| Commit message (Expand) | Author | Age | Files | Lines |
* | meson: set visibility flags on gbm | Dylan Baker | 2017-10-31 | 1 | -1/+1 |
* | meson: Don't link gbm with threads | Dylan Baker | 2017-10-31 | 1 | -1/+1 |
* | meson: Use true and false instead of yes and no for tristate options | Dylan Baker | 2017-10-31 | 2 | -6/+6 |
* | winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx. | Andrey Grodzovsky | 2017-10-31 | 7 | -1/+16 |
* | meson: do not search for needless deps | Erik Faye-Lund | 2017-10-31 | 2 | -12/+22 |
* | radv: bail out when binding the same vertex buffers | Samuel Pitoiset | 2017-10-31 | 1 | -2/+16 |
* | radv: bail out when binding the same index buffer | Samuel Pitoiset | 2017-10-31 | 2 | -0/+14 |
* | meson: use dep_m in libgallium | Erik Faye-Lund | 2017-10-31 | 1 | -1/+1 |
* | radv: use correct alloc function when loading from disk | Timothy Arceri | 2017-10-31 | 1 | -1/+14 |
* | i965: Fix ARB_indirect_parameters logic. | Plamena Manolova | 2017-10-30 | 1 | -31/+16 |
* | i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty. | Kenneth Graunke | 2017-10-30 | 1 | -2/+1 |
* | intel/genxml: Fix decoding of groups with fields smaller than a DWord. | Kenneth Graunke | 2017-10-30 | 2 | -10/+16 |
* | glsl: Fix bad formatting in a comment | Ian Romanick | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha. | Eric Anholt | 2017-10-30 | 3 | -7/+27 |
* | broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR. | Eric Anholt | 2017-10-30 | 4 | -11/+30 |
* | broadcom/vc5: Pack clear colors according to the TLB internal format/type. | Eric Anholt | 2017-10-30 | 2 | -10/+49 |
* | broadcom/vc5: Don't do r/b channel swapping on 565. | Eric Anholt | 2017-10-30 | 1 | -1/+7 |
* | broadcom/vc5: Use the proper gallium format for our RGB10_A2. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Add some comments about the texture/output format ordering. | Eric Anholt | 2017-10-30 | 1 | -7/+15 |
* | broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels. | Eric Anholt | 2017-10-30 | 1 | -1/+0 |
* | broadcom/vc5: Don't forget to actually turn on stencil testing. | Eric Anholt | 2017-10-30 | 1 | -0/+3 |
* | broadcom/vc5: Stop lowering negates to subs. | Eric Anholt | 2017-10-30 | 1 | -1/+8 |
* | broadcom/vc5: Set up MSAA texture type according to the internal format. | Eric Anholt | 2017-10-30 | 2 | -2/+39 |
* | broadcom/vc5: Use the sampler view's format, not the resource's. | Eric Anholt | 2017-10-30 | 3 | -8/+1 |
* | broadcom/vc5: Emit raw loads for MSAA buffers. | Eric Anholt | 2017-10-30 | 1 | -0/+58 |
* | broadcom/vc5: Use raw stores for MSAA buffers. | Eric Anholt | 2017-10-30 | 1 | -15/+97 |
* | broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture. | Eric Anholt | 2017-10-30 | 6 | -4/+96 |
* | broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4. | Eric Anholt | 2017-10-30 | 2 | -14/+37 |
* | broadcom/vc5: Keep output height pad out of the store TLB general address. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Drop padding bits from the texture shader state's address. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Drop alignment bits from texture P1's address. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Drop alignment bits from Z/S rendering mode config address. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/xml: Fix address packing for address with >= 8 alignment bits. | Eric Anholt | 2017-10-30 | 1 | -2/+5 |
* | broadcom/clif: Print out the contents of the generic tile list. | Eric Anholt | 2017-10-30 | 1 | -0/+19 |
* | broadcom/clif: Move the CL printing part of CL dumps to a helper. | Eric Anholt | 2017-10-30 | 1 | -28/+32 |
* | broadcom/vc5: Lower unpack_*_4x8 to normal math. | Eric Anholt | 2017-10-30 | 1 | -0/+3 |
* | broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures. | Eric Anholt | 2017-10-30 | 3 | -4/+16 |
* | broadcom/vc5: Disable GL_ARB_transform_feedback3. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Fix gl_FragCoord pixel center setup. | Eric Anholt | 2017-10-30 | 1 | -3/+4 |
* | broadcom/vc5: Always set up 1D textures as raster order. | Eric Anholt | 2017-10-30 | 1 | -0/+5 |
* | broadcom/xml: Throw an #error in XML-based codegen for a >1bit bool | Eric Anholt | 2017-10-30 | 1 | -0/+3 |
* | broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Mark lookup type as uint, not bool. | Eric Anholt | 2017-10-30 | 1 | -1/+1 |
* | broadcom/vc5: Fix GPU hang with no vertex elements used by the VS. | Eric Anholt | 2017-10-30 | 1 | -4/+24 |
* | git_sha1_gen: create empty file in fallback path | Eric Engestrom | 2017-10-30 | 1 | -0/+2 |
* | intel: common: silence compiler warning | Lionel Landwerlin | 2017-10-30 | 1 | -1/+1 |
* | glsl/linker: Check that re-declared, inter-shader built-in blocks match | Eduardo Lima Mitev | 2017-10-30 | 1 | -0/+29 |
* | glsl: Use the utility function to copy symbols between symbol tables | Eduardo Lima Mitev | 2017-10-30 | 2 | -31/+10 |
* | glsl_parser_extra: Add utility to copy symbols between symbol tables | Eduardo Lima Mitev | 2017-10-30 | 2 | -0/+48 |
* | i965: remove unused variable | Eric Engestrom | 2017-10-30 | 1 | -3/+0 |