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* fixes from John Shell (bug 6339)Brian Paul2006-03-294-9/+13
* minor clean-upBrian Paul2006-03-293-9/+8
* FP textures and fixes (Ewald Snel)Brian Paul2006-03-296-4/+53
* fix components initialization in two places (Ewald Snel)Brian Paul2006-03-291-2/+2
* move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul2006-03-291-6/+3
* Committing in .Jouk Jansen2006-03-293-29/+29
* prep for 6.5 releaseBrian Paul2006-03-292-24/+49
* New code for rendering to depth/stencil textures.Brian Paul2006-03-291-68/+178
* new tests for GL_DEPTH_STENCIL_EXTBrian Paul2006-03-291-2/+4
* a few new assertionsBrian Paul2006-03-291-0/+3
* Windows makefile to easily build all demo programs.Karl Schultz2006-03-291-0/+118
* Repair corrupted file and remove rogue 'test' project.Karl Schultz2006-03-291-19/+4
* fix a GLuint vs GLushort test, new assertionsBrian Paul2006-03-291-1/+4
* Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul2006-03-293-48/+34
* Undef a conflicting symbol in Windows.Karl Schultz2006-03-291-0/+3
* add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz2006-03-291-0/+2
* Update for new Mesa entry points. I need to change the python script that ge...Karl Schultz2006-03-291-3/+4
* Remove unneeded includes of time.hKarl Schultz2006-03-291-2/+0
* Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB...Daniel Borca2006-03-281-2/+2
* fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ...Roland Scheidegger2006-03-287-47/+71
* updated comment about framebuffer's Visual fieldBrian Paul2006-03-281-2/+4
* added known issue: render to depth textures not workingBrian Paul2006-03-281-2/+11
* update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul2006-03-281-3/+4
* a little code movement so we don't make invalid casts from gl_renderbuffers t...Brian Paul2006-03-283-8/+24
* fix #6072 (Keith Whitwell)Aapo Tahkola2006-03-281-12/+17
* Revert merge of new/experimental code from texmem branch.Keith Whitwell2006-03-281-1/+1
* enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul2006-03-281-2/+2
* comment about byteswapping in _mesa_unpack_depth_span()Brian Paul2006-03-281-0/+1
* make allow_large_textures 1 by default for radeon and r200, and consequently ...Roland Scheidegger2006-03-273-6/+6
* remove unnecessary typedefs causing compiler warningsRoland Scheidegger2006-03-271-3/+0
* Disable `hidden' attribute for DJGPPDaniel Borca2006-03-271-1/+1
* PutRowRGB was not initialized for OSMESA_RGB_565Daniel Borca2006-03-271-1/+1
* Fixup makefile for solo non-eglDave Airlie2006-03-271-2/+7
* merge from texman branchmesa_20060325Brian Paul2006-03-2627-473/+962
* fix some PFNGL* typedefsBrian Paul2006-03-261-5/+5
* remove carriage returnsBrian Paul2006-03-251-732/+732
* fix issue in _mesa_free_framebuffer_data()Brian Paul2006-03-251-1/+1
* check for incomplete FBO in _mesa_Clear()Brian Paul2006-03-251-1/+7
* Clean up the recent code related to texture_override(). Pass params in aBrian Paul2006-03-241-45/+56
* lots of debug options, some code movement, etcBrian Paul2006-03-241-30/+92
* added some missing formats in _mesa_source/dest_buffer_exists()Brian Paul2006-03-241-2/+16
* Make ARB_vp backends happy with nv arlAapo Tahkola2006-03-241-0/+5
* secondary color fixes.Aapo Tahkola2006-03-241-1/+15
* Added -l option for explicit locking around Xlib and GLX calls inBrian Paul2006-03-231-5/+64
* Added -p option to create a display connection per thread.Brian Paul2006-03-231-23/+88
* make solo build completeDave Airlie2006-03-231-1/+0
* fix coverity 1107: use after freeDave Airlie2006-03-231-1/+1
* fix coverity 926: use before NULL checkDave Airlie2006-03-231-2/+4
* Need to check for new state and do readpixels/drawpixels clipping afterBrian Paul2006-03-222-9/+25
* implement arl and enable hw nv_vp.Aapo Tahkola2006-03-223-8/+17