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* gallium: pause queries for all meta opsMarek Olšák2016-04-128-0/+14
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-1220-0/+142
* radeonsi: Synchronize a streamout write after read hazard.Bas Nieuwenhuizen2016-04-121-0/+6
* nv30: Add missing PIPE_SHADER_CAP_INTEGERS to get_shader_param()Hans de Goede2016-04-121-0/+1
* dri/i965: extend GLES3 sRGB workaround to cover all formatsHaixia Shi2016-04-121-4/+3
* i965: Add autogenerated 'brw_nir_trig_workarounds.c' to gitignoreEduardo Lima Mitev2016-04-121-0/+1
* glsl: Update hash table comments in constant propagationRhys Kidd2016-04-121-3/+3
* softpipe: add SSBO/shader atomics support.Dave Airlie2016-04-1213-11/+473
* draw: add support for passing buffers to vs/gs shaders.Dave Airlie2016-04-125-3/+32
* tgsi: add support for buffer/atomic operations to tgsi_exec.Dave Airlie2016-04-125-14/+245
* tgsi: set nonhelpermask for vertex shadersDave Airlie2016-04-121-0/+1
* nir: Fix typo in commentIan Romanick2016-04-111-1/+1
* nir: Merge redudant integer clamping.Markus Wick2016-04-111-1/+4
* i965: Port INTEL_PRECISE_TRIG=1 to NIR.Kenneth Graunke2016-04-117-28/+58
* i965: Pass brw_compiler into brw_preprocess_nir() instead of is_scalar.Kenneth Graunke2016-04-112-3/+6
* nir: Silence unused "options" warning in algebraic passes.Kenneth Graunke2016-04-111-0/+1
* nir: Do basic constant reassociation.Kenneth Graunke2016-04-111-0/+8
* radeon/uvd: alignment fix for decode message bufferBoyuan Zhang2016-04-111-1/+1
* st/mesa: replace _mesa_sysval_to_semantic table with functionBrian Paul2016-04-113-68/+69
* nir/lower_system_values: Add support for several computed valuesJason Ekstrand2016-04-114-4/+76
* glsl/shader_enums: Add the other two compute builtinsJason Ekstrand2016-04-112-0/+4
* glsl/shader_enums: Add an enum for Vulkan InstanceIndexJason Ekstrand2016-04-112-0/+8
* mesa: add missing header to the tarballEmil Velikov2016-04-111-0/+1
* drivers/softpipe: add missing header to the tarballEmil Velikov2016-04-111-0/+1
* mesa: automake: update and reuse X86_SSE41_FILES listEmil Velikov2016-04-112-5/+5
* compiler: android: flesh out nir into separate makefileEmil Velikov2016-04-113-23/+51
* compiler: automake: flesh out NIR into separate makefile.Emil Velikov2016-04-112-70/+94
* compiler: automake: split out glsl into separate makefileEmil Velikov2016-04-112-194/+218
* compiler: remove {glsl,nir}/Makefile.sourcesEmil Velikov2016-04-114-534/+1
* configure.ac: update the path of the generated filesEmil Velikov2016-04-111-2/+2
* glsl: move the android build scripts a level upEmil Velikov2016-04-114-8/+10
* glsl: move the scons build script a level upEmil Velikov2016-04-113-20/+20
* Part revert "gallium/auxiliary: don't build NIR sources with MSVC2008 flags"Emil Velikov2016-04-111-15/+3
* GL3: ARB_shader_image_load_store/size is done for radeonsi also in GLESNicolai Hähnle2016-04-111-2/+2
* docs: fix Coverity URLBrian Paul2016-04-111-1/+1
* tgsi/doc: fix spelling errorOded Gabbay2016-04-111-1/+1
* nir: add a pass for lowering (un)pack_double_2x32Connor Abbott2016-04-115-0/+100
* nir: add split versions of (un)pack_double_2x32Connor Abbott2016-04-111-0/+36
* nir: don't try to scalarize unpack_double_2x32Connor Abbott2016-04-111-0/+3
* nir: add support for (un)pack_double_2x32Connor Abbott2016-04-112-0/+35
* nir: add i2d and u2d opcodesIago Toral Quiroga2016-04-112-0/+10
* nir: add d2i, d2u, d2b opcodesIago Toral Quiroga2016-04-112-0/+6
* nir: add support for d2f and f2dConnor Abbott2016-04-112-0/+5
* nir/glsl_to_nir: set bit_size on ssbo_load resultIago Toral Quiroga2016-04-111-2/+3
* nir/glsl_to_nir: add bit-size info to add_instr()Samuel Iglesias Gonsálvez2016-04-111-10/+14
* nir/split_var_copies: handle doublesConnor Abbott2016-04-111-0/+2
* nir/instr_set: handle 64-bit bit-sizesConnor Abbott2016-04-111-5/+17
* nir: handle doubles in nir_deref_get_const_initializer_load()Connor Abbott2016-04-111-1/+5
* nir/print: add support for printing doubles and bitsizeConnor Abbott2016-04-111-3/+16
* nir/glsl_to_nir: support doublesConnor Abbott2016-04-111-26/+38