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*
nvc0: fix blitting red to srgb8_alpha
Ilia Mirkin
2018-10-09
1
-0
/
+4
*
nv50,nvc0: guard against zero-size blits
Ilia Mirkin
2018-10-09
2
-0
/
+14
*
nv50,nvc0: mark RGBX_UINT formats as renderable
Ilia Mirkin
2018-10-09
1
-4
/
+4
*
radv: add missing meson c++ visibility arguments
Eric Engestrom
2018-10-09
1
-0
/
+1
*
gbm: Add GBM_FORMAT_ARGB1555 support
Michel Dänzer
2018-10-09
1
-0
/
+4
*
st/dri: Handle BGRA5551 format
Michel Dänzer
2018-10-09
1
-0
/
+13
*
freedreno/a5xx+a6xx: fix LRZ pitch alignment
Rob Clark
2018-10-08
1
-1
/
+1
*
freedreno/a6xx: add LRZ support
Rob Clark
2018-10-08
8
-132
/
+104
*
freedreno: update generated headers
Rob Clark
2018-10-08
7
-38
/
+120
*
freedreno/a6xx: add helper for various CP_EVENT_WRITE
Rob Clark
2018-10-08
5
-38
/
+30
*
freedreno/a6xx: remove unused fxns
Rob Clark
2018-10-08
2
-19
/
+0
*
freedreno/a6xx: remove fd6_shader_stateobj
Rob Clark
2018-10-08
3
-23
/
+10
*
glsl: fix array assignments of a swizzled vector
Ilia Mirkin
2018-10-08
1
-3
/
+10
*
radv: tidy up radv_pipeline_init_multisample_state()
Samuel Pitoiset
2018-10-08
1
-19
/
+16
*
radv: always set PA_SC_MODE_CNTL_1.OUT_OF_ORDER_WATER_MARK
Samuel Pitoiset
2018-10-08
1
-2
/
+2
*
radv: set DB_EQAA.INCOHERENT_EQAA_READS
Samuel Pitoiset
2018-10-08
1
-1
/
+1
*
i965: fallback RGBX to RGBA in glEGLImageTargetRenderbufferStorageOES
Chystiakov, Dmytro
2018-10-08
1
-26
/
+37
*
glsl: do not attempt assignment if operand type not parsed correctly
Tapani Pälli
2018-10-08
1
-0
/
+6
*
util/u_queue: add UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY
Marek Olšák
2018-10-06
4
-2
/
+20
*
radeonsi: fix a typo at CS_PARTIAL_FLUSH
Marek Olšák
2018-10-06
1
-1
/
+1
*
ac: add ac_build_round
Marek Olšák
2018-10-06
4
-6
/
+20
*
ac: correct PKT3_COPY_DATA definitions
Marek Olšák
2018-10-06
7
-15
/
+22
*
ac: simplify LLVM alloca helpers
Marek Olšák
2018-10-06
1
-7
/
+4
*
ac: define all address spaces properly
Marek Olšák
2018-10-06
5
-14
/
+16
*
gallivm: Make it possible to disable some optimization shortcuts in release b...
Gert Wollny
2018-10-06
4
-21
/
+32
*
virgl: Pass resource size and transfer offsets
Tomeu Vizoso
2018-10-06
4
-28
/
+208
*
virgl, vtest: Correct the transfer size calculation
Gert Wollny
2018-10-06
1
-1
/
+3
*
util: Make xmlconfig.c build on Solaris without d_type in dirent (v2)
Alan Coopersmith
2018-10-05
1
-0
/
+8
*
radeonsi:optimizing SET_CONTEXT_REG for shaders vgt_vertex_reuse
Sonny Jiang
2018-10-05
4
-2
/
+18
*
radeonsi:optimizing SET_CONTEXT_REG for shaders Tessellation
Sonny Jiang
2018-10-05
4
-5
/
+26
*
radeonsi:optimizing SET_CONTEXT_REG for shaders PS
Sonny Jiang
2018-10-05
3
-14
/
+60
*
radeonsi:optimizing SET_CONTEXT_REG for shaders VS
Sonny Jiang
2018-10-05
3
-33
/
+77
*
radeonsi:optimizing SET_CONTEXT_REG for shaders GS
Sonny Jiang
2018-10-05
4
-24
/
+154
*
radeonsi: optimize and allow reg > 31 in radeon_opt_set_context_reg functions
Marek Olšák
2018-10-05
1
-22
/
+12
*
radeonsi: optimizing SET_CONTEXT_REG for shaders ES
Sonny Jiang
2018-10-05
5
-10
/
+37
*
spirv: mark variables decorated with XfbBuffer as always active
Samuel Pitoiset
2018-10-05
1
-0
/
+1
*
docs: update calendar, add news and link release notes to 18.2.2
Juan A. Suarez Romero
2018-10-05
3
-7
/
+8
*
docs: add sha256 checksums for 18.2.2
Juan A. Suarez Romero
2018-10-05
1
-1
/
+2
*
docs: add release notes for 18.2.2
Juan A. Suarez Romero
2018-10-05
1
-0
/
+154
*
nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions
Jason Ekstrand
2018-10-04
1
-15
/
+18
*
glsl/linker: Check the subroutine associated functions names
Vadym Shovkoplias
2018-10-04
1
-0
/
+40
*
virgl: Negotiate version with vtest server
Tomeu Vizoso
2018-10-04
3
-0
/
+64
*
intel: aubinator: Fix memory leaks
Sagar Ghuge
2018-10-04
1
-0
/
+25
*
intel/decoder: construct correct xml filename
Sagar Ghuge
2018-10-04
1
-8
/
+7
*
intel/decoder: Avoid freeing invalid pointer
Sagar Ghuge
2018-10-04
1
-5
/
+13
*
intel/decoder: add gen_spec_init method
Sagar Ghuge
2018-10-04
1
-16
/
+35
*
radv: fix resetting the pool for timestamp queries
Samuel Pitoiset
2018-10-04
1
-7
/
+5
*
etnaviv: Use write combine instead of unached mappings for shader bo
Guido Günther
2018-10-04
1
-1
/
+1
*
drirc: add a workaround for ARMA 3
Marek Olšák
2018-10-04
1
-0
/
+4
*
anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
Jason Ekstrand
2018-10-03
1
-0
/
+9
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