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Age
Files
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...
*
added GL_STENCIL_INDEX8_EXT
Brian
2007-08-23
1
-0
/
+3
*
fix-up stencil buffers
Brian
2007-08-23
1
-1
/
+7
*
check for null ptr in xm_buffer_unreference()
Brian
2007-08-23
1
-9
/
+11
*
Use vertex_info struct for softpipe - lots of clean-up.
Brian
2007-08-23
3
-62
/
+51
*
remove dead code
Brian
2007-08-23
1
-38
/
+10
*
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
4
-55
/
+62
*
Need to copy header->edgeflags to tmp when creating new prim_header.
Brian
2007-08-23
3
-0
/
+3
*
minor improvement to get_vertex() in-use flag setting
Brian
2007-08-23
1
-4
/
+2
*
fix an edgeflag logic error, see comments
Brian
2007-08-23
1
-0
/
+5
*
fix incorrect vertex index for POLYGON drawing
Brian
2007-08-23
1
-1
/
+1
*
get rid of VERT_RESULT_ usage
Brian
2007-08-23
1
-8
/
+2
*
map Mesa vertex attribs/arrays to TGSI attribs
Brian
2007-08-23
1
-5
/
+69
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
18
-286
/
+228
*
TGSI_ATTRIB_ tokens
Brian
2007-08-23
1
-0
/
+47
*
define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...
Brian
2007-08-23
2
-0
/
+249
*
comment about code duplication
Brian
2007-08-23
1
-0
/
+1
*
clean-up comments
Brian
2007-08-23
2
-14
/
+8
*
remove dead/debug code, misc clean-up
Brian
2007-08-23
4
-100
/
+16
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
17
-232
/
+230
*
Define a re-usable vertex_info structure to describe vertex layouts.
Brian
2007-08-23
1
-0
/
+141
*
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-23
2
-0
/
+48
*
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
9
-38
/
+321
*
fix assertions in swizzle()
Brian
2007-08-22
1
-5
/
+5
*
more debug output
Brian
2007-08-22
1
-10
/
+18
*
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
2
-8
/
+9
*
remove old draw_vertices()
Brian
2007-08-22
1
-6
/
+0
*
Add deco_caps.c.
michal
2007-08-22
1
-0
/
+4
*
First pass on tgsi deco.
michal
2007-08-22
2
-0
/
+107
*
Include headers.
michal
2007-08-22
2
-0
/
+23
*
New file.
michal
2007-08-22
1
-0
/
+3
*
New file.
michal
2007-08-22
1
-0
/
+0
*
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
3
-61
/
+126
*
added border_color to sampler state
Brian
2007-08-22
1
-1
/
+1
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
2
-23
/
+45
*
Rework of shader constant buffers.
Brian
2007-08-22
25
-125
/
+257
*
Import some sampler state code.
Keith Whitwell
2007-08-22
3
-0
/
+249
*
code movement, null ptr checks, etc
Brian
2007-08-22
2
-23
/
+36
*
remove unneeded include
Brian
2007-08-22
1
-2
/
+0
*
remove unneeded includes
Brian
2007-08-22
7
-28
/
+7
*
Obsolete.
Brian
2007-08-22
1
-37
/
+0
*
don't need i915_fpc.c
Brian
2007-08-22
1
-1
/
+0
*
implement negation for src operands
Brian
2007-08-22
1
-5
/
+18
*
Clear all the dirtyflag words
Keith Whitwell
2007-08-22
1
-0
/
+4
*
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-22
2
-347
/
+1
*
Headers.
michal
2007-08-21
1
-23
/
+39
*
Silence compiler warnings.
michal
2007-08-21
3
-3
/
+3
*
Define __MSC__.
michal
2007-08-21
1
-6
/
+8
*
temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...
Brian
2007-08-21
1
-0
/
+3
*
comments
Brian
2007-08-21
1
-3
/
+6
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
8
-322
/
+284
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