| Commit message (Collapse) | Author | Age | Files | Lines |
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The targets do not require expat or selinux. Use GALLIUM_COMMON_LIB_DEPS
which provides the core requirements for each gallium target.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The targets do not require expat or selinux. Use GALLIUM_COMMON_LIB_DEPS
which provides the core requirements for each gallium target.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The build system will use g++ to link the static library due to the
dummy.cpp source(s). Thus one does not need the explicit link against
stdc++.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The build system does not know that the static library is C++.
Mention the cpp file to trigger generation of the proper variable
and drop the hacky stdc++ linking.
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76848
Tested-by: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Rather than copying the core four dependencies all over gallium,
introduce the above variable to avoid all the duplication.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76848
Tested-by: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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With recent commit we started de-duplicating all of the compiler/
linker flags moving their handling inside Automake.inc.
This did not take into consideration that the above variable was set
at configure time, leading to issues on certain build combinations.
Move the variable to where it's used/handled thus cleaning up
configure.ac.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76848
Tested-by: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The pkg-config module was called "EXPAT" instead of "expat" in
PKG_CHECK_EXISTS. This seems to have been wrong because the wrong
argument was copied from PKG_CHECK_MODULES.
Cc: "10.0" "10.1" <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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_GNU_SOURCE is only set/required for linux*|*-gnu*|gnu*) and as the
functionality is available on other systems check for RTLD_DEFAULT instead.
Signed-off-by: Jonathan Gray <[email protected]>
Cc: "10.1" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Platforms that lack libudev (OpenBSD and possibly others) need
this change in order to load the correct dri driver.
Under linux we unconditionally require libudev, thus this code
will never get build.
v2: Add commit message (Emil Velikov)
Signed-off-by: Jonathan Gray <[email protected]>
Cc: "10.1" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Jonathan Gray <[email protected]>
Cc: "10.1" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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validation.
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brw->gt only seems to be used on gen >= 7, so this shouldn't have any
effect.
Reviewed-by: Ian Romanick <[email protected]>
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So that pipe->blit can be used for 3D mipmap generation.
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It may cause issues with mipmap generation.
I think it was used to make some piglit tests pass on r300g.
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This reverts commit 96e8b916a7a39a9ba58e92d1ad77b5501de63ac7.
In the case of VCE encoding with raw YUV file, CPU load directly
to VRAM is faster than combination of CPU writing to GTT and
then blit to VRAM with GPU.
Reviewed-by: Christian König <[email protected]>
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v2: fix whitespace errors, minor coding style changes
Signed-off-by: Leo Liu <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Keep a dynamically increasing array of all the views
created for a texture instead of just the last one.
v2: add comments, fix array size calculation,
release only the first sampler view found
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The xa version number had to be set in two places. In configure.ac and in
xa_tracker.h. Furthermore, xa_tracker.h is an installed header so we can't
use mesa internal defines. So therefore, at configure time, modify the
xa_tracker.h header to use the version given by configure.ac
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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/me puts a paper bag on his head and sits in the corner.
This was supposed to be included in 5a68f731, which added
glPointSizePointerOES back to the list of functions exposed by
libGLESv1_CM. It looks like it was an uncommitted change in my tree
when I sent the patch out.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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We are checking for no-ops in the CSO module for both of these items
so there's no reason to do it in the driver.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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As we do for sampler states in single_sampler_done() and many other
CSO functions.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Timothy Arceri <[email protected]>
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These were only used by the Python state tracker, which was removed, hence
they have no practical use.
Reviewed-by: Brian Paul <[email protected]>
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Put the -c in the correct place (and match Makefile.am).
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76960
Tested-by: Vinson Lee <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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Previously GLX_EXT_buffer_age has always been advertised as supported because
both client_glx_support and client_glx_only where set. So it did not matter
that direct_support is only set when running dri3 and we ended up always
advertising it.
Fix that by not setting client_glx_only for buffer_age in known_glx_extensions.
Signed-off-by: Adel Gadllah <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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We want to call pipe->set_sampler_views() with count being the
maximum of the old number of sampler views and the new number.
This makes sure we null-out any old sampler views.
We already do the same thing for sampler states in single_sampler_done().
Fixes some assertions seen in the VMware driver with XA tracker.
Cc: "10.0" "10.1" <[email protected]>
Reviewed-by: Thomas Hellstrom <[email protected]>
Tested-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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The OpenGL ES 1.1 conformance tests expect this function to be
statically available form libGLESv1_CM.so. The comment "required for
es1.1" in the XML file should have been a clue.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76926
Reviewed-by: Matt Turner <[email protected]>
Tested-by: Lu Hua <[email protected]>
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This reverts commit 526e49290cd2d83fb931708a786c27647972a00c.
The original build problem should be fixed by the previous commit.
Signed-off-by: Ian Romanick <[email protected]>
Tested-by: Brian Paul <[email protected]>
Tested-by: Lu Hua <[email protected]>
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Ages ago Chia-I added an ES compatibility flag to several of the various
generator scripts. The intention was to bridge differences between ES
and desktop in Mesa builds without ES. It doesn't appear that it has
ever been used. Recent changes to static_dispatch status of several ES1
functions caused problems in desktop-only, non-shared-glapi builds.
Enabling the ES compatibility mode appears to fix these build problems.
This is kind of a duct tape solution to this problem. As I mentioned in
the cover letter for the series that triggered the build problem, I
would like to make some major changes to the generator architecture and
the XML. The whole point of the proposed architecture changes is to
better handle the differences between desktop GL and ES. I think duct
tape is okay for now.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76869
Tested-by: Brian Paul <[email protected]>
Tested-by: Lu Hua <[email protected]>
Cc: Vinson Lee <[email protected]>
Cc: Chia-I Wu <[email protected]>
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Commit fb78fa58 made the GL_ARB_debug_output functions aliases of the
GL_KHR_debug output functions. As a result, the function names in
struct _glapi_table also changed. The table in check_table.cpp used the
ARB names.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Tested-by: Brian Paul <[email protected]>
Tested-by: Lu Hua <[email protected]>
Cc: Vinson Lee <[email protected]>
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C89 has a fairly short minimum-maximum string length. To support
compilers limited by the C89 limits, this script had a mode where it
would generate a character array instead of a giant string. These were
functionally the same, but the code generated for the character array is
HUGE and difficult to read.
As far as I can tell, nothing in Mesa uses '-m short' any more. The
generated files used to be tracked in revision control, but I think we
stopped using '-m short' when we stopped tracking the generated files.
Signed-off-by: Ian Romanick <[email protected]>
Tested-by: Brian Paul <[email protected]>
Tested-by: Lu Hua <[email protected]>
Cc: Vinson Lee <[email protected]>
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Nested for loops running through tables against which they
finally do an assert were ran also with optimized builds.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Add missing null check in program_parse.tab.c through
program_parse.y
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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% operator could return negative value which would cause
indexing before perm table. Change %256 to &0xff
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Do not set a writemask on Gen6 for math instructions, those are
executed using align1 mode that does not support a destination mask.
v2: cleanups, better comment (Matt)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76883
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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This is to avoid running out of query buffer space due to winsys
limitations. Instead of a fixed size per screen pool of query buffers,
use a slab allocator that allocates a new slab if we run out of space
in the first one.
v2: Correct email addresses.
v3: s/8192/VMW_QUERY_POOL_SIZE/. Improve documentation and log message.
Reported-and-tested-by: Brian Paul <[email protected]>
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: "10.1" <[email protected]>
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This adds a gallium cap that allows us to fake GL3.0 by
not exposing MSAA on sw rendering.
It also forces the extra extensions needed for GL3.2.
Signed-off-by: Dave Airlie <[email protected]>
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Add a new import type that lets us create a gbm bo from a
DMA-BUF file descriptor.
Signed-off-by: Kristian Høgsberg <[email protected]>
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Add gbm function to get a DMA-BUF file descriptor for a gbm bo.
Signed-off-by: Kristian Høgsberg <[email protected]>
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From:
http://www.khronos.org/registry/gles/api/GLES3/gl31.h
http://www.khronos.org/registry/gles/api/GLES2/gl2ext.h
http://www.khronos.org/registry/gles/api/GLES3/gl3platform.h
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This reverts commit f6e290f80cc6728647e9cee35546190f081197e2.
To fix the broken build. The DRI-enabled build seems OK after reverting.
Th non-DRI/gallium build is still suffering from an unrelated issue in
the pipe-loader code.
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Currently, we raise an error when doing this which breaks a conformance
test from the OpenGL samples pack. Even if this is a bit silly it is not
an error.
From http://www.opengl.org/wiki/Rectangle_Texture:
"Rectangle textures contain exactly one image; they cannot have mipmaps.
Therefore, any texture parameters that depend on LODs are irrelevant
when used with rectangle textures; attempting to set these parameters to
any value other than 0 will result in an error."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76496
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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