| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes an issue when running cl-program-bitcoin-phatk
piglit test where some of the inputs have negative values
Reviewed-by: Tom Stellard <[email protected]>
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Now, items whose size is a multiple of 1024 dw won't leave
1024 dw between itself and the following item
The rest of the cases is left as it was
Reviewed-by: Tom Stellard <[email protected]>
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Removed compute_memory_defrag declaration because it seems
to be unimplemented.
I think that this function would have been the one that solves
the problem with fragmentation that compute_memory_finalize_pending has.
Also removed comments that are already at compute_memory_pool.c
Reviewed-by: Tom Stellard <[email protected]>
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Explanation of the changes, as requested by Tom Stellard:
Let's take need after is calculated as
item->size_in_dw+2048 - (pool->size_in_dw - allocated)
BEFORE:
If need is positive or 0:
we calculate need += 1024 - (need % 1024), which is like
cealing to the nearest multiple of 1024, for example
0 goes to 1024, 512 goes to 1024 as well, 1025 goes
to 2048 and so on. So now need is always possitive,
we do compute_memory_grow_pool, check its output
and continue.
If need is negative:
we calculate need += 1024 - (need % 1024), in this case
we will have negative numbers, and if need is
[-1024:-1] 0, so now we take the else, recalculate
need as need = pool->size_in_dw / 10 and
need += 1024 - (need % 1024), we do
compute_memory_grow_pool, check its output and continue.
AFTER:
If need is positive or 0:
we jump the if, calculate need += 1024 - (need % 1024)
compute_memory_grow_pool, check its output and continue.
If need is negative:
we enter the if, and need is now pool->size_in_dw / 10.
Now we calculate need += 1024 - (need % 1024)
compute_memory_grow_pool, check its output and continue.
Reviewed-by: Tom Stellard <[email protected]>
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In this case, NULL checks are added to compute_memory_grow_pool,
so it returns -1 when it fails. This makes necesary
to handle such cases in compute_memory_finalize_pending
when it is needed to grow the pool
Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Signed-off-by: Cody Northrop <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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LLVM is enabled by default for some architectures, but the test was failing
before that.
Signed-off-by: Michel Dänzer <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
Cc: "10.1 10.2" <[email protected]>
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v2 Marek: set the query result correctly
Signed-off-by: David Heidelberger <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Always default to --enable-driglx-direct, now that will build driswrast, but
won't try to use dri[123] on platforms which don't have that.
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Some untangling to fix building in the dri_platform=none, --enable-driglx-direct
case, where only driswast can be used.
Turn the test for including the glXGetScreenDriver()/glXGetScreenDriver()
interface used by xdriinfo from !GLX_USE_APPLEGL into a positive form, as it is
only useful when dri_platform=drm
Add additional GLX_USE_DRM tests so DRI[123] renderers are only used when
dri_platform=drm
Note that swrast and indirect must still be disabled in the APPLEGL case at the
moment, which makes things more complex than they need to be. More untangling
is needed to allow that
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Nothing else uses GL-types here.
Signed-off-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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It's not used.
Signed-off-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
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Untested.
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Commit 07af0ab changed fs_inst to have 0 sources for texture opcodes
in emit_texture_gen5 (Ironlake, Sandybrige) while fs_generator still
uses a single source from brw_reg struct. Patch sets src as reg_undef
which matches the behavior before the constructor got changed.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79534
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Originally all hardware drivers duplicate the driver_name string
from an external source, while for the software rasterizer we set
it to "swrast". Follow the example set by hw drivers this way
we can free the string at dri2_terminate().
v2: Use strdup over strndup. Suggested by Ilia Mirkin.
v3: Handle platform_drm in a similar manner. Cleanup swrast
driver_name in error path.
Cc: Chia-I Wu <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Using a custom version of the function brings no benefit.
Cc: Chad Versace <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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_mesa_streaming_load_memcpy is defined in main/streaming-load-memcpy.c
I'm adding it to the dricore lib
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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This fixes:
include/c11/threads_posix.h: In function 'cnd_timedwait':
include/c11/threads_posix.h:140:21: error: storage size of 'abs_time' isn't known
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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dri2_fallback_create_pixmap_surface
I used commit bc8b07a6 as reference, and only the droid_display_vtbl had this issue.
This fixes:
src/egl/drivers/dri2/platform_android.c:641:29:
error: 'dri2_fallback_pixmap_surface' undeclared here (not in a function)
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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Fixes:
src/egl/drivers/dri2/platform_android.c:38:
include/GL/internal/dri_interface.h:51:17:
fatal error: drm.h: No such file or directory
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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This fixes:
In file included from
/home/adrian/workspace/mesa/mesa-master.git/src/mesa/vbo/vbo_exec_api.c:445:0:
/home/adrian/workspace/mesa/mesa-master.git/src/mesa/vbo/vbo_attrib_tmp.h:28:38:
fatal error: util/u_format_r11g11b10f.h: No such file or directory
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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This fixes
src/egl/drivers/dri2/platform_android.c:664: error: undefined reference to 'loader_set_logger'
src/egl/drivers/dri2/platform_android.c:678: error: undefined reference to 'loader_get_driver_for_fd'
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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Fixes linker error:
ld:
.../libmesa_dri_common_intermediates/libmesa_dri_common.a(dri_util.o):
in function globalDriverAPI:dri_util.c(.data.rel+0x0): error:
undefined reference to 'driDriverAPI'
As an example, you can see that mesa_dri_drivers
also uses common/libmegadriver_stub (src/mesa/drivers/dri/Makefile.am)
The _stub part might be confusing, but
it actually provides the dri-driver shared lib constructor,
megadriver_stub_init, which will later on load the real
platform dependent part and call
l __driDriverGetExtensions_<platform>
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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So that android part can also use $(megadriver_stub_FILES)
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Adrian Negreanu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
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Unmaintained and broken.
Cc: Jakob Bornecrantz <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
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Cc: Tom Stellard <[email protected]>
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Abdiel Janulgue <[email protected]>
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The negation source modifier on src registers has changed meaning in Broadwell when
used with logical operations. Don't copy propagate when negate src modifier is set
and when the destination instruction is a logical op.
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Abdiel Janulgue <[email protected]>
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The negation source modifier on src registers has changed meaning in Broadwell when
used with logical operations. Don't copy propagate when negate src modifier is set
and when the destination instruction is a logical op.
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Abdiel Janulgue <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Abdiel Janulgue <[email protected]>
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We've been allowing `centroid` and `sample` in all kinds of weird places
where they're not valid.
Insist that `sample` is combined with `in` or `out`;
and that `centroid` is combined with `in`, `out`, or the deprecated
`varying`.
V2: Validate this in a more sensible place. This does require an extra
case for uniform blocks members and struct members, though, since they
don't go through the normal path.
V3: Improve error message wording; eliminate redundant error generation
for inputs in VS or outputs in FS.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Threads must terminate with a SEND message to a particular shared function,
such as a URB write or FB write, so the instruction stream really shouldn't
ever end in an IF/ELSE/ENDIF or similar block structure.
However, if the instruction stream (incorrectly) ends in a block structure
the last block's end pointer will not be set, leading to a crash later on in
fs_live_variables::setup_def_use(). It is better to detect this earlier, so
assert on that.
Reviewed-by: Kenneth Graunke <[email protected]>
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In Gen < 6 the hardware generates a runtime bit that indicates whether AA data
has to be sent as part of the framebuffer write SEND message. This affects the
specific case where we have setup antialiased line rendering and we render
polygons which have one face setup in GL_LINE mode (line antialiasing
will be used) and the other one in GL_FILL mode (no line antialiasing needed).
Currently we are not doing this runtime test and instead we always send AA
data, which produces incorrect rendering of the GL_FILL face of the polygon in
in the aforementioned scenario (verified in ironlake and gm45).
In Gen4 this is, likely, a regression introduced with commit 098acf6c843. In
Gen5 this has never worked properly. Gen > 5 are not affected by this.
The patch fixes the problem by adding the appropriate runtime check and
adjusting the framebuffer write message accordingly in the conflictive
scenario.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78679
Reviewed-by: Kenneth Graunke <[email protected]>
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In gen < 6 we need to produce conditional code based on this flag when doing
framebuffer writes.
Reviewed-by: Kenneth Graunke <[email protected]>
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.. and add to release notes for 10.3
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This logic is reusable across CompressedTex*Image* and
GetCompressedTexImage; the strides calculated will also be needed
in the PBO validation functions to ensure that the referenced range of
bytes is valid.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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V2: Use bool rather than GLboolean for internal function
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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ARB_compressed_texture_pixel_storage
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Move _mesa_error call for INVALID_VALUE to one place.
Remove checks for previous value matching -- this was important when we
were flushing vertices before the update, but that hasn't happened for a
long time now.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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