| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
Fixes 'make check' failure introduced with commit
119ffa7307d62e7310ce3902fded662ee4021c92.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75503
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
| |
This reverts commit 1b79582f322d4a89dd6d197c8d4962c788ae7f25, reversing
changes made to 376a98d345dfc3da8d5b0f1e489196f861c4e754.
|
|\
| |
| |
| | |
ry,
|
| | |
|
|/
|
|
|
|
|
|
| |
This variable is no longer needed after the cleanup to the
code prior to the first arrays of array series
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
On my gentoo system, llvm libs are in /usr/lib64/llvm, and llvm-config
--ldflags does not provide the rpath (it does, of course, provide a -L).
This adds the llvm dir to the rpath. It should be harmless if the path
is a system path, and should make things work when it's not.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
Tested-by: Emil Velikov <[email protected]>
|
| |
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
| |
So that sw/xlib/xlib_sw_winsys.h can be found. Fixes a build break.
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
| |
This will be used for changing texture properties without modifying
pipe_resource like r600g, but not in this series. For now, this change
allows consolidation of pipe_surface functions.
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
| |
Same as r600g.
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
| |
v2: use one of the htile registers instead
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
db_z_info was unused. This just renames the variable to match the register
name.
Now, db_depth_info is unused on Evergreen.
Both variables will be needed on SI though.
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
| |
I'm gonna use this in radeonsi.
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
| |
It doesn't depend on anything else.
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
OpenGL allows a buffer to be mapped only once, but we also map buffers
internally, e.g. in the software primitive restart fallback, for PBOs,
vbo_get_minmax_index, etc. This has always been a problem, but it will
be a bigger problem with persistent buffer mappings, which will prevent
all Mesa functions from mapping buffers for internal purposes.
This adds a driver interface to core Mesa which supports multiple buffer
mappings and allows 2 mappings: one for the GL user and one for Mesa.
Note that Gallium supports an unlimited number of buffer and texture
mappings, so it's not really an issue for Gallium.
v2: fix unmapping in xm_dd.c, remove the GL errors there
v3: fix the intel driver (by Fredrik)
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
|
|
| |
All GTT memory mappings are coherent and therefore can be persistent.
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Required for ARB_buffer_storage.
|
|
|
|
|
|
| |
v2: also fixed InvalidateBufferData, added citations from the 4.4 spec
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
v2: dropped the error that DYNAMIC_STORAGE is required for MAP_WRITE_BIT,
the error is removed in the latest revision of GL 4.4
|
|
|
|
|
|
|
| |
It will be used by glBufferStorage. The parameters are chosen according
to ARB_buffer_storage.
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
|
|
| |
Cc: "10.0 10.1" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This adds support for GL_ARB_texture_gather, and one step of
support for GL_ARB_gpu_shader5.
This adds support for passing the TG4 instruction, along
with non-constant texture offsets, and tracking them for the
optimisation passes.
This doesn't support native textureGatherOffsets hw, to do that
you'd need to add a CAP and if set disable the lowering pass,
and bump the MAX offsets to 4, then do the i0,j0 sampling using
those.
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This adds support to gallium for a TG4 instruction,
and two CAPs. The first CAP is required for GL_ARB_texture_gather.
The second CAP is required to expose GL_ARB_gpu_shader5.
However so far we haven't found any hardware that natively
exposes the textureGatherOffsets feature from GL, so just
lower it for now. If hardware appears for this we can add
another CAP to allow TG4 to take 4 offsets.
v2: add component selection src and a cap to say
hw can do it. (st can use to help control
GL_ARB_gpu_shader5/GLSL 4.00). Add docs.
v3: rename to SM5, add docs.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
This lowering pass will be useful for gallium drivers as well, in order to support
the GL TG4 oddity that is textureGatherOffsets.
Reviewed-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The offsets will be stored in the handles parameter. This makes
it possible to use sub-buffers.
v2:
- Style fixes
- Add support for constant sub-buffers
- Store handles in device byte order
v3:
- Use endian helpers
Reviewed-by: Francisco Jerez <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2:
- Use __builtin_bswap64()
- Remove unnecessary mask
- Add util_le64_to_cpu() helper
v3:
- Remove unnecessary AC_SUBST
Reviewed-by: Michel Dänzer <[email protected]>
|
|
|
|
|
|
|
| |
v2:
- Remove unnecessary AC_SUBST
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
| |
Current automake build does not try to resolve undefined
symbols thus we could end up with a broken library.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With the introduction of the pipe_loader_sw_probe_dri helper we
require the sw/dri winsys during linking stage despite it being
unused by any of the targets. This will cause a minor increase
in the resulting library which will be cleaned up via linker
options with upcoming patches.
v2: Link with libswdri.la only when available.
Reported-and-tested-by: Tom Stellard <[email protected]> (v1)
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
| |
While looking at bug 75356, I've noticed that the presence of
x11 egl platform pulls in sw/xlib as "needed" but fails to
report so at the end of configure.
Tested-by: Tom Stellard <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
|