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* gallium: Allow draw module to work on non-x86 platforms again.Michel Dänzer2008-07-021-0/+2
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* pipebuffer: Debug buffer manager to detect buffer under- and overflows.José Fonseca2008-07-024-1/+309
| | | | It should detect both cpu and gpu buffer overflows.
* pipebuffer: Verify usage flag consistency. Minor cleanups.José Fonseca2008-07-028-17/+43
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* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
| | | | | | | | | | | This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now. cherry-picked from master
* mesa: move some functionsBrian Paul2008-07-011-99/+99
| | | | cherry-picked from master
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
| | | | cherry-picked from master
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. cherry-picked from master
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5
| | | | cherry-picked from master
* i915: Last reference to surface -> pitchJakob Bornecrantz2008-07-011-1/+1
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* gallium: Use the inline keyword on C++.José Fonseca2008-07-011-1/+3
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* scons: Output mapfile on windows ddk profile builds.José Fonseca2008-07-011-0/+4
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* gles: Don't define GLAPIENTRY here.José Fonseca2008-06-302-2/+0
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* mesa: added null ptr checksBrian Paul2008-06-281-2/+2
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* s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
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* mesa: check FEATURE_point_size_arrayBrian Paul2008-06-281-0/+2
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* egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵Brian Paul2008-06-281-0/+7
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* egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertionsBrian Paul2008-06-281-3/+9
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* egl: WinCE doesn't have sys/types.hJosé Fonseca2008-06-281-1/+3
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* egl: helps if the stride is rightZack Rusin2008-06-271-1/+3
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* eh, we need a buildbot... fix the compilationZack Rusin2008-06-272-6/+4
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* gallium: handle msaaRoland Scheidegger2008-06-278-60/+77
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* egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵Robert Ellison2008-06-273-2/+3
| | | | | | | | | | | | | | work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
* egl: Windows updates to the platform.h filesJonathan White2008-06-272-15/+11
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* i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-273-12/+12
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* mesa: Replace void * arithmetic.José Fonseca2008-06-271-1/+1
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* gdi: Update for cpp removal.José Fonseca2008-06-271-3/+5
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* cell: Update for cpp removal.José Fonseca2008-06-272-63/+18
| | | | Not tested -- just mymic the softpipe changes.
* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-2734-485/+513
| | | | | The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
* scons: Get x86-64<->x86 cross build of assembly files right.José Fonseca2008-06-271-0/+7
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* scons: Fix i965/xlib build.José Fonseca2008-06-272-1/+7
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* scons: Fix typo.José Fonseca2008-06-271-1/+1
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* mesa: Use the appropriate relocation.José Fonseca2008-06-271-1/+1
| | | | | | | I don't fully understand this, but this matches the assembly code gcc generates glapi.c and fixes following error on x86-64 with assembly: relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object
* gallium: Describe pixel block.José Fonseca2008-06-261-0/+56
| | | | | Chars-per-pixel paradigm is not enough to represent compressed and yuv pixel formats.
* mesa: point size arraysBrian Paul2008-06-2511-5/+110
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* gallium: remove some old dispatch codeBrian Paul2008-06-241-22/+0
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* gallium: remove bad assertionBrian Paul2008-06-241-1/+0
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* gallium: Fix whole source being used in u_blitJakob Bornecrantz2008-06-241-16/+54
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* Fix CRLF line endings.José Fonseca2008-06-2450-6059/+6059
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* Allow CRLF automatic conversion on MSVC project files.José Fonseca2008-06-241-4/+0
| | | | MSVC doesn't really care, and it is frequently causing merge conflicts.
* i915: Create a texture and surface for shared frontbufferJakob Bornecrantz2008-06-242-3/+66
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* i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34
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* i915: Moved screen creation to intel_be_deviceJakob Bornecrantz2008-06-245-28/+26
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* gallium: Fix warning in u_blit.hJakob Bornecrantz2008-06-241-0/+1
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* egl: Stdint was missing from eglconfigutil.hJakob Bornecrantz2008-06-241-0/+1
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* mesa: Fix Windows GDI winsys build.José Fonseca2008-06-241-0/+1
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* gallium: Avoid double arithmetic.José Fonseca2008-06-241-1/+1
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* mesa: Use standard integer types.José Fonseca2008-06-244-33/+37
| | | | Especially get rid of the non-portable long long.
* mesa: Replace deprecated __MSC__ macro.José Fonseca2008-06-242-2/+2
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* dri/intel: Use standard integer types.José Fonseca2008-06-241-2/+2
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* gallium: Drop deprecated __MSC__ macro.José Fonseca2008-06-243-15/+10
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