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*
radv/gfx10: Set MEM_ORDERED flags on shaders.
Bas Nieuwenhuizen
2019-07-07
1
-0
/
+9
*
radv/gfx10: emit GE_CNTL instead of IA_MULTI_VGT_PARAM for legacy mode
Samuel Pitoiset
2019-07-07
2
-4
/
+44
*
radv/gfx10: double the number of tessellation offchip buffers per SE
Samuel Pitoiset
2019-07-07
1
-3
/
+5
*
radv/gfx10: require LLVM 9+
Samuel Pitoiset
2019-07-07
1
-0
/
+6
*
radv/gfx10: disable geometry and tessellation shaders
Samuel Pitoiset
2019-07-07
1
-2
/
+2
*
radv/gfx10: disable binning
Samuel Pitoiset
2019-07-07
1
-1
/
+2
*
radv/gfx10: disable CLEAR_STATE
Samuel Pitoiset
2019-07-07
2
-5
/
+2
*
radv/gfx10: disable VK_EXT_transform_feedback
Samuel Pitoiset
2019-07-07
1
-1
/
+1
*
radv/gfx10: set user data base registers
Samuel Pitoiset
2019-07-07
1
-17
/
+26
*
radv/gfx10: add gfx10_cs_emit_cache_flush
Samuel Pitoiset
2019-07-07
1
-1
/
+174
*
radv/gfx10: set the DCC constant encoding flag
Samuel Pitoiset
2019-07-07
1
-1
/
+2
*
radv/gfx10: do not declare streamout SGPRS
Samuel Pitoiset
2019-07-07
1
-0
/
+3
*
radv/gfx10: do not set stream output shader config
Samuel Pitoiset
2019-07-07
1
-7
/
+7
*
radv/gfx10: emit VGT_VERTEX_REUSE_BLOCK_CNTL during gfx initialization
Samuel Pitoiset
2019-07-07
2
-1
/
+3
*
radv/gfx10: update shader-related fields in si_emit_graphics()
Samuel Pitoiset
2019-07-07
1
-0
/
+13
*
radv/gfx10: implement si_emit_compute()
Samuel Pitoiset
2019-07-07
1
-1
/
+5
*
radv/gfx10: mask DCC tile swizzle by alignment
Samuel Pitoiset
2019-07-07
1
-1
/
+4
*
radv/gfx10: initialize GE_{MAX,MIN}_VTX_INDX/INDX_OFFSET
Samuel Pitoiset
2019-07-07
1
-1
/
+5
*
radv/gfx10: implement radv_flush_vertex_descriptors() change
Samuel Pitoiset
2019-07-07
1
-3
/
+10
*
radv/gfx10: implement fill_geom_tess_rings()
Samuel Pitoiset
2019-07-07
1
-20
/
+57
*
radv/gfx10: implement radv_CmdBindDescriptorSets()
Samuel Pitoiset
2019-07-07
1
-3
/
+11
*
radv/gfx10: implement write_buffer_descriptor()
Samuel Pitoiset
2019-07-07
1
-3
/
+10
*
radv/gfx10: use the correct register for image descriptor dumping
Samuel Pitoiset
2019-07-07
1
-2
/
+5
*
radv/gfx10: implement radv_pipeline_generate_hw_hs()
Samuel Pitoiset
2019-07-07
1
-5
/
+18
*
radv/gfx10: implement radv_fill_shader_variant()
Samuel Pitoiset
2019-07-07
1
-2
/
+7
*
radv/gfx10: implement radv_pipeline_generate_geometry_shader()
Samuel Pitoiset
2019-07-07
1
-3
/
+9
*
radv/gfx10: implement radv_init_sampler()
Samuel Pitoiset
2019-07-07
1
-6
/
+13
*
radv/gfx10: fix PS exports for SPI_SHADER_32_AR
Samuel Pitoiset
2019-07-07
1
-3
/
+9
*
radv/gfx10: implement radv_get_device_name()
Samuel Pitoiset
2019-07-07
1
-0
/
+3
*
radv/gfx10: set RADV_FORCE_FAMILY
Samuel Pitoiset
2019-07-07
1
-1
/
+3
*
radv/gfx10: fix a possible hang with exp pos0 with done=0 and exec=0
Samuel Pitoiset
2019-07-07
1
-0
/
+8
*
radv/gfx10: set PA_SC_TILE_STEERING_OVERRIDE
Samuel Pitoiset
2019-07-07
1
-0
/
+2
*
radv/gfx10: set cache control registers
Samuel Pitoiset
2019-07-07
1
-0
/
+21
*
radv/gfx10: set llvm_has_working_vgpr_indexing
Samuel Pitoiset
2019-07-07
1
-3
/
+2
*
radv/gfx10: update DB_DFSM_CONTROL register
Samuel Pitoiset
2019-07-07
1
-2
/
+8
*
radv/gfx10: update DB_Z_INFO register
Samuel Pitoiset
2019-07-07
1
-2
/
+2
*
radv/gfx10: implement radv_emit_global_shader_pointers()
Samuel Pitoiset
2019-07-07
1
-1
/
+11
*
radv/gfx10: implement radv_emit_tess_factor_ring()
Samuel Pitoiset
2019-07-07
1
-1
/
+5
*
radv/gfx10: implement radv_emit_fb_ds_state()
Samuel Pitoiset
2019-07-07
1
-2
/
+20
*
radv/gfx10: implement radv_initialise_ds_surface()
Samuel Pitoiset
2019-07-07
2
-10
/
+25
*
radv/gfx10: implement radv_emit_fb_color_state()
Samuel Pitoiset
2019-07-07
1
-1
/
+30
*
radv/gfx10: implement radv_initialise_color_surface()
Samuel Pitoiset
2019-07-07
2
-11
/
+28
*
radv/gfx10: implement radv_init_dcc_control_reg()
Samuel Pitoiset
2019-07-07
1
-22
/
+32
*
radv/gfx10: implement radv_make_buffer_descriptor()
Samuel Pitoiset
2019-07-07
1
-9
/
+25
*
radv/gfx10: implement si_set_mutable_tex_desc_fields()
Samuel Pitoiset
2019-07-07
1
-3
/
+30
*
radv/gfx10: add gfx10_make_texture_descriptor
Samuel Pitoiset
2019-07-07
1
-20
/
+177
*
radv/gfx10: generate gfx10_format_table.h
Samuel Pitoiset
2019-07-07
3
-1
/
+295
*
radv/gfx10: increase maximum number of layers to 8192
Samuel Pitoiset
2019-07-07
1
-2
/
+2
*
radv/gfx10: increase maximum number of levels to 14
Samuel Pitoiset
2019-07-07
1
-1
/
+2
*
radv/gfx10: set MAX_ALLOC_COUNT
Samuel Pitoiset
2019-07-07
1
-1
/
+13
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