| Commit message (Collapse) | Author | Age | Files | Lines |
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This was the original naming convention in r600g and it somehow crept
into radeonsi.
Reviewed-by: Michel Dänzer <[email protected]>
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One is part of the other anyway.
Reviewed-by: Michel Dänzer <[email protected]>
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This fixes piglit: arb_sample_shading-builtin-gl-sample-mask 0
Reviewed-by: Michel Dänzer <[email protected]>
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Reviewed-by: Michel Dänzer <[email protected]>
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I will need this for fixing sample shading with 1 sample.
The good news is that all shader pm4 states no longer use the current context
state, so we can generate the pm4 states outside of draw_vbo if needed.
Reviewed-by: Michel Dänzer <[email protected]>
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Reviewed-by: Michel Dänzer <[email protected]>
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Also set the field on SI too. It's not just specific to CIK.
Reviewed-by: Michel Dänzer <[email protected]>
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It's called db_misc_state in r600g.
Reviewed-by: Michel Dänzer <[email protected]>
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Reviewed-by: Michel Dänzer <[email protected]>
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Reviewed-by: Michel Dänzer <[email protected]>
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There's no other way. It will use hw resolve + blit.
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Generic varyings in TGSI were based on the value of VARYING_SLOT_TEX0, so VAR0
was always GENERIC[22] (with tessellation patches). Some drivers might not
be able to cope with that.
This commit defines a proper mapping, so that PNTC is GENERIC[8] and VAR0 is
GENERIC[9].
Reviewed-by: Brian Paul <[email protected]>
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This was missed when Christoph Bumiller added PIPE_CAP_TGSI_TEXCOORD.
Reviewed-by: Brian Paul <[email protected]>
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Just for consistency. This doesn't fix anything as the original code was
already pretty good.
Reviewed-by: Brian Paul <[email protected]>
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The extensions and limits being set in the conditional block are core-only
anyway and don't have any effect on other profiles.
Reviewed-by: Brian Paul <[email protected]>
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E.g. the 4.0 compatibility profile can be forced with:
MESA_GL_VERSION_OVERRIDE=4.0COMPAT
Some tests that I have require 4.0 compatibility.
Reviewed-by: Brian Paul <[email protected]>
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No place in Mesa expects an ES version there.
Drivers don't even set it like this.
Reviewed-by: Brian Paul <[email protected]>
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git rebase failure while dropping out a patch that reworks
the way we build aux/vl.
Signed-off-by: Emil Velikov <[email protected]>
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Both variables are identical thus we can fold them into AM_LDFLAGS.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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No longer used/needed as of last commit.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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The respective HAVE_{SOFT,LLVM}PIPE are already descriptive
enough. Additionally the svga modules does not really use either
one, but the auxiliary draw & gallivm modules.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Christian König <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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The dri, vdpau, omx, xvmc and gbm targets don't need any authentication
even the VL ones never used it. Either the respective loader or the
library itself (vl) is doing its auth prior to calling create_screen()
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Make sure that MEGADRIVERS is set in order to create the hardlinks.
The variable name is not the most appropriate and will be sorted
out in upcoming commits.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Leftover from the static Makefiles
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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The definition of rc_pair_regalloc_inputs_only() is no longer
around so drop the declaration.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Acked-by: Matt Turner <[email protected]>
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There are only 32 bits in the flatshade flags (which are 1 bit per
component), the simulator crashes when you use more than about this many
varyings, and the original Broadcom code drop only exposed 8 as well.
Fixes 26 piglit tests in the varying-packing group, and makes many others
go from crash to fail (due to not checking their varying counts and
treating link failures as failures). Regresses ARB_fp/minmax (due to 8
varyings instead of 10).
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This is just the GL 1.1 flat shading of colors -- we don't need to support
TGSI constant interpolation bits, because we don't do GLSL 1.30.
Fixes 7 piglit tests.
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This should have been in 001247d230f022fffac68f4578348087a53d3940.
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after register_allocate.c was moved to util/ directory.
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They still provide register pressure since I haven't made a special class
for them, but since they're only live for one instruction it probably
doesn't matter.
This improves the readability of QPU assembly.
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Cleans up a bunch of ugliness in perspective interpolation.
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We only need to do the fixup when both args are in the same file, not just
when both are in physical registers.
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The A-file unpack is just like R4 unpack, except that if you don't do a
floating-point operation it won't do float conversion (so int16 gets
scaled up to int32).
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This will let me more reliably allocate a-file registers, which are going
to be even more in demand when I start using a-file unpacks.
Also fixes a bug where the reservation of payload registers (FRAG_Z/W) was
off by one but just caused failure to register allocate at all if the
off-by-one was fixed.
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I wanted to hang the ra_regs off it so I didn't have to free, but it
turned out it wasn't ralloced yet.
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The r300 gallium driver is using it outside of the Mesa tree, and I wanted
to do so for vc4 as well. Rather than make the multiple-definitions
problem even more complicated, just move it to more-shared code.
v2: Don't forget to delete the symlink in r300 (review by Matt).
Delete more r300-helper references (review by Emil)
Don't prefix util/ header inclusion with "util/" (review by Emil)
Reviewed-by: Matt Turner <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]> (v1)
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ffeb77c7b0552a8624e46e65d6347240ac5ae84d had a typo which turned all signed
integer divisions into unsigned ones. Oops.
This gets us back the 51 little piglits
(all from glsl built-in-functions, fs/vs/gs-op-div-int-ivec2 and similar).
Cc: "10.2 10.3" <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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verify get_xcb_screen() returned pointer before using it.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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If _mesa_get_tex_image() return NULL there is already error
set in context. Other error pats free allocated texture.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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