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* egl_dri2: Use createContextAttribs if DRI2 version >= 3Ian Romanick2012-08-141-1/+17
* egl_dri2: Require DRI2 version 2Ian Romanick2012-08-141-22/+5
* dri_util: Compare against the correct API enumsIan Romanick2012-08-141-2/+2
* mesa: Enable GL_ARB_invalidate_subdataIan Romanick2012-08-142-0/+3
* mesa: Add skeleton implementations of glInvalidateTex{Sub,}ImageIan Romanick2012-08-143-0/+225
* mesa: Add skeleton implementations of glInvalidateBuffer{Sub,}DataIan Romanick2012-08-141-0/+97
* mesa/es: Pass context to _mesa_init_bufferobj_dispatchIan Romanick2012-08-143-5/+9
* mesa: Add skeleton implementations of glInvalidate{Sub,}FramebufferIan Romanick2012-08-143-0/+154
* glapi: Add GL_ARB_invalidate_subdataIan Romanick2012-08-142-0/+50
* mesa/es3: Add _mesa_is_gles3 predicateIan Romanick2012-08-141-0/+10
* intel: Implement ARB_texture_storageIan Romanick2012-08-142-0/+27
* mesa: update glext.h to version 83Ian Romanick2012-08-141-26/+1013
* build: Use MKDIR_P in src/mesa/Makefile.amMatt Turner2012-08-141-2/+2
* build: Use AM_V_GEN in src/mesa/Makefile.amMatt Turner2012-08-141-4/+4
* build: Fix autogen.sh to allow out-of-tree buildsMatt Turner2012-08-141-8/+2
* build: Fix out-of-tree generation of builtin_function.cppMatt Turner2012-08-141-2/+2
* build: Fix gtest out-of-tree buildMatt Turner2012-08-141-2/+2
* build: Fix out-of-tree generation of api_exec_es{1,2}.cMatt Turner2012-08-141-2/+2
* build/sources.mak: Add src/glsl/glcpp to INCLUDE_DIRSMatt Turner2012-08-141-0/+1
* build/sources.mak: Remove unused GLSL_LIBSMatt Turner2012-08-141-6/+0
* mesa: Kill GL_ARB_shadow_ambient with fireIan Romanick2012-08-1411-88/+18
* radeon/llvm: Inline immediate offset when lowering implicit parametersTom Stellard2012-08-141-4/+8
* radeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32Tom Stellard2012-08-142-12/+19
* scons: Populate top_srcdir and top_builddir variables when reading Makefiles....José Fonseca2012-08-142-1/+8
* mesa: Use GLdouble for depthMax in final unpack conversions.Kenneth Graunke2012-08-131-1/+1
* i965: Fix the scaling of seconds to ms in perf debug.Eric Anholt2012-08-132-2/+2
* i965: Validate API and version in brwCreateContextIan Romanick2012-08-133-5/+46
* i915: Validate API and version in i915CreateContextIan Romanick2012-08-133-1/+40
* i830: Validate API and version before calling i830CreateContextIan Romanick2012-08-131-0/+18
* intel: In the i915 driver, the chipset cannot be i965Ian Romanick2012-08-131-8/+5
* dri: Pass API_OPENGL_CORE through to the driversIan Romanick2012-08-136-20/+100
* mesa: Filter a bunch more functions based on APIIan Romanick2012-08-131-89/+116
* mesa: Don't advertise extensions that are part of GL 1.5 in a core contextIan Romanick2012-08-131-3/+3
* mesa: Don't advertise extensions that are part of GL 1.4 in a core contextIan Romanick2012-08-131-12/+12
* mesa: Don't advertise extensions that are part of GL 1.3 in a core contextIan Romanick2012-08-131-6/+6
* mesa: Don't advertise extensions that are part of GL 1.2 in a core contextIan Romanick2012-08-131-10/+10
* mesa: Don't advertise deprecated extensions in a core contextIan Romanick2012-08-131-49/+49
* build: Fix libdricore out-of-tree builds (v2)Christopher James Halse Rogers2012-08-131-1/+10
* build/mapi: More killing of TOP in favour of top_srcdirChristopher James Halse Rogers2012-08-132-7/+11
* build/glsl: fix location of generated files.Christopher James Halse Rogers2012-08-133-15/+8
* build/glapi: fix includes for generated filesChristopher James Halse Rogers2012-08-131-0/+1
* build: fix out of tree generation of glapi_mapi_tmp.hChristopher James Halse Rogers2012-08-131-1/+1
* build/glx: fix include paths for out-of-tree buildsChristopher James Halse Rogers2012-08-131-0/+2
* build: fix location of generated files in src/mesa (v4)Christopher James Halse Rogers2012-08-134-17/+35
* intel: Reserve enough space to finish occlusion queries on Gen6.Kenneth Graunke2012-08-122-1/+15
* intel: Move finish_batch() call before MI_BATCH_BUFFER_END and padding.Kenneth Graunke2012-08-121-3/+3
* i965: Add perf debug for stalls during shader compiles.Eric Anholt2012-08-124-2/+45
* i965: Add performance debug for when the state cache gets nuked.Eric Anholt2012-08-121-1/+4
* i965: Add performance debug for shader recompiles.Eric Anholt2012-08-126-0/+103
* i965: Add performance debug for fast clear fallbacks.Eric Anholt2012-08-121-1/+9