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* freedreno/ir3: handle flat bypass for a4xxRob Clark2015-03-038-5/+99
| | | | | | | | | | | We may not need this for later a4xx patchlevels, but we do at least need this for patchlevel 0. Bypass bary.f for fetching varyings when flat shading is needed (rather than configure via cmdstream). This requires a special dummy bary.f w/ (ei) flag to signal to scheduler when all varyings are consumed. And requires shader variants based on rasterizer flatshade state to handle TGSI_INTERPOLATE_COLOR. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add support for memory (cat6) instructionsRob Clark2015-03-033-4/+8
| | | | | | | Scheduled basically the same as texture (cat5) instructions, using (sy) flag for synchronization. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: fix up cat6 instruction encodingsRob Clark2015-03-033-139/+121
| | | | | | | I think there is at least one more sub-encoding, but these two should be enough to cover the common load/store instructions. Signed-off-by: Rob Clark <[email protected]>
* tgsi/lowering: don't forget interp for BCOLOR inputsRob Clark2015-03-031-3/+7
| | | | | | | | To lower two sided color, tgsi_lowering creates additional BCOLOR inputs (matching up to the BCOLOR outputs on the vert shader). These inputs should copy the interpolation state of their matching COLOR input. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx,a4xx: silence some warningsRob Clark2015-03-032-5/+2
| | | | | | | | | | | | | | fd3_emit.c: In function ‘fd3_emit_vertex_bufs’: fd3_emit.c:377:11: warning: unused variable ‘semantic’ [-Wunused-variable] uint8_t semantic = sem2name(vp->inputs[i].semantic); and fd4_emit.c: In function ‘fd4_emit_vertex_bufs’: fd4_emit.c:304:11: warning: unused variable ‘semantic’ [-Wunused-variable] uint8_t semantic = sem2name(vp->inputs[i].semantic); Signed-off-by: Rob Clark <[email protected]>
* c99_alloca.h: add case for __sunBrian Paul2015-03-031-0/+4
| | | | Reviewed-by: Alan Coopersmith <[email protected]>
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-03-0311-12/+51
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix assertion in brw_reg_type_lettersBen Widawsky2015-03-021-1/+1
| | | | | | | | | | | | | | | | | While using various debugging features (optimization debug, instruction dumping, etc) this function is called in order to get a readable letter for the type of unit. On GEN8, two new units were added, the Qword and the Unsigned Qword (Q, and UQ respectively). The existing assertion tries to determine that the argument passed in is within the correct boundary, however, it was using UQ as the upper limit instead of Q. To my knowledge you can only hit this case with the branch I am currently working on, so it doesn't fix any known issues. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Rename some PIPE_CONTROL flagsBen Widawsky2015-03-025-14/+14
| | | | | | | | | | | | | | I'm not really sure of the origins of the existing flag names. Modern docs have some slightly different names. Having the correct names makes it easier to determine if existing PIPE_CONTROL flag settings are correct, as well as making adding new PIPE_CONTROLs easier. This originally came up while I was trying to implement workarounds and spotted some things called, "flush" which should have been called "invalidate." Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Don't use backend_visitor::instructions after creating the CFG.Matt Turner2015-03-021-10/+0
| | | | | | | | | | | | | | | | | | | | This is a fix for a regression introduced in commit a9f8296d ("i965/fs: Preserve the CFG in a few more places."). The errata this code works around is described in a comment before the function: "[DevBW, DevCL] Errata: A destination register from a send can not be used as a destination register until after it has been sourced by an instruction with a different destination register. The framebuffer write's sources must be in message registers, which SEND instructions cannot have as a destination. There's no way for this errata to affect anything at the end of the program. Just remove the code. Cc: 10.4, 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84613 Reviewed-by: Kenneth Graunke <[email protected]>
* main/base_tex_format: Properly handle STENCIL_INDEX1/4/16Jason Ekstrand2015-03-021-0/+3
| | | | | | | | This takes "fbo-stencil blit GL_STENCIL_INDEX1/4/16" from crash to pass on BDW. Cc: 10.5 <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_beginJason Ekstrand2015-03-021-4/+4
| | | | | | | | | | | Previously, there were bugs where if the app set a scissor it could affect the area of the texture that was downloaded. There was also potential that the framebuffer SRGB state could affect downloads. This ensures that those will get saved/restored and can't affect the texture download. Cc: 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89292 Reviewed-by: Neil Roberts <[email protected]>
* i915: Remove hand-rolled memcpy implementation.Matt Turner2015-03-022-29/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* i965: Remove hand-rolled memcpy implementation.Matt Turner2015-03-022-28/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* i965: Consider scratch writes to have side effects.Matt Turner2015-03-021-0/+1
| | | | | | | | We could do better by tracking scratch reads and writes. Cc: 10.5 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88793 Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Correct backwards NULL check.Matt Turner2015-03-021-1/+1
| | | | | | Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Free memory allocated for luminance in readpixels.Matt Turner2015-03-021-0/+1
| | | | | | Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa: Indent break statements and add a missing one.Matt Turner2015-03-021-5/+6
| | | | | | | | Always indenting break statements makes spotting missing ones easier. Cc: "10.4, 10.5" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* c99_alloca.h: Include stdlib.h on all non-Windows.Vinson Lee2015-03-021-5/+1
| | | | | | | | Fix build on FreeBSD. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Signed-off-by: Vinson Lee <[email protected]> Tested-by: Brian Paul <[email protected]>
* mesa: remove extra definition of ARRAY_SIZE in src/mesa/main/macros.hBrian Paul2015-03-021-4/+0
| | | | | | Already defined in src/util/macros.h Reviewed-by: Matt Turner <[email protected]>
* mesa: remove the Elements() macro definitionBrian Paul2015-03-021-3/+0
| | | | | | No longer used. Acked-by: Ilia Mirkin <[email protected]>
* util: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-1/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* radeon: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-10/+10
| | | | Acked-by: Ilia Mirkin <[email protected]>
* r200: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-10/+10
| | | | Acked-by: Ilia Mirkin <[email protected]>
* nouveau: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-4/+4
| | | | Acked-by: Ilia Mirkin <[email protected]>
* i965: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-025-8/+8
| | | | Acked-by: Ilia Mirkin <[email protected]>
* i915: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-1/+1
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mapi: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-2/+2
| | | | Acked-by: Ilia Mirkin <[email protected]>
* glsl: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0211-22/+22
| | | | Acked-by: Ilia Mirkin <[email protected]>
* st/dri: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-4/+4
| | | | Acked-by: Ilia Mirkin <[email protected]>
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0210-45/+45
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/program: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-024-12/+12
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/swrast: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-022-2/+2
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/vbo: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-025-18/+18
| | | | Acked-by: Ilia Mirkin <[email protected]>
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-0224-63/+63
| | | | | | | | We've been using a mix of these two macros for a while now. Let's just use the later everywhere. It seems to be the convention used by other open-source projects. Acked-by: Ilia Mirkin <[email protected]>
* mesa: trim down #includes in api_loopback.hBrian Paul2015-03-021-6/+1
| | | | Acked-by: Matt Turner <[email protected]>
* mesa: trim down includes of compiler.hBrian Paul2015-03-0216-23/+6
| | | | | | | In some cases, glheader.h is the right #include. Also remove some instances of struct _glapi_table declarations. Acked-by: Matt Turner <[email protected]>
* scons: Fix HAVE___* definition.Jose Fonseca2015-03-021-24/+23
| | | | | | These definitions must be moved before `cppdefines` is used to have effect. Trivial.
* identity: Remove.Jose Fonseca2015-03-0214-1707/+0
| | | | | | | | | | | | | | | It's unmaintained, and most likely broken: I use trace driver every now and then, and everytime I do I need to fix it up. It's also unused: identity_screen_create is never called. Above all, it's dead weight: if identity driver had the infrastructure for other pass-through drivers (like trace and rbug), then it would make sense on its own right. But as it is implemmented, it's just another driver to (forget) to update whenever there is a gallium interface change. Reviewed-by: Marek Olšák <[email protected]>
* i965: Remove the create_raw_surface vtbl hook.Francisco Jerez2015-03-025-47/+8
| | | | | | | | It's a wrapper around emit_buffer_surface_state with format=RAW, pitch=1, rw=true and the remaining arguments ordered differently. There's no point in having a separate vtbl pointer for that. Reviewed-by: Kristian Høgsberg <[email protected]>
* i965: Add missing defines for render cache messages.Francisco Jerez2015-03-022-2/+8
| | | | | | And remove duplicated definition of OWORD_DUAL_BLOCK_WRITE. Reviewed-by: Paul Berry <[email protected]>
* i965/skl: Lay out a 1D miptree horizontallyNeil Roberts2015-03-021-2/+60
| | | | | | | On Gen9+ the 1D miptree is laid out with all of the mipmap levels in a horizontal line. Reviewed-by: Ben Widawsky <[email protected]>
* i965/skl: Lay out 3D textures the same as array texturesNeil Roberts2015-03-021-2/+8
| | | | | | | On Gen9+ the 3D textures use the same mipmap layout as 2D array textures. Reviewed-by: Ben Widawsky <[email protected]>
* i965/skl: Fix the maximum thread count format for the PSNeil Roberts2015-03-021-1/+6
| | | | | | | According to the bspec for some reason the format of the maximum number of threads field has changed from U8-2 to U8-1 for the PS. Reviewed-by: Anuj Phogat <[email protected]>
* draw: fix division-by-zero for empty geometry shadersMarek Olšák2015-03-021-2/+5
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89372 Reviewed-by: Dave Airlie <[email protected]>
* i965/gs: Check newly-generated GS-out VUE map against correct stageChris Forbes2015-03-011-1/+1
| | | | | | | | | | | | | | | Previously, we compared our new GS-out VUE map to the existing *VS*-out VUE map, which is bogus. This would mostly manifest as redundant dirty flagging where the GS is in use but the VS and GS output layouts differ; but there is a scary case where we would fail to flag a GS-out layout change if it happened to match the VS-out layout. Signed-off-by: Chris Forbes <[email protected]> Cc: "10.5, 10.4" <[email protected]> Reviewed-by: Matt Turner <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88885
* i965: add GLSL_TYPE_DOUBLE switch case to silence warningBrian Paul2015-02-281-0/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: include macros.h in stencil.hBrian Paul2015-02-281-0/+1
| | | | | | Since it uses the CLAMP macro. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move finite macro to imports.hBrian Paul2015-02-282-8/+8
| | | | | | Move it to the only place it's used. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove _NORMAPI, _NORMAPIP macrosBrian Paul2015-02-282-8/+1
| | | | | | Was only used in one place. Use equivalent _XFORMAPIP there instead. Reviewed-by: Ian Romanick <[email protected]>