summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* glsl: shader-enum to name debug fxnsRob Clark2015-09-164-1/+261
* freedreno: one screen to rule them allRob Clark2015-09-165-5/+126
* freedreno/ir3: use NIR to lower ffract instead of tgsi_loweringRob Clark2015-09-161-1/+1
* nir: add lowering for ffractRob Clark2015-09-162-0/+4
* i965/fs: The barrier send uses only 1 payload registerJordan Justen2015-09-152-2/+5
* nir/builder: Use a normal temporary array in nir_channelJason Ekstrand2015-09-151-1/+2
* freedreno/a4xx: more texture formatsRob Clark2015-09-151-7/+8
* freedreno/a4xx: border-color supportRob Clark2015-09-154-2/+31
* freedreno/a4xx: wire up texture clamp loweringRob Clark2015-09-152-20/+80
* freedreno: helper for a3xx/a4xx border-colorsRob Clark2015-09-154-67/+99
* freedreno: update generated headersRob Clark2015-09-155-17/+37
* nir/lower_vec_to_movs: Coalesce into destinations of fdot instructionsJason Ekstrand2015-09-151-13/+36
* i965/vec4: Use the replicated fdot instruction in NIRJason Ekstrand2015-09-152-3/+11
* nir: Add a fdot instruction that replicates the result to a vec4Jason Ekstrand2015-09-153-0/+12
* nir/lower_vec_to_movs: Coalesce movs on-the-fly when possibleJason Ekstrand2015-09-151-0/+85
* nir/lower_vec_to_movs: Get rid of start_idx and swizzle compactingJason Ekstrand2015-09-151-20/+13
* i965/vec4_nir: Use partial SSA form rather than full non-SSAJason Ekstrand2015-09-153-4/+20
* nir/lower_vec_to_movs: Handle partially SSA shadersJason Ekstrand2015-09-151-6/+15
* nir/lower_vec_to_movs: Pass the shader around directlyJason Ekstrand2015-09-151-6/+8
* i965/fs: Add a very basic validation passJason Ekstrand2015-09-154-0/+69
* i965/fs_surface_builder: Only apply predicate to components that existJason Ekstrand2015-09-151-1/+1
* i965/fs: Only read output_components many components when writing an outputJason Ekstrand2015-09-151-1/+3
* i965/fs: Set output_components for lowered clip distance outputsJason Ekstrand2015-09-151-0/+2
* mesa/teximage: restrict GL_ETC1_RGB8_OES support to GLESNanley Chery2015-09-151-1/+2
* mesa/extensions: restrict GL_OES_EGL_image to GLESNanley Chery2015-09-151-2/+1
* mesa/extensions: restrict luminance alpha formats to API_OPENGL_COMPATNanley Chery2015-09-152-4/+6
* gallium/svga: Enable PIPE_FORMAT_L8_UNORM for vgpu10Thomas Hellstrom2015-09-151-1/+1
* egl/dri2: don't leak the fd on dri2_terminateEmil Velikov2015-09-153-1/+3
* egl/dri2/drm: compact existing device mgmtEmil Velikov2015-09-151-6/+4
* egl/dri2: Close file descriptor on error.Matt Turner2015-09-151-13/+14
* gbm: convert gbm bo format to fourcc format on dma-buf importRay Strode2015-09-151-1/+17
* docs: document INTEL_DEBUG 'optimizer' envvarAlejandro Piñeiro2015-09-151-0/+1
* i965: Move perf_debug code to brw_codegen_*_prog()Kristian Høgsberg Kristensen2015-09-145-76/+75
* i965: Move brw_fs_precompile() to brw_wm.cKristian Høgsberg Kristensen2015-09-142-58/+59
* i965: Move compute shader code aroundKristian Høgsberg Kristensen2015-09-145-333/+362
* meta: Abort meta pbo path if TexSubImage need signed unsigned conversionAnuj Phogat2015-09-141-18/+25
* nvc0/ir: start offset at texBindBase for txq, like regular texturingIlia Mirkin2015-09-141-1/+4
* vc4: Fix build from recent NIR cleanups.Eric Anholt2015-09-141-2/+1
* i965/vec4_nir: Load constants as integersAntia Puentes2015-09-141-2/+2
* i965/vec4: Fix saturation errors when coalescing registersAntia Puentes2015-09-141-0/+21
* docs: cleanups + mark some work as doneTapani Pälli2015-09-141-5/+6
* docs: only astc ldr required for ES3.2, not hdrIlia Mirkin2015-09-141-1/+1
* st/mesa: emit TXQS, support ARB_shader_texture_image_samplesIlia Mirkin2015-09-134-3/+8
* r600g: add support for TXQS tgsi opcodeIlia Mirkin2015-09-132-5/+13
* nv50/ir: add support for TXQS tgsi opcodeIlia Mirkin2015-09-135-9/+41
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-1315-0/+15
* tgsi: add a TXQS opcode to retrieve the number of texture samplesIlia Mirkin2015-09-133-2/+14
* glsl/cs: Initialize gl_LocalInvocationIndex in main()Jordan Justen2015-09-131-0/+22
* glsl/cs: Exclude gl_LocalInvocationIndex from builtin variable strippingJordan Justen2015-09-131-0/+8
* glsl/cs: Initialize gl_GlobalInvocationID in main()Jordan Justen2015-09-133-0/+72