415Brian Paul2005-09-1216-25/+41
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* make lookup_query_object() staticBrian Paul2005-09-121-1/+1
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* remove rendundant r,g,b,a vars (bug 4331)Brian Paul2005-09-121-1/+0
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* add 1002:5460 M22 X300 cardDave Airlie2005-09-111-0/+2
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* fix dri drivers buildDave Airlie2005-09-111-1/+1
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* Silence some warnings.Brian Paul2005-09-112-7/+12
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* bunch of updatesBrian Paul2005-09-102-60/+90
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* put GLUT sources into a separate tarballBrian Paul2005-09-101-7/+27
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* Clean-up of sources/Makefile, bug 4111Brian Paul2005-09-102-82/+30
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* fix a problem w/ color index mode when CHAN_BITS=16Brian Paul2005-09-101-3/+3
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* make some vars staticBrian Paul2005-09-101-3/+7
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* fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul2005-09-101-77/+121
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* new demo to test ATI_fragment_shader, not very creative but easy to know if ↵Roland Scheidegger2005-09-102-0/+478
| | | | the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
* add the new drm packets needed for ATI_fragment_shader to the sanity code of ↵Roland Scheidegger2005-09-102-0/+58
| | | | the r200 and radeon driver
* add reverse-engeneered register bits needed for ATI_fragment_shader (Dave ↵Roland Scheidegger2005-09-101-7/+97
| | | | Airlie, me)
* Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul2005-09-1011-66/+58
| | | | backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
* add _tnl_arb_vertex_program_stage to all drivers which already have ↵Roland Scheidegger2005-09-096-0/+6
| | | | _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
* remove the redundant textureSize field, use tex.size instead, it's always ↵Brian Paul2005-09-097-8/+6
| | | | the same value
* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
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* fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI ↵Roland Scheidegger2005-09-091-5/+9
| | | | ATI_fs instructions.
* add missing fallback string for ARB_vertex_programRoland Scheidegger2005-09-091-1/+2
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* Fix wrong fallback bit being set by the tcl fallback caused by ↵Roland Scheidegger2005-09-092-2/+2
| | | | ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
* use an explicit reserved field, rather than magic number in boundKeith Whitwell2005-09-082-2/+5
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* Fix the comment for the 'bound' field: it's a bitmask, not an index.Brian Paul2005-09-082-2/+5
| | | | In driTexturesGone(), set bound = 0, not 99.
* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
| | | | Make sure oC alpha is populated when separate_specular enabled.
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
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* be consistent in populating NegateBase fieldKeith Whitwell2005-09-083-30/+28
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* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
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* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
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* fix incorrect swizzling handling. fix code so it can potentially handle ↵Roland Scheidegger2005-09-081-13/+18
| | | | implementations with less than 6 texture units correctly.
* Committing in .Jouk Jansen2005-09-081-0/+3
| | | | | | | | Define suseconds_t for OpenVMS Modified Files: Mesa/src/mesa/drivers/x11/xm_dd.c ----------------------------------------------------------------------
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably ↵Roland Scheidegger2005-09-081-0/+4
| | | | when changing the global ati fragment shader constants.
* some clean-up and re-org for renderbuffersBrian Paul2005-09-074-113/+132
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* some updates, but code still out of dateBrian Paul2005-09-072-54/+8
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* new commentBrian Paul2005-09-071-0/+1
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* minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul2005-09-071-5/+9
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* fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ↵Roland Scheidegger2005-09-071-6/+4
| | | | later applied srcRep)
* try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()Brian Paul2005-09-071-11/+27
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* minor formatting fixBrian Paul2005-09-061-2/+1
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* added viaRenderbufferStorage() functionBrian Paul2005-09-061-2/+13
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* just changes/updates to commentsBrian Paul2005-09-061-10/+11
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* added -Wmissing-prototypes to WARN_FLAGSBrian Paul2005-09-062-3/+3
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* Use mklib script instead of ar. Make libmesa.a instead of mesa.aBrian Paul2005-09-063-8/+7
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* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
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* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
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* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-063-11/+3
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* make some functions staticBrian Paul2005-09-052-8/+15
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* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
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* remove obsolete CurrentBufferBitBrian Paul2005-09-052-6/+0
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* remove unused varBrian Paul2005-09-051-1/+0
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