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*
i965/fs: Move constant propagation to the same codebase as copy prop.
Eric Anholt
2012-10-08
3
-165
/
+124
*
i965: Remove the old ARB_fragment_program backend.
Eric Anholt
2012-10-08
9
-4810
/
+0
*
i965: Replace brw_wm_* with dumping code into the fs_visitor.
Eric Anholt
2012-10-08
10
-109
/
+860
*
i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024.
Eric Anholt
2012-10-08
1
-4
/
+4
*
i965/fs: Add a couple more algebraic cases that help some ARB_fp patterns.
Eric Anholt
2012-10-08
1
-0
/
+23
*
i965/fs: Pull ir_binop_min/ir_binop_max handling to a separate function.
Eric Anholt
2012-10-08
2
-31
/
+23
*
i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment.
Eric Anholt
2012-10-08
2
-21
/
+16
*
i965/fs: Pass fragment depth to the fb write as a fs_reg, not an ir_variable.
Eric Anholt
2012-10-08
2
-7
/
+4
*
mesa: Note that OPCODE_RFL is not part of ARB_fp (it's NV_fp only).
Eric Anholt
2012-10-08
1
-1
/
+1
*
st/wgl: Don't cache HDC anywhere.
José Fonseca
2012-10-08
4
-11
/
+12
*
meta: Make shader template literal strings be parameters to asprintf
Ian Romanick
2012-10-07
1
-25
/
+18
*
meta: Always enable GL_EXT_texture_array in mipmap shader
Ian Romanick
2012-10-07
1
-7
/
+2
*
meta: Since mipmap output type is always vec4, don't sprintf it
Ian Romanick
2012-10-07
1
-2
/
+2
*
meta: Don't use GLSL 1.30 shader on OpenGL ES 2
Ian Romanick
2012-10-07
1
-1
/
+1
*
meta: Rearrange shader creation in setup_glsl_generate_mipmap
Ian Romanick
2012-10-07
1
-42
/
+43
*
meta: Remove unsafe global mem_ctx pointer
Ian Romanick
2012-10-07
1
-1
/
+1
*
i915g: Call draw_set_mapped_vertex_buffer from draw_vbo
Stéphane Marchesin
2012-10-06
2
-15
/
+17
*
r600g: fix possible issue with stencil mipmap rendering
Marek Olšák
2012-10-06
1
-1
/
+12
*
r600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0 for blits+decompression
Marek Olšák
2012-10-06
1
-23
/
+22
*
r600g: don't modify pipe_resource in resource_copy_region, fixing race condition
Marek Olšák
2012-10-06
5
-161
/
+139
*
r600g: fix streamout on RS780 and RS880
Marek Olšák
2012-10-06
2
-7
/
+14
*
gallium: allow debug helpers in the release build
Marek Olšák
2012-10-06
1
-8
/
+0
*
mesa: remove the driverCtx parameter to _mesa_create/initialize_context()
Brian Paul
2012-10-05
10
-21
/
+13
*
mesa: remove unused gl_context::DriverCtx field
Brian Paul
2012-10-05
3
-4
/
+0
*
radeon/r200: remove use of gl_context::DriverCtx field
Brian Paul
2012-10-05
4
-8
/
+16
*
radeon/r200: make radeon_context subclass of gl_context
Brian Paul
2012-10-05
27
-105
/
+106
*
mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active.
Kenneth Graunke
2012-10-05
1
-1
/
+2
*
i915g: Get rid of the fixup state functions.
Stéphane Marchesin
2012-10-05
3
-48
/
+0
*
i915g: Remove the i915_context->saved_* stuff.
Stéphane Marchesin
2012-10-05
3
-46
/
+23
*
i915g: Don't update I915_HW_PROGRAM in update_framebuffer
Stéphane Marchesin
2012-10-05
1
-2
/
+2
*
Revert "i915g: Don't bind 0-length programs"
Stéphane Marchesin
2012-10-05
1
-8
/
+2
*
glapi: Do not use backtrace on Cygwin.
Vinson Lee
2012-10-04
1
-1
/
+1
*
mesa: don't enable glVertexPointer() when using API_OPENGLES2.
Paul Berry
2012-10-04
1
-2
/
+0
*
i915g: Don't bind 0-length programs
Stéphane Marchesin
2012-10-04
1
-2
/
+8
*
mesa: don't call TexImage driver hooks for zero-sized images
Brian Paul
2012-10-04
1
-7
/
+9
*
intel: Fix intel_texsubimage_tiled_memcpy to skip GL_EXT_unpack_subimage case
Rob Bradford
2012-10-03
1
-1
/
+4
*
dri drivers: Link dricommon before dynamic libraries
Matt Turner
2012-10-03
5
-10
/
+10
*
register_allocate: don't consider trivially colorable registers for spilling.
Paul Berry
2012-10-03
1
-0
/
+7
*
glx/dri2: use uint64_t instead of double to represent time for FPS calculation
Marek Olšák
2012-10-03
1
-5
/
+6
*
mesa: tests: EnumStrings.LookUpByNumber
Oliver McFadden
2012-10-03
1
-2
/
+2
*
docs: add link to the GLSL compiler page
Andreas Boll
2012-10-03
1
-0
/
+1
*
docs: update shading documentation
Andreas Boll
2012-10-03
1
-8
/
+5
*
build: Remove autoconf check for signbit
Matt Turner
2012-10-02
1
-7
/
+0
*
i915g: Implement srgb textures the easy way.
Stéphane Marchesin
2012-10-02
3
-102
/
+9
*
i915g: Use X tiling for textures
Stéphane Marchesin
2012-10-02
1
-7
/
+2
*
SwapBuffersRegionNOK: invert rectangles on y axis
Robert Bragg
2012-10-02
1
-2
/
+1
*
mesa: remove bogus compressed texture size checks
Brian Paul
2012-10-02
2
-28
/
+0
*
radeonsi: Fix double compilation of shader variants.
Michel Dänzer
2012-10-02
2
-6
/
+4
*
radeonsi: Better indexing of parameters in the pixel shader.
Michel Dänzer
2012-10-02
3
-8
/
+12
*
radeon/llvm: Disable SI flow control again for now.
Michel Dänzer
2012-10-02
1
-1
/
+2
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