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* radv: add mipmaps support for color decompressions (DCC/FMASK/CMASK)Samuel Pitoiset2019-06-171-99/+129
* radv: set the DCC/FCE predicates from the base levelSamuel Pitoiset2019-06-171-0/+2
* radv: load the fast color clear values from the base levelSamuel Pitoiset2019-06-171-6/+6
* radv: store the DCC predicate for each mipSamuel Pitoiset2019-06-176-26/+72
* radv: store the FCE predicate for each mipSamuel Pitoiset2019-06-174-10/+32
* radv: store the fast color clear values for each mipSamuel Pitoiset2019-06-173-13/+39
* radv: allocate DCC metadata for each mipSamuel Pitoiset2019-06-171-4/+4
* gallium: Remove unused util_ringbufferCaio Marcelo de Oliveira Filho2019-06-174-193/+0
* llvmpipe: Don't use u_ringbuffer for lp_scene_queueCaio Marcelo de Oliveira Filho2019-06-171-36/+48
* panfrost/midgard: Simplify 2D array logicAlyssa Rosenzweig2019-06-171-4/+1
* panfrost/midgard: Handle non-zero component in storeAlyssa Rosenzweig2019-06-172-8/+9
* panfrost/midgard: Apply writemask to LUTsAlyssa Rosenzweig2019-06-172-3/+8
* amd: update addrlibMarek Olšák2019-06-1728-490/+665
* radeonsi: reduce MAX_GEOMETRY_OUTPUT_VERTICESNicolai Hähnle2019-06-171-1/+4
* panfrost: Cleanup default blend modeAlyssa Rosenzweig2019-06-171-19/+8
* panfrost: Don't accidentally include blend shaderAlyssa Rosenzweig2019-06-171-0/+2
* panfrost/midgard: Use typeless moves internallyAlyssa Rosenzweig2019-06-173-39/+15
* virgl: better support for PIPE_TRANSFER_DISCARD_WHOLE_RESOURCEChia-I Wu2019-06-174-25/+92
* virgl: add virgl_rebind_resourceChia-I Wu2019-06-174-0/+148
* virgl: save virgl_hw_res in virgl_transferChia-I Wu2019-06-175-14/+22
* virgl: add resource_reference to virgl_winsysChia-I Wu2019-06-174-32/+21
* panfrost/midgard: Add rounding mode specific opcodesAlyssa Rosenzweig2019-06-173-20/+49
* panfrost: Drop draws with complete scissorAlyssa Rosenzweig2019-06-172-4/+20
* panfrost: Disable pipelining temporarilyAlyssa Rosenzweig2019-06-171-2/+4
* panfrost/mfbd: Handle rendering to linear mipmapAlyssa Rosenzweig2019-06-171-4/+18
* panfrost: Implement sampling from non-zero initial levelsAlyssa Rosenzweig2019-06-171-15/+14
* panfrost: Resource management for linear 2D texture arraysAlyssa Rosenzweig2019-06-171-1/+2
* panfrost/midgard: Adjust swizzles for 2D arraysAlyssa Rosenzweig2019-06-171-0/+10
* panfrost: Set array_size to permit array texturesAlyssa Rosenzweig2019-06-171-0/+11
* panfrost: Decode array texturesAlyssa Rosenzweig2019-06-172-4/+5
* panfrost: Implement 3D texture resource managementAlyssa Rosenzweig2019-06-171-5/+45
* panfrost: Specify 3D in texture descriptorAlyssa Rosenzweig2019-06-172-1/+4
* panfrost/midgard: Fix 3D texture masks/swizzlesAlyssa Rosenzweig2019-06-171-3/+8
* panfrost/midgard: Add swizzle_of/mask_of helpersAlyssa Rosenzweig2019-06-171-6/+30
* panfrost: Enable helper invocations when texturingAlyssa Rosenzweig2019-06-174-76/+25
* panfrost: Handle missing texture caseAlyssa Rosenzweig2019-06-171-18/+29
* panfrost: Remove forced flush on clearsAlyssa Rosenzweig2019-06-171-4/+0
* panfrost: Flush scanout tooAlyssa Rosenzweig2019-06-171-3/+6
* panfrost: Improve viewport (clipping) robustnessAlyssa Rosenzweig2019-06-171-6/+35
* panfrost: Disable the tiler for clear-only jobsAlyssa Rosenzweig2019-06-176-37/+50
* panfrost: Identify and decode mfbd_flagsAlyssa Rosenzweig2019-06-173-10/+22
* panfrost: Stub out hierarchy mask selectionAlyssa Rosenzweig2019-06-171-0/+21
* panfrost: Rename misc_0 -> tiler_polygon_listAlyssa Rosenzweig2019-06-173-10/+9
* panfrost: Sanity check tiler polygon list sizeAlyssa Rosenzweig2019-06-171-0/+5
* panfrost: Compute and use polygon list body sizeAlyssa Rosenzweig2019-06-172-1/+20
* panfrost: Use polygon list header size computationAlyssa Rosenzweig2019-06-171-5/+16
* panfrost: Calculate polygon list header sizeAlyssa Rosenzweig2019-06-172-1/+107
* panfrost: Add pan_tiler.h headerAlyssa Rosenzweig2019-06-171-0/+44
* panfrost: Document tile size heuristicAlyssa Rosenzweig2019-06-171-0/+65
* panfrost: Rename tiler fields per tiler researchAlyssa Rosenzweig2019-06-173-60/+54