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*
glapi: Update dispatch XML files for OES_texture_compression_astc.xml
Anuj Phogat
2016-05-03
3
-0
/
+64
*
mesa: Account for block depth in _mesa_format_image_size()
Anuj Phogat
2016-05-03
1
-21
/
+23
*
mesa: Handle 3d block sizes in _mesa_compute_compressed_pixelstore
Anuj Phogat
2016-05-03
1
-3
/
+3
*
mesa: Handle 3d block sizes in teximage error checks
Anuj Phogat
2016-05-03
1
-6
/
+13
*
mesa: Handle 3d block sizes in getteximage error checks
Anuj Phogat
2016-05-03
1
-4
/
+17
*
mesa: Add an assert for BlockDepth in _mesa_get_format_block_size()
Anuj Phogat
2016-05-03
1
-0
/
+3
*
mesa: Add a helper function to query 3D block sizes
Anuj Phogat
2016-05-03
2
-0
/
+25
*
mesa: Add block depth field in struct gl_format_info
Anuj Phogat
2016-05-03
4
-274
/
+279
*
mesa/copyimage: make sure number of samples match.
Dave Airlie
2016-05-03
1
-0
/
+14
*
mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)
Dave Airlie
2016-05-03
1
-0
/
+5
*
mesa/textureview: move error checks up higher
Dave Airlie
2016-05-03
1
-24
/
+26
*
gallium/radeon: remove stencil_tile_split from metadata
Marek Olšák
2016-05-02
3
-7
/
+0
*
gallium/radeon: remove tile_mode_array_valid flags
Marek Olšák
2016-05-02
4
-8
/
+0
*
winsys/amdgpu: pass PIPE_CONFIG to addrlib on texture import
Marek Olšák
2016-05-02
3
-0
/
+3
*
winsys/amdgpu: read NUM_BANKS from buffer metadata
Marek Olšák
2016-05-02
3
-21
/
+3
*
radeonsi: remove unused tile mode getters
Marek Olšák
2016-05-02
2
-157
/
+2
*
radeonsi: just read tile mode arrays in SDMA setup
Marek Olšák
2016-05-02
1
-51
/
+28
*
radeonsi: just read tile mode arrays in SI DMA setup
Marek Olšák
2016-05-02
1
-33
/
+21
*
radeonsi: just read tile mode arrays in DB setup
Marek Olšák
2016-05-02
1
-36
/
+19
*
gallium/radeon: add radeon_surf::macro_tile_index
Marek Olšák
2016-05-02
3
-0
/
+20
*
winsys/radeon: drop support for kernels lacking tile mode array queries
Marek Olšák
2016-05-02
1
-6
/
+14
*
st/mesa: fix blit-based GetTexImage for non-finalized textures
Marek Olšák
2016-05-02
1
-1
/
+2
*
winsys/radeon: count buffer size only once
Marek Olšák
2016-05-02
1
-2
/
+2
*
winsys/amdgpu: count buffer size only once
Marek Olšák
2016-05-02
1
-2
/
+2
*
winsys/amdgpu: loosen up requirements for how much memory IBs can use
Marek Olšák
2016-05-02
1
-4
/
+10
*
radeonsi: when parsing dmesg, skip empty lines
Marek Olšák
2016-05-02
1
-0
/
+3
*
radeonsi: use the hw MSAA resolving if formats are compatible
Marek Olšák
2016-05-02
1
-1
/
+2
*
nv50,nvc0: re-bind old compute state after reading MP perf counters
Samuel Pitoiset
2016-05-02
2
-0
/
+4
*
nir: make lower_clamp_color pass work after lower i/o
Rob Clark
2016-05-02
1
-4
/
+18
*
vc4: Use NIR lowering for sRGB decode.
Eric Anholt
2016-05-02
2
-40
/
+3
*
vc4: Just use NIR lowering for texture projection.
Eric Anholt
2016-05-02
1
-15
/
+3
*
vc4: Scalarize phi nodes as well.
Eric Anholt
2016-05-02
1
-0
/
+1
*
vc4: Add whitespace after each program stage dump.
Eric Anholt
2016-05-02
2
-0
/
+3
*
vc4: Remove the CSE pass.
Eric Anholt
2016-05-02
4
-162
/
+0
*
vc4: Emit only one FRAG_Z or FRAG_W QIR opcode.
Eric Anholt
2016-05-02
1
-2
/
+19
*
vc4: Use the NIR cubemap normalization instead of our own.
Eric Anholt
2016-05-02
1
-6
/
+1
*
vc4: Drop the support for DCE of texture instructions.
Eric Anholt
2016-05-02
1
-22
/
+1
*
radeonsi: fix PIPE_FORMAT_R11G11B10_FLOAT handling
Nicolai Hähnle
2016-05-02
1
-8
/
+10
*
radeonsi: correct NULL-pointer check in si_upload_const_buffer
Nicolai Hähnle
2016-05-02
1
-1
/
+1
*
softpipe: bump 3D texture limit to 2048
Dave Airlie
2016-05-02
1
-1
/
+1
*
softpipe: allow r32 xchg on shader images.
Dave Airlie
2016-05-02
1
-0
/
+40
*
softpipe: avoid leaking local_mem on machines alloc failure
Ilia Mirkin
2016-05-01
1
-1
/
+3
*
vbo: avoid leaking prim on vbo bind failure
Ilia Mirkin
2016-05-01
1
-1
/
+3
*
mapi/glapi: Fix dup word typo in glapi_getproc.c
Edward O'Callaghan
2016-05-01
1
-1
/
+1
*
isl: automake: don't explicitly EXTRA_DIST the tests folder
Emil Velikov
2016-05-01
1
-2
/
+0
*
mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
Timothy Arceri
2016-05-01
3
-0
/
+16
*
glsl: add component to has_layout() helper
Timothy Arceri
2016-05-01
1
-0
/
+1
*
glsl: validate linking of intrastage component qualifiers
Timothy Arceri
2016-05-01
1
-0
/
+7
*
glsl: update explicit location matching to support component qualifier
Timothy Arceri
2016-05-01
1
-4
/
+5
*
glsl: cross validate varyings with a component qualifier
Timothy Arceri
2016-05-01
1
-11
/
+52
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