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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
4
-270
/
+239
*
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
2
-0
/
+248
*
mesa: test code to exercise more GLSL functions
Brian
2008-04-04
1
-27
/
+18
*
mesa: added more ext funcs (from Mesa/master)
Brian
2008-04-04
1
-0
/
+24
*
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
1
-2
/
+1
*
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
1
-8
/
+7
*
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
1
-0
/
+2
*
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
1
-0
/
+2
*
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
2
-0
/
+9
*
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
1
-0
/
+2
*
gallium: new debug code, disabled
Brian Paul
2008-04-04
1
-0
/
+15
*
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
4
-0
/
+5
*
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
7
-28
/
+71
*
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
1
-1
/
+10
*
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
1
-1
/
+1
*
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
6
-99
/
+196
*
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
13
-283
/
+168
*
test glStencilFuncSeparateATI()
Brian
2008-04-04
1
-0
/
+26
*
Finish up ATI_separate_stencil
Brian
2008-04-04
14
-1074
/
+1258
*
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
2
-0
/
+77
*
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
2
-2
/
+3
*
gallium: make msvc less unhappy
Keith Whitwell
2008-04-04
1
-7
/
+8
*
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-04
1
-7
/
+6
*
cell: added some comments/ideas about better texture sampling
Brian
2008-04-03
1
-1
/
+17
*
cell: minor texture improvements
Brian
2008-04-03
3
-11
/
+26
*
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
2
-8
/
+22
*
gallium: implement ycbcr->rgba tile conversion
Brian
2008-04-03
1
-0
/
+71
*
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
2
-0
/
+2
*
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-04-03
4
-37
/
+45
*
gallium: include st_cb_bitmap.h to silence warning
Brian Paul
2008-04-03
1
-0
/
+1
*
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code
Brian Paul
2008-04-03
1
-12
/
+0
*
gallium: use identity viewport fix broken clear_with_quad() path
Brian Paul
2008-04-03
1
-7
/
+5
*
gallium: call st_flush_bitmap_cache()
Brian Paul
2008-04-03
1
-0
/
+2
*
gallium: set gl_rasterization_rules
Brian Paul
2008-04-03
1
-0
/
+1
*
gallium: Only build softpipe driver by default for xlib winsys with scons.
Michel Dänzer
2008-04-03
1
-2
/
+0
*
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-03
8
-67
/
+424
*
draw: add missing break statement
Keith Whitwell
2008-04-02
1
-0
/
+1
*
draw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell
2008-04-02
4
-28
/
+31
*
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
3
-6
/
+16
*
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-02
3
-1
/
+19
*
mesa: added a cast to avoid int overflow, plus rename texels->pixels
Brian
2008-04-01
1
-4
/
+4
*
mesa: measure fill rate for drawing a large quad with basic shading/texture m...
Brian
2008-04-01
2
-0
/
+211
*
cell: more multi-texture fixes (mostly working now)
Brian
2008-04-01
4
-16
/
+17
*
mesa: destroy window upon exit
Brian
2008-04-01
1
-1
/
+4
*
cell: turn off some debug output
Brian
2008-04-01
1
-1
/
+1
*
cell: pass tex unit to get_texel()
Brian
2008-04-01
1
-3
/
+2
*
cell: fix bug in texture tiling function (non-square textures work now)
Brian
2008-04-01
1
-2
/
+4
*
cell: checkpoint: more multi-texture work
Brian
2008-04-01
6
-14
/
+42
*
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
Brian
2008-04-01
1
-4
/
+6
*
cell: return CELL_MAX_SAMPLERS to indicate number of texture units
Brian
2008-04-01
1
-1
/
+2
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