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* panfrost: Workaround -bshadow regressionAlyssa Rosenzweig2019-04-281-1/+8
* panfrost/midgard: Safety check immediate precision degradationsAlyssa Rosenzweig2019-04-281-1/+14
* panfrost: Use fp32 (not fp16) varyingsAlyssa Rosenzweig2019-04-281-4/+4
* panfrost/midgard: imov workaroundAlyssa Rosenzweig2019-04-281-6/+27
* panfrost/midgard: Fix tex propogationAlyssa Rosenzweig2019-04-281-7/+22
* panfrost/midgard: Fix regressions in -bjellyfishAlyssa Rosenzweig2019-04-281-3/+7
* panfrost/midgard: Only copyprop without an outmodAlyssa Rosenzweig2019-04-281-0/+1
* Revert "panfrost/midgard: Extend copy propagation pass"Alyssa Rosenzweig2019-04-281-48/+8
* radv: add missing VEGA20 chip in radv_get_device_name()Samuel Pitoiset2019-04-271-0/+1
* iris: Fix zeroing of transform feedback offsets in strange cases.Kenneth Graunke2019-04-272-4/+18
* vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.Eric Anholt2019-04-263-4/+35
* kmsro: Add support for V3D.Eric Anholt2019-04-263-1/+17
* radeonsi: don't ignore PIPE_FLUSH_ASYNCMarek Olšák2019-04-261-1/+1
* v3d: Fix detection of TMU write sequences in register spilling.Eric Anholt2019-04-261-2/+9
* v3d: Fix detection of the last ldtmu before a new TMU op.Eric Anholt2019-04-261-3/+3
* v3d: Re-add support for memory_barrier_shared.Eric Anholt2019-04-261-0/+1
* Revert "v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER."Eric Anholt2019-04-261-1/+9
* v3d: Don't try to update the shadow texture for separate stencil.Eric Anholt2019-04-261-1/+2
* v3d: Add a note about i/o indirection for future performance work.Eric Anholt2019-04-261-0/+7
* vc4: Use _mesa_hash_table_remove_key() where appropriate.Eric Anholt2019-04-261-12/+9
* v3d: Use _mesa_hash_table_remove_key() where appropriate.Eric Anholt2019-04-261-13/+8
* v3d: Assert that we do request the normal texturing return data.Eric Anholt2019-04-261-0/+2
* v3d: Apply the GFXH-930 workaround to the case where the VS loads attrs.Eric Anholt2019-04-261-0/+15
* v3d: Fill in the ignored segment size fields to appease new simulator.Eric Anholt2019-04-261-2/+4
* glsl: use empty brace initializerTapani Pälli2019-04-261-2/+2
* gbm: don't return voidcoypu2019-04-261-1/+1
* nir: use braces around subobject in initializerTapani Pälli2019-04-262-6/+6
* freedreno/drm: Quiet pointer to u64 conversion warningKristian H. Kristensen2019-04-261-1/+1
* swr/rast: enforce use of tile offsetsAlok Hota2019-04-264-0/+5
* swr/rast: AVX512 support compiled in by defaultAlok Hota2019-04-2612-560/+333
* swr/rast: Remove deprecated 4x2 backend codeAlok Hota2019-04-268-834/+19
* llvmpipe: Always return some fence in flush (v2)Tomasz Figa2019-04-261-0/+2
* llvmpipe: correctly handle waiting in llvmpipe_fence_finishEmil Velikov2019-04-261-1/+6
* llvmpipe: add lp_fence_timedwait() helperEmil Velikov2019-04-262-0/+32
* vulkan/wsi: don't use DUMB_CLOSE for normal GEM handlesEmil Velikov2019-04-261-2/+2
* vulkan/wsi: check if the display_fd given is masterEmil Velikov2019-04-261-0/+27
* turnip: drop dead close(master_fd)Emil Velikov2019-04-261-2/+0
* nir/algebraic: Optimize integer cast-of-castJason Ekstrand2019-04-261-0/+42
* anv/descriptor_set: Don't fully destroy sets in pool destroy/resetJason Ekstrand2019-04-261-2/+3
* anv: Better handle 32-byte alignment of descriptor set buffersJason Ekstrand2019-04-261-3/+3
* nir: fix bit_size in lower indirect derefs.Dave Airlie2019-04-261-1/+1
* iris: Silence unused function warningKenneth Graunke2019-04-251-1/+1
* glsl: fix shader_storage_blocks_write_access for SSBO block arrays (v2)Marek Olšák2019-04-251-3/+19
* docs/features: update GL tooRob Clark2019-04-251-3/+3
* freedreno/a6xx: sample-shading supportRob Clark2019-04-255-24/+70
* freedreno/ir3: sample-shading supportRob Clark2019-04-255-8/+113
* freedreno: wire up core sample-shading supportRob Clark2019-04-252-0/+11
* freedreno/ir3: fix load_interpolated_input slotRob Clark2019-04-251-1/+1
* freedreno/a6xx: add VALIDREG/CONDREG helper macrosRob Clark2019-04-251-7/+8
* freedreno/ir3: rename frag_vcoord -> ij_pixelRob Clark2019-04-253-10/+16