Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glx: remove XCB debug leftover | RALOVICH, Kristóf | 2008-11-26 | 1 | -4/+0 |
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* | glx: xcbified glXSwapBuffers | RALOVICH, Kristóf | 2008-11-26 | 1 | -1/+8 |
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* | glx: xcbified visual and FBConfig choosing | RALOVICH, Kristóf | 2008-11-26 | 1 | -6/+103 |
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* | glx: xcbified __glXClientInfo | RALOVICH, Kristóf | 2008-11-26 | 1 | -4/+17 |
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* | configure.ac: advertise XCB | RALOVICH, Kristóf | 2008-11-26 | 1 | -0/+1 |
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* | glx: no graphics context during initialization | RALOVICH, Kristóf | 2008-11-26 | 5 | -11/+15 |
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* | glx: xcbified __glXIsDirect | RALOVICH, Kristóf | 2008-11-26 | 1 | -0/+21 |
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* | glx: missing static on local function | RALOVICH, Kristóf | 2008-11-26 | 1 | -1/+1 |
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* | glx: use __glXGetString | RALOVICH, Kristóf | 2008-11-26 | 1 | -3/+1 |
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* | glx: use __glXQueryServerString | RALOVICH, Kristóf | 2008-11-26 | 2 | -11/+5 |
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* | glx: implement __glXGetString, hide __glXGetStringFromServer | RALOVICH, Kristóf | 2008-11-26 | 2 | -21/+72 |
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* | glx: implement QueryVersion using XCB | RALOVICH, Kristóf | 2008-11-26 | 1 | -1/+22 |
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* | glx: implement __glXQueryServerString using XCB | RALOVICH, Kristóf | 2008-11-26 | 2 | -0/+35 |
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* | windows: fix visual object memleak | Thomas Henn | 2008-11-26 | 1 | -0/+3 |
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* | windows: fix _mesa_unreference_framebuffer() to pass ** type. | Thomas Henn | 2008-11-26 | 1 | -1/+3 |
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* | mesa: add missing type check for function calls | Brian Paul | 2008-11-26 | 1 | -0/+15 |
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* | mesa: add missing size check for assignment optimization | Brian Paul | 2008-11-26 | 1 | -1/+2 |
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* | mesa: remove debug code | Brian Paul | 2008-11-26 | 1 | -1/+0 |
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* | demos: press SPACE to toggle fbo_firecube animation | Brian Paul | 2008-11-26 | 1 | -3/+12 |
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* | mesa: add some missing switch cases for generating state var strings | Brian Paul | 2008-11-26 | 1 | -10/+34 |
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* | fix possible memory leak in bezierPatchMeshMake | Daniel Zimmermann | 2008-11-26 | 1 | -9/+8 |
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* | mesa: added support for GLSL 1.20 array.length() method | Brian Paul | 2008-11-24 | 7 | -0/+112 |
| | | | | This is the only method supported in GLSL 1.20 so we take a few short-cuts. | ||||
* | mesa: support for GLSL 1.20 array types | Brian Paul | 2008-11-24 | 11 | -2642/+2776 |
| | | | | This allows syntax like "float[8] foo, bar;" | ||||
* | mesa: add gl_program::Input/OutputFlags[] array | Brian Paul | 2008-11-24 | 4 | -20/+33 |
| | | | | | These arrays will indicate per-input or per-output options for vertex/fragment programs such as centroid-sampling and invariance. | ||||
* | glx: Add missing include for XCB, fixing crash on 64-bit. | Bernd Buschinski | 2008-11-24 | 1 | -0/+1 |
| | | | | Bug #18689 | ||||
* | windows: replace free() with _mesa_unreference_framebuffer() | Brian Paul | 2008-11-24 | 1 | -1/+1 |
| | | | | Fixes invalid memory reference bug when exiting. | ||||
* | mesa: copy centroid/invariance/precision info in parse_init_declarator() | Brian Paul | 2008-11-24 | 1 | -1/+4 |
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* | mesa: check that varying variable qualifiers agree | Brian Paul | 2008-11-24 | 1 | -3/+28 |
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* | mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy() | Brian Paul | 2008-11-24 | 1 | -0/+3 |
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* | mesa: set flags for varying vars | Brian Paul | 2008-11-24 | 1 | -4/+13 |
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* | mesa: rename program parameter flags to match other Mesa conventions | Brian Paul | 2008-11-24 | 2 | -8/+8 |
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* | mesa: copy Flags in _mesa_clone_parameter_list() | Brian Paul | 2008-11-24 | 1 | -0/+1 |
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* | mesa: dump/debug varying vars list | Brian Paul | 2008-11-24 | 1 | -0/+5 |
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* | mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation | Brian Paul | 2008-11-24 | 2 | -2/+14 |
| | | | | Plus, update the print/debug code. | ||||
* | mesa: add Flags field to gl_program_parameter | Brian Paul | 2008-11-24 | 4 | -24/+38 |
| | | | | Only one flag defined so far: PROG_PARAM_CENTROID_BIT | ||||
* | docs: update webmaster email addr | Brian Paul | 2008-11-24 | 1 | -2/+2 |
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* | mesa: issue error, don't crash, when calling a prototyped, but undefined ↵ | Brian Paul | 2008-11-21 | 1 | -0/+7 |
| | | | | | | function Bug #18659. | ||||
* | mesa: better variable name: s/aux/store/ | Brian Paul | 2008-11-21 | 5 | -12/+15 |
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* | added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader | Brian Paul | 2008-11-21 | 2 | -0/+193 |
| | | | | Fragment's red/greenb/blue is a function gl_FragCoord.xyz | ||||
* | i965: Add support for accelerated CopyTexSubImage. | Eric Anholt | 2008-11-21 | 3 | -68/+41 |
| | | | | | | | | | | | There were hacks in EmitCopyBlit before to adjust offsets so that y=0 after the offsets had been adjusted for a negative pitch. It appears that those hacks were due to an unclear and surprising aspect of the hardware: inverting the pitch results in the blit into the specified rectangle being inverted, without the user needing to adjust y and base offset. Tested with piglit copytexsubimage test on 915GM and GM965. Should fix serious performance issues with ETQW and other applications. | ||||
* | intel: Don't glBitmap fallback with scissoring enabled. | Eric Anholt | 2008-11-21 | 1 | -6/+0 |
| | | | | | The blit bitmap code already handles scissoring. This is a 15-100% speedup on blender benchmark.blend thanks to avoiding fallbacks. Bug #17951. | ||||
* | i915: Don't overwrite i915's Viewport function from generic code. | Eric Anholt | 2008-11-21 | 4 | -3/+12 |
| | | | | Instead, have i965 and i915 both call the generic function from their Viewport. | ||||
* | mesa: fix shadow sampling unit issue. | Xiang, Haihao | 2008-11-20 | 1 | -1/+6 |
| | | | | | texture comparison logic is bypassed if the currently bound texture is not a depth/depth_stencil texture. | ||||
* | intel: fix i830 comment + backwards VB offsets. | airlied | 2008-11-20 | 2 | -3/+3 |
| | | | | According to Keith the docs have these offsets the other way around | ||||
* | intel: fix i8xx vbo enable bit | airlied | 2008-11-20 | 1 | -1/+1 |
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* | intel: add lots of i830 engine to intel_decode debug | airlied | 2008-11-20 | 1 | -20/+110 |
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* | mesa: minor comment reformattting | Brian Paul | 2008-11-19 | 1 | -16/+13 |
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* | mesa: glsl compiler debug code | Brian Paul | 2008-11-19 | 1 | -141/+151 |
| | | | | RETURN0 macro reports file/line before returning zero. | ||||
* | mesa: rework GLSL array code generation | Brian Paul | 2008-11-19 | 5 | -160/+371 |
| | | | | | | | | | | | | | | We now express arrays in terms of indirect addressing. For example: dst = a[i]; becomes: MOV dst, TEMP[1 + TEMP[2].y]; At instruction-emit time indirect addressing is converted into ARL/ ADDR-relative form: ARL ADDR.x, TEMP[2].y; MOV dst, TEMP[1 + ADDR.x]; This fixes a number of array-related issues. Arrays of arrays and complex array/struct nesting works now. There may be some regressions, but more work is coming. | ||||
* | mesa: don't realloc instruction buffer so often | Brian Paul | 2008-11-19 | 1 | -13/+22 |
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