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* st/dri: Remove unnecessary headers.Vinson Lee2010-07-312-2/+0
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* mesa: Include missing header in pixelstore.h.Vinson Lee2010-07-301-0/+1
| | | | Include mtypes.h for GLcontext symbol.
* mesa: Include missing headers in nvprogram.h.Vinson Lee2010-07-301-0/+2
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* r600g: add KIL opcode supportJerome Glisse2010-07-301-1/+25
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* st/dri: move backend hooks to appropriate objectGeorge Sapountzis2010-07-307-29/+78
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* st/dri: drop dri1_helperGeorge Sapountzis2010-07-3013-229/+23
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* st/dri: mv driDriverAPI to backendsGeorge Sapountzis2010-07-306-130/+49
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* st/mesa: better handling of indirect addressing of temp/const register filesBrian Paul2010-07-301-4/+24
| | | | | | | | With gl_program::IndirectRegisterFiles we can distinguish between indirect addressing of constants vs. temporaries. In the case of temporaries, declare all temps up front sequentially. Fixes fd.o bug 29305.
* mesa: added gl_program::IndirectRegisterFiles fieldBrian Paul2010-07-308-210/+234
| | | | | | | | Now drivers, etc. can know which register files are accessed with indirect addressing. Before we just checked gl_program::NumAddressRegs but didn't know if that was the constant buffer, temp regs, or what. The only user of this new field so far will be the gallium state tracker.
* llvmpipe: Silence unused value warning.Vinson Lee2010-07-301-0/+1
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* mesa: Add missing header to multisample.h.Vinson Lee2010-07-301-0/+1
| | | | Include mtypes.h for GLcontext symbol.
* draw: actually a noop, rather than not implementedZack Rusin2010-07-301-1/+4
| | | | we just have nothing to do in it right now
* mesa: Remove unnecessary header from colormac.h.Vinson Lee2010-07-301-1/+1
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* tgsi: remove incorrect assertionBrian Paul2010-07-301-1/+0
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* mesa: Remove unnecessary headers.Vinson Lee2010-07-306-6/+0
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* llvmpipe: Fix implicit declaration of lp_func_delete_body warnings.Vinson Lee2010-07-302-0/+2
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* util: Fix the range of util_draw_elements_instanced.Chia-I Wu2010-07-301-2/+0
| | | | Keep min_index and max_index at their defaults (0 and ~0).
* llvmpipe: delete function bodies after generating machine codeZack Rusin2010-07-304-0/+13
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* r600g: fix typo in tex instruction + shader semantic id fixJerome Glisse2010-07-301-8/+9
| | | | | | | It seems we never get semantic id from TGSI so fallback to use output number as id. Signed-off-by: Jerome Glisse <[email protected]>
* configure: fix wrong variable name GLESv1_LIB_DEPSLi Peng2010-07-302-2/+2
| | | | | | | GLESv1_CM_LIB_DEPS is defined in "configs/autoconf.in", but configure.ac uses GLESv1_LIB_DEPS. Signed-off-by: Li Peng <[email protected]>
* util: more helpers for old draw codeKeith Whitwell2010-07-302-25/+141
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* mesa: Include macros.h in files that use symbols from macros.h.Vinson Lee2010-07-3011-0/+11
| | | | Don't rely on inclusion of other files that already include macros.h.
* mesa: Include macros.h in attrib.c for COPY_4FV symbol.Vinson Lee2010-07-301-0/+1
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* intel: Add missing header to intel_context.c.Vinson Lee2010-07-301-0/+1
| | | | | Fixes "implicit declaration of function _mesa_get_incomplete_framebuffer" warning.
* mesa: Reduce clip.h header file inclusion.Vinson Lee2010-07-301-1/+1
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* mesa: Add missing header to framebuffer.h.Vinson Lee2010-07-291-0/+1
| | | | Include mtypes.h for GLvisual and GLcontext symbols.
* mesa: Add missing header to fboject.h.Vinson Lee2010-07-291-0/+1
| | | | Add mtypes.h for GLcontext symbol.
* mesa: Add missing header to texgetimage.h.Vinson Lee2010-07-291-0/+1
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* mesa: Add missing header to texrender.h.Vinson Lee2010-07-291-0/+1
| | | | Add mtypes.h for GLcontext symbol.
* mesa: Add missing header and forward declarations to uniforms.h.Vinson Lee2010-07-291-0/+4
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* mesa: Add missing headers to viewport.h.Vinson Lee2010-07-291-0/+2
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* mesa: Add missing header to depthstencil.h.Vinson Lee2010-07-291-0/+1
| | | | Add mtypes.h for GLcontext symbol.
* mesa: Add missing headers to debug.h.Vinson Lee2010-07-291-0/+3
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* intel: Add missing header.Vinson Lee2010-07-291-0/+1
| | | | Add context.h for NEED_SECONDARY_COLOR symbol.
* dri: Add missing header to dri_metaops.c.Vinson Lee2010-07-291-0/+1
| | | | Add context.h for FLUSH_VERTICES symbol.
* mesa: Reduce clear.h header file inclusion.Vinson Lee2010-07-291-1/+1
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* mesa: Reduce bufferobj.h header file inclusion.Vinson Lee2010-07-291-1/+1
| | | | | Directly include mtypes.h instead of including context.h to include mtypes.h.
* mesa: Remove unnecessary headers.Vinson Lee2010-07-292-2/+0
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* llvmpipe: fix on-debug build breakageBrian Paul2010-07-291-1/+1
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* llvmpipe: added some jit debug codeBrian Paul2010-07-292-0/+40
| | | | | If we crash in the jitted function we can examine jit_line and jit_state in gdb to learn more about the shader.
* draw: do bounds checking of array elements (debug only)Brian Paul2010-07-291-9/+26
| | | | | | | | | Make sure that all the element indexes actually lie inside the vertex buffer. Also, rename pipe_run() to pipe_run_elts() to be more specific. And assert/check the vertex count for the non-indexed case.
* draw: assorted clean-ups in clipper codeBrian Paul2010-07-291-20/+20
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* gallium: implement bounds checking for constant buffersBrian Paul2010-07-2916-27/+117
| | | | | | Plumb the constant buffer sizes down into the tgsi interpreter where we can do bounds checking. Optional debug code warns upon out-of-bounds reading. Plus add a few other assertions in the TGSI interpreter.
* draw: add vertex buffer offset in draw_print_arrays()Brian Paul2010-07-291-0/+1
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* llvmpipe: silence warnings in lp_test_sincos.cBrian Paul2010-07-291-2/+3
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* r600g: mipmap early support + EX2/ABS instruction + cullingJerome Glisse2010-07-296-34/+108
| | | | | | | | | | Add mipmap support (demos/src/redbook/mipmap is working) Add EX2/ABS shader instruction support. Add face culling support. Misc fixes. Signed-off-by: Jerome Glisse <[email protected]>
* glx: Fix copy/paste bug in glXWaitX and glXWaitGLKristian Høgsberg2010-07-291-2/+2
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=29304
* glx: Compare old ctx against dummyCtx, not NULLKristian Høgsberg2010-07-293-2/+4
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=29302
* glx: Fix linked list deletion in __glXCloseDisplay()Kristian Høgsberg2010-07-291-1/+1
| | | | I hate single linked lists.
* intel: Declare the various tracked state variables using "extern"Kristian Høgsberg2010-07-291-62/+62
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