| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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While i915 does have hardware contexts in hardware, we don't expect there
to ever be SW support for it (given that support hasn't even made it back
to gen5 or gen4).
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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i915 never has llc.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This was formerly-shared code for supporting gen5+.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This hardware doesn't have MSAA support, so this code is all a waste for it.
Reviewed-by: Kenneth Graunke <[email protected]>
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v2: Remove extra struct forward declaration (change by Ken)
Reviewed-by: Kenneth Graunke <[email protected]>
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Every driver left in Mesa that enables one also enables the other.
There's no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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GL_ARB_texture_multisample
In Mesa, this extension is implemented purely in software. Drivers may
*optionally* provide optimized paths. If a driver enables,
GL_ARB_texture_multisample, it gets GL_ARB_texture_storage_multisample
for free.
NOTE: This has the side effect of enabling the extension in Gallium
drivers that enable GL_ARB_texture_multisample.
v2 (Ken): Still prevent multisample texture targets in TexParameter for
implementations that don't support multisampling.
Signed-off-by: Ian Romanick <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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In Mesa, this extension is implemented purely in software. Drivers may
*optionally* provide optimized paths.
NOTE: This has the side effect of enabling the extension in the radeon,
r200, and nouveau drivers.
v2: Minor whitespace tidying (suggested by Brian).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This extension just provides some of the most basic software framework
for GLSL. Without GL_ARB_vertex_shader or GL_ARB_fragment_shader,
applications still cannot use GLSL. There's no value in
conditionalizing support for this extension.
NOTE: This has the side effect of enabling the extension in the radeon,
r200, and nouveau drivers.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This extension just provides some of the most basic software framework
for GLSL. Without GL_ARB_vertex_shader or GL_ARB_fragment_shader,
applications still cannot use GLSL. There's no value in
conditionalizing support for this extension.
NOTE: This has the side effect of enabling the extension in the radeon,
r200, and nouveau drivers.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Commit bab755a made the implementation a no-op, and it was only ever
enabled by software rasterizers.
v2: Move the spec into docs/specs/OLD since it's now obsolete
(squashed patch from Andreas Boll)
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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They're not used anywhere.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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After the preceeding commits, they are not used.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_enable_sw_extensions enables all the extensions (and more) that
the others enable.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_enable_sw_extensions enables all the extensions (and more) that
the others enable.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_enable_sw_extensions enables all the extensions (and more) that
the others enable.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_mesa_enable_sw_extensions enables all the extensions (and more) that
the others enable. Also, don't duplicate the DXTn checks.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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There's no reason for these blocks to be separate.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This copy of the source file is only used for GEN >= 4, so extensions
that are enabled for GEN >= 4 are always enabled.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This copy of the source file is only used for GEN >= 4, so extensions
that are enabled for GEN >= 3 are always enabled.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This copy of the source file is only used for GEN <= 3, so remove the
dead code.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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brw_wm_surface_state.c has gotten rather large and unwieldy. At this
point, it consists of two separate portions:
1. Surface format code
This includes the giant table of surface formats and what features
they support on each generation, as well as the code to translate
between Mesa formats and hardware formats.
This is used across all generations.
2. Binding table (SURFACE_STATE) related code.
This is the code to generate SURFACE_STATE entries for renderbuffers,
textures, transform feedback buffers, constant buffers, and so on, as
well as the code to assemble them into binding tables.
This is only used on Gen4-6; gen7_surface_state.c has Gen7+ code.
Since the two are logically separate, and one is reused on every
generation while the other is not, it makes a lot of sense to split
them out. It should also make finding code easier.
No code is changed by this patch. I simply copied the file then deleted
portions of both.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Causes GPU hangs.
Signed-off-by: Alex Deucher <[email protected]>
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Requires updated llvm.
Signed-off-by: Alex Deucher <[email protected]>
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Use the golden values for each asic.
Todo: update Kabini and Kaveri.
Signed-off-by: Alex Deucher <[email protected]>
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