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* r600g: use a more clever way to disable per-vertex point sizeMarek Olšák2012-01-314-14/+26
* r600g: don't use register mask for DB_RENDER_CONTROLMarek Olšák2012-01-312-6/+2
* r600g: cleanup setting DB_SHADER_CONTROLMarek Olšák2012-01-312-32/+7
* r600g: rework and consolidate stencilref state settingMarek Olšák2012-01-314-84/+85
* r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1Marek Olšák2012-01-312-1/+4
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-314-126/+0
* r600g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-314-2/+31
* r300g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-311-4/+5
* svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-312-2/+15
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
* mesa: consolidate general ubyte texstore codeBrian Paul2012-01-301-171/+71
* mesa: use _mesa_pack_ubyte_rgba_rect() in texstore codeBrian Paul2012-01-301-219/+64
* mesa: added _mesa_pack_ubyte_rgba_rect()Brian Paul2012-01-302-0/+46
* dri: Add a default drirc to be installed to provide application workarounds.Eric Anholt2012-01-302-0/+9
* i965: Add a driconf option to force GLSL extension behavior to "warn".Eric Anholt2012-01-303-1/+14
* mesa: Add a flag for forcing all GLSL extensions to "warn".Eric Anholt2012-01-302-0/+9
* intel: Use libdrm's decode functionality instead of the gpu-tools copy.Eric Anholt2012-01-305-2795/+41
* i965: Fix segfault with INTEL_DEBUG=batch on gen7 with samplers present.Eric Anholt2012-01-301-1/+0
* i965/vs: Avoid allocating registers in to the gen7 MRF hack region.Eric Anholt2012-01-303-3/+6
* i965/fs: Fix rendering corruption in unigine tropics.Eric Anholt2012-01-304-4/+17
* autoconf: Enable missing-prototypes errors when available.Eric Anholt2012-01-301-1/+14
* Rename R300_NO_TCL envvar to RADEON_NO_TCLMatt Turner2012-01-302-3/+3
* gallivm: Don't use C99 member initializers.José Fonseca2012-01-301-26/+26
* gallivm: Move declaration before code.José Fonseca2012-01-301-2/+2
* Use only native engine & bitwriter LLVM libraries for linking.ojab2012-01-302-2/+2
* gallivm: Add a new interface for doing TGSI->LLVM conversionsTom Stellard2012-01-307-1652/+2954
* gallium: Move duplicated helper macros to tgsi_exec.hTom Stellard2012-01-303-162/+148
* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-3016-393/+393
* gallium: Unify defines of CHAN_[XYZW] in tgsi_exec.hTom Stellard2012-01-304-395/+385
* gallivm: Add function lp_bld_gather_values()Tom Stellard2012-01-302-0/+21
* tgsi: Add output_mode to struct tgsi_opcode_info v2Tom Stellard2012-01-302-162/+201
* st/dri: Support 24bit formats in dri2_allocate_bufferBenjamin Franzke2012-01-301-0/+3
* mesa/format_unpack: add LUMINANCE 8/16 UINT/INTDave Airlie2012-01-301-0/+58
* r600g: fix udiv/idiv/umod/imod on caymanDave Airlie2012-01-301-91/+280
* r600g: enable blend_bypass for uint/sintDave Airlie2012-01-301-1/+12
* r600g: fix fragcoord.w test on caymanDave Airlie2012-01-301-11/+28
* r600g: remove unused streamout codeMarek Olšák2012-01-301-29/+0
* r600g: disable printing debug info for streamoutMarek Olšák2012-01-301-1/+2
* gallium: remove trailing comma to silence warningBrian Paul2012-01-291-1/+1
* add wayland cflags when building wayland-eglJuan Zhao2012-01-291-1/+2
* nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVELChristoph Bumiller2012-01-293-0/+6
* dri: don't link with DRICORE_LIB_DEPSMatt Turner2012-01-286-7/+1
* scons: don't add -Wmissing-field-initializersMarek Olšák2012-01-291-4/+0
* st/mesa: use table-driven approach to exposing extensions for formats (v3)Marek Olšák2012-01-291-207/+167
* st/mesa: use table-driven approach to exposing extensions based on CAPsMarek Olšák2012-01-291-108/+58
* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-296-22/+41
* state_stracker: Fix access to uninitialized memory.Mathias Fröhlich2012-01-291-1/+1
* draw: Remove unused variables.Vinson Lee2012-01-281-4/+0
* r600g: fix linear and flat interpolationVadim Girlin2012-01-284-17/+27
* i965: fix inverted point sprite origin when rendering to FBOYuanhan Liu2012-01-283-5/+27