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* i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9Jason Ekstrand2016-07-151-95/+4
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Add a generic ISL-based surface state emit pathJason Ekstrand2016-07-152-0/+163
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* i965/miptree: Add a helper for getting the aux isl_surf from a miptreeJason Ekstrand2016-07-152-0/+122
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* i965/miptree: Add a helper for getting the ISL clear color from a miptreeJason Ekstrand2016-07-152-0/+30
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* i965/miptree: Add a helper for getting an isl_surf from a miptreeJason Ekstrand2016-07-152-2/+176
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* i965: Add an isl_device to the brw_contextJason Ekstrand2016-07-152-0/+6
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl/state: Add support for OffsetX/Y in surface stateJason Ekstrand2016-07-152-0/+31
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Add support for filling out surface states all the way back to gen4Jason Ekstrand2016-07-156-5/+182
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Add an ISL_DEV_IS_G4X macroJason Ekstrand2016-07-151-0/+4
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* genxml: Add macros and #includes for gens 4-6Jason Ekstrand2016-07-152-2/+23
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* genxml: Make X/Y Offset field of SURFACE_STATE a uintJason Ekstrand2016-07-157-14/+14
| | | | | | | | | | | THe offset type has special implications that it's intended to be some form of aligned memory address. These assumptions allow it to handle the case where there is some alignment requirement on the offset and the bottom bits are used for other things. However, the offsets in the surface state field are really just unsigned integers. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATEJason Ekstrand2016-07-156-0/+185
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Acked-by: Chad Versace <[email protected]>
* isl/state: Divide the aux qpitch by 4Jason Ekstrand2016-07-151-1/+1
| | | | | | | | The field is in multiples of 4 like regular QPitch. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Fix the bs assertion in isl_tiling_get_infoJason Ekstrand2016-07-151-2/+5
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* anv: Handle VK_WHOLE_SIZE properly for buffer viewsJason Ekstrand2016-07-151-3/+4
| | | | | | | | | | | | The old calculation, which used view->offset, encorporated buffer->offset into the size calculation where it doesn't belong. This meant that, if buffer->offset > buffer->size, you would always get a negative size. This fixes 170 dEQP-VK.renderpass.attachment.* Vulkan CTS tests on Haswell. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Nanley Chery <[email protected]> Cc: "12.0" <[email protected]>
* anv: Add an align_down_npot_u32 helperJason Ekstrand2016-07-151-0/+6
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Cc: "12.0" <[email protected]>
* anv: Enable independentBlend on gen7Jason Ekstrand2016-07-151-1/+1
| | | | | | | | | We can totally do it, we were just only setting up one BLEND_STATE and, now that the code is unified with gen8, we should be handling it correctly. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]>
* anv/pipeline: Unify blend state setup between gen7 and gen8Jason Ekstrand2016-07-153-190/+136
| | | | | | | | | This fixes all 674 broken dEQP-VK.pipeline.blend Vulkan CTS tests on Haswell. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]>
* genxml: Make gen6-7 blending look more like gen8Jason Ekstrand2016-07-154-15/+34
| | | | | | | | | | This renames BLEND_STATE to BLEND_STATE_ENTRY and adds an new struct BLEND_STATE which is just an array of 8 BLEND_STATE_ENTRYs. This will make it much easier to write gen-agnostic blend handling code. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]>
* vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.Eric Anholt2016-07-155-3/+23
| | | | | | | | | | | | | To support general GL_TEXTURE_BASE_LEVEL we have to copy to a temporary miptree. However, if a single level is being selected, we can use the existing miptree and force all the sampling to be from that particular level. This avoids a ton of software fallbacks in glGenerateMipmaps(), which uses base levels in the blit implementation in gallium. Improves "glmark2 -b terrain" from 2 fps to 3 (perhaps some more precision would be useful?), and cuts its CPU usage during the benchmarking from ~30% to ~10% (total CPU time from 8.8s to 7.6s).
* vc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.Eric Anholt2016-07-154-8/+4
| | | | | | The compiler uses the per-stage flags already, so it didn't need this. vc4_uniforms was using it, so just replace it with both of the stage flags for now.
* vc4: Remove dead dirty_samplers field.Eric Anholt2016-07-152-5/+0
| | | | We use a big VC4_DIRTY_FRAGTEX/VC4_DIRTY_VERTEX on the stage, instead.
* vc4: Turn on control flow support in the simulator environment.Eric Anholt2016-07-151-0/+4
| | | | | We can't merge the non-simulator support until we merge the kernel side and get a new libdrm release.
* mesa: handle numLevels, numSamples in _mesa_test_proxy_teximage()Brian Paul2016-07-151-3/+42
| | | | | | | | | If numSamples > 0, we can compute the size of the whole mipmapped texture. That's the case for glTexStorage(GL_PROXY_TEXTURE_x). Also, multiply the texture size by numSamples for MSAA textures. Reviewed-by: Anuj Phogat <[email protected]>
* mesa: add proxy texture targets in _mesa_next_mipmap_level_size()Brian Paul2016-07-151-3/+6
| | | | | | So we can use it for computing size of proxy textures. Reviewed-by: Anuj Phogat <[email protected]>
* mesa: add numLevels, numSamples to Driver.TestProxyTexImage()Brian Paul2016-07-157-29/+39
| | | | | | | | | | | | | So that the function can work properly with glTexStorage(), where we know how many mipmap levels there are. And so we can compute storage for MSAA textures. Also, remove the obsolete texture border parameter. A subsequent patch will update _mesa_test_proxy_teximage() to use these new parameters. Reviewed-by: Anuj Phogat <[email protected]>
* mesa: use _mesa_clear_texture_image() in clear_texture_fields()Brian Paul2016-07-151-3/+1
| | | | | | | | | | | This avoids a failed assert(img->_BaseFormat != -1) in init_teximage_fields_ms() because the internalFormat argument is GL_NONE. This was hit when using glTexStorage() to do a proxy texture test. Fixes a failure with the updated Piglit tex3d-maxsize test. Cc: <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* svga: avoid ubinding render targets that have already been unboundCharmaine Lee2016-07-151-1/+6
| | | | | | | | Fixed the remaining redundant SetRenderTargets command emission. Tested with lightsMark2008, Heaven, mtt piglit, glretrace, conform. Reviewed-by: Brian Paul <[email protected]>
* svga: dump code for GenMips.Neha Bhende2016-07-151-0/+6
| | | | Reviewed-by: Brian Paul <[email protected]>
* Disable use of weak in threads_posix.h on CygwinJon Turney2016-07-151-1/+1
| | | | | | | | | Weak doesn't work the same on PE/COFF as on ELF, they are only weak references. Specifically, since nothing else pulls in the object which contains pthread_mutexattr_init() (and coming from the C library, that is the only thing that object contains), means that it ends up as 0 Signed-off-by: Jon Turney <[email protected]>
* configure: Don't require pthread-stubs on CygwinJon Turney2016-07-151-3/+15
| | | | | | | | | | Commit 1f4869a2 unconditionally requires pthread-stubs. Unfortunately, the cleverness that pthread-stubs is doesn't work with PE/COFF, and historically Cygwin doesn't have a pthread-stubs.pc. Don't require pthread-stubs on Cygwin. Signed-off-by: Jon Turney <[email protected]>
* Use correct names for dlopen()ed files on CygwinYaakov Selkowitz2016-07-153-0/+6
| | | | | Signed-off-by: Yaakov Selkowitz <[email protected]> Reviewed-by: Jon Turney <[email protected]>
* configure: Define _GNU_SOURCE for Cygwin as wellYaakov Selkowitz2016-07-151-4/+1
| | | | | | | | | | | Cygwin headers are now a bit more correct in handling feature test macros, so use _GNU_SOURCE when building for Cygwin, as well. (Notwithstanding f381c27c, we should probably have always been using _GNU_SOURCE, since asprintf() is used by mesa in places) Signed-off-by: Yaakov Selkowitz <[email protected]> Reviewed-by: Jon Turney <[email protected]>
* Revert "isl: Don't filter tiling flags if a specific tiling bit is set"Nanley Chery2016-07-151-8/+5
| | | | | | | | | | This reverts commit 091f1da902c71ac8d3d27b325a118e2f683f1ae5 . Although a user may specify a specfic tiling bit, ISL should still prevent incompatible tiling/surface combinations. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* anv/blit2d: Copy with stencil sources when neededNanley Chery2016-07-151-3/+14
| | | | | | | | | | In the next patch, ISL will unconditionally perform verification of a surface's tiling and usage. Since it will require that w-tiled images be stencil buffers, create a stencil surface to copy from a w-tiled/stencil surface. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/image: Fix initialization of the ISL tilingNanley Chery2016-07-152-4/+14
| | | | | | | | | | | | | | | If an internal user creates an image with Vulkan tiling VK_IMAGE_TILING_OPTIMAL and an ISL tiling that isn't set, ISL will fail to create the image as anv_image_create_info::isl_tiling_flags will be an invalid value. Correct this by making anv_image_create_info::isl_tiling_flags an opt-in, filtering bitmask, that allows the caller to specify which ISL tilings are acceptable, but not contradictory to the Vulkan tiling. Opt-out of filtering for vkCreateImage. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* isl: Fix isl_tiling_is_any_y()Nanley Chery2016-07-151-1/+1
| | | | | | | Cc: 12.0 <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/device: Fix max buffer range limitsNanley Chery2016-07-151-2/+6
| | | | | | | | | | | | | | | | Set limits that are consistent with ISL's assertions in isl_genX(buffer_fill_state_s)() and Anvil's format-DescriptorType mapping in anv_isl_format_for_descriptor_type(). Fixes the following new crucible tests: * stress.limits.buffer-update.range.uniform * stress.limits.buffer-update.range.storage These tests are in this patch: https://patchwork.freedesktop.org/patch/98726/ Cc: 12.0 <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* isl: Fix assert on raw buffer surface state sizeNanley Chery2016-07-151-1/+8
| | | | | | | | See inline PRM reference. Cc: 12.0 <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/cmd_buffer: Simplify range member assignmentNanley Chery2016-07-151-4/+2
| | | | | | | | A ternary is clearer because the range member is assigned one of two values dependant on one condition. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/cmd_buffer: Remove unused variableNanley Chery2016-07-151-2/+1
| | | | | | | This became unused due to commit 612e35b2c65c99773b73e53d0e6fd112b1a7431f . Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/descriptor_set: Fix binding partly undefined descriptor setsNanley Chery2016-07-151-0/+5
| | | | | | | | | | | | | | | | Section 13.2.3. of the Vulkan spec requires that implementations be able to bind sparsely-defined Descriptor Sets without any errors or exceptions. When binding a descriptor set that contains a dynamic buffer binding/descriptor, the driver attempts to dereference the descriptor's buffer_view field if it is non-NULL. It currently segfaults on undefined descriptors as this field is never zero-initialized. Zero undefined descriptors to avoid segfaulting. This solution was suggested by Jason Ekstrand. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96850 Cc: 12.0 <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* svga: handle mismatched number of samplers, sampler viewsBrian Paul2016-07-151-5/+10
| | | | | | | | | | | | | in svga_init_shader_key_common(). Since the CSO module only tracks sampler views for fragment shaders, the number of samplers and sampler views can be mismatched for other types of shaders. This situation triggered an assertion in Chrome with maps.google.com This patch adds defensive code to handle that situation. Fixes VMware bug 1694027 Cc: <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* st/omx/enc: check uninitialized list from task releaseLeo Liu2016-07-151-2/+2
| | | | | | | | | The uninitialized list should be checked and returned. Thank Julien for the notification and suggested fix. Signed-off-by: Leo Liu <[email protected]> Cc: "12.0" <[email protected]>
* nv50/ir: add missing string for SV_WORK_DIMSamuel Pitoiset2016-07-141-0/+1
| | | | | | | Fixes: 2aa1197 ("nouveau: Add support for SV_WORK_DIM") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Hans de Goede <[email protected]>
* Revert "radeon/llvm: Use alloca instructions for larger arrays"Marek Olšák2016-07-142-149/+25
| | | | | | This reverts commit 513fccdfb68e6a71180e21827f071617c93fd09b. Bioshock Infinite hangs with that.
* r600,compute: Reserve vtx 3 for kernel argumentsJan Vesely2016-07-141-3/+7
| | | | | | | | | Using vtx 0 does not work for dynamic offsets. v2: add explanatory comment Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeon/uvd: fail to create a decoder if RUVD_MSG_CREATE submission failsMarek Olšák2016-07-141-6/+9
| | | | | | This is the bare minimum for reporting the error to the user. Reviewed-by: Christian König <[email protected]>
* winsys/amdgpu: return an error on IB submission failuresMarek Olšák2016-07-142-1/+9
| | | | Reviewed-by: Christian König <[email protected]>
* gallium/radeon: add a return value to cs_flushMarek Olšák2016-07-143-9/+13
| | | | | | Required by our UVD code. Reviewed-by: Christian König <[email protected]>