| Commit message (Collapse) | Author | Age | Files | Lines |
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Using shell redirection to write to a file is more complicated than
necessary, and has the potential to run into unicode encoding problems.
It's also less code.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108530
v2: - update commit message to say less about LANG=C
- use flags instead of positional arguments for the script (Emil)
Reviewed-by: Emil Velikov <[email protected]>
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Which ensures it is closed at the end of the scope.
Reviewed-by: Emil Velikov <[email protected]>
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Again, just good style
Reviewed-by: Emil Velikov <[email protected]>
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This ensures that stderr is flushed, unlike writing
Reviewed-by: Emil Velikov <[email protected]>
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gen_xmlpool uses a style unlike the rest of mesa, spaces between
function/method calls and the parens, strange whitespace to force lining
up method calls, and some other whitespace stuff. Since I'm going to be
doing some work in the file, I'm going to start cleaning those up.
Acked-by: Emil Velikov <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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Meson won't put the .gmo files in the layout that python's
gettext.translation() expects, it puts them in the build directory in a
flat layout. This modifies android and autotools to do the same (scons
doesn't work with translations at all)
v3: - Squash 4 patches into this patch
Reviewed-by: Emil Velikov <[email protected]>
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Meson has handy a handy built-in module for handling gettext called
i18n, this module works a bit differently than our autotools build does,
namely it doesn't automatically generate translations instead it creates
3 new top level targets to run. These are:
xmlpool-pot
xmlpool-update-po
xmlpool-gmo
v2: - Add new files to autotools dist tarball
Reviewed-by: Emil Velikov <[email protected]>
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This is a little cleaner than just looking at sys.argv, but it's also
going to allow us to handle the differences in the way meson and
autotools handle translations more cleanly.
Reviewed-by: Eric Engestrom <[email protected]>
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We need to update the cursor before we check if the alu use is
dominated by the if condition. Previously we were checking if
the current location of the alu instruction was dominated by
the if condition which would miss some optimisation opportunities.
Fixes: a3b4cb34589e ("nir/opt_if: Rework condition propagation")
Reviewed-by: Jason Ekstrand <[email protected]>
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This patch fixes this freedreno autotools build error.
CXXLD ir3_compiler
/usr/lib/valgrind/libcoregrind-amd64-linux.a(libcoregrind_amd64_linux_a-m_main.o): In function `_start':
(.text+0x0): multiple definition of `_start'
/usr/lib/gcc/x86_64-linux-gnu/7/../../../x86_64-linux-gnu/Scrt1.o:(.text+0x0): first defined here
/usr/bin/ld: /usr/lib/valgrind/libcoregrind-amd64-linux.a(libcoregrind_amd64_linux_a-m_main.o): relocation R_X86_64_32S against undefined symbol `vgPlain_interim_stack' can not be used when making a PIE object; recompile with -fPIC
/usr/bin/ld: /usr/lib/valgrind/libcoregrind-amd64-linux.a(libcoregrind_amd64_linux_a-m_trampoline.o): relocation R_X86_64_32 against `.text' can not be used when making a PIE object; recompile with -fPIC
/usr/bin/ld: /usr/lib/valgrind/libcoregrind-amd64-linux.a(libcoregrind_amd64_linux_a-dispatch-amd64-linux.o): relocation R_X86_64_32S against symbol `vgPlain_stats__n_xindirs_32' can not be used when making a PIE object; recompile with -fPIC
/usr/bin/ld: final link failed: Nonrepresentable section on output
collect2: error: ld returned 1 exit status
Fixes: f3cc0d274756 ("freedreno: import libdrm_freedreno + redesign submit")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108595
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.
Note:
- python3.4 is used as it's the earliest supported version
- python2 chosen prior to python3
v2: use python2 by default
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 624e384ea86afea737f9d3b952a9c3edbecd3950)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 1cdef5e70ca1745b6cbc133c3bdb94cd6541ad4a)
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gtest is an external project that is copied in this tree for technical
reasons, but isn't maintained by us, so its warnings are irrelevant.
Cc: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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This is an external project we have no control over, and will not be
fixing (other than by sometimes pulling the latest sources), so warnings
serve no purpose here.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Since commit "intel/compiler: Stop assuming the entrypoint is called
"main"" there is no need to force the entrypoint name to be "main".
Reviewed-by: Jason Ekstrand <[email protected]>
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Patch does a 'dry run' of assign_attribute_or_color_locations before
optimizations to catch cases where we have aliasing of unused attributes
which is forbidden by the GLSL ES 3.x specifications.
We need to run this pass before unused attributes may be removed and with
attribute binding information from program, therefore we re-use existing
pass in linker rather than attempt to write another one.
This fixes WebGL2 test 'gl-bindAttribLocation-aliasing-inactive' and
Piglit test 'gles-3.0-attribute-aliasing'.
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106833
Reviewed-by: Timothy Arceri <[email protected]>
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This is a revert of Marek's 2cb9ab53dd3ae6850a26 revert.
It was needed to revert the previous commit, and didn't have any issue
itself.
--
The "DRI2" name was reported as confusing when printing EGL infos (one
user reported thinking DRI3 was not working on his X server), and the
only alternative is Haiku, which can only be used on a Haiku machine.
The name therefore doesn't add any information that the user wouldn't
know already, so let's just drop it.
Suggested-by: Emil Velikov <[email protected]>
Related-to: b174a1ae720cb404738c ("egl: Simplify the "driver" interface")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This is a revert of Marek's 84f3afc2e122cb418573 revert, with a missing
line added back. I failed a rebase and dropped that crucial line, and
didn't do a runtime test after my rebase, and as a result broke EGL for
everyone.
This commit has been tested by Intel's CI and I re-read it once more, so
it should be good this time.
--
Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's
overwritten by the EGL_NOT_INITIALIZED in eglInitialize().
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This reverts commit 773d6ea6e715d207bda3a53a9dfc8acf686035b0.
Since kernel 4.17 (drm/etnaviv: remove the need for a gpu-subsystem DT
node) the etnaviv DRM driver doesn't have an associated DT node
anymore. This is technically correct, as the etnaviv device is a
virtual device driving multiple hardware devices.
Before 4.17 the userspace had access to the following information:
DRIVER=etnaviv
OF_NAME=gpu-subsystem
OF_FULLNAME=/gpu-subsystem
OF_COMPATIBLE_0=fsl,imx-gpu-subsystem
OF_COMPATIBLE_N=1
MODALIAS=of:Ngpu-subsystemT<NULL>Cfsl,imx-gpu-subsystem
DRIVER=imx-drm
OF_NAME=display-subsystem
OF_FULLNAME=/display-subsystem
OF_COMPATIBLE_0=fsl,imx-display-subsystem
OF_COMPATIBLE_N=1
Afer 4.17:
DRIVER=etnaviv
MODALIAS=platform:etnaviv
The OF node has never been part of the etnaviv UABI, simply due to the
fact that it's still possible to instantiate the etnaviv driver from a
platform file, instead of a devicetree node.
A patch set to fix this problem was send out [1] but it looks like
that a proper solution needs more time to bake.
[1] https://lists.freedesktop.org/archives/dri-devel/2018-October/194651.html
Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Christian Gmeiner <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Not needed to recompute the stride.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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To match latest spec.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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I don't think we want to wait for something that hasn't been
correctly submitted. This is similar to the fallback path.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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In case we failed to submit the CS correctly.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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This isn't true for Vulkan so we have to whack it to "main" in anv which
is silly. Instead of walking the list of functions and asserting that
everything is named "main" and hoping there's only one function named
"main", just use the nir_shader_get_entrypoint() helper which has better
assertions anyway.
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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ffs() just returns the bit that is set, we need to know what
stage that bit represents so use u_bit_scan() instead.
Fixes: 2ca5d9548fc4 ("st/glsl_to_nir: gather next_stage in shader_info")
Reviewed-by: Marek Olšák <[email protected]>
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Fixes: edded1237607 ("mesa: rework ParameterList to allow packing")
Reviewed-by: Marek Olšák <[email protected]>
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CC: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107870
Fixes: 80825abb5d1a7491035880253ffd531c55acae6b
("move u_math to src/util")
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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this is needed by u_debug
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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It's not used, and I'm not pulling u_inlines into src/util.
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This also appears to be unused.
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This also appears to be unused.
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This isn't used in mesa, maybe vmware uses this in a closed source state
tracker?
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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components
In order to pull u_debug into src/util we need to break the generically
useful bits from the bits that are tightly coupled to gallium.
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This allows us to pull u_prim.h out of u_debug.h
Tested-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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amdgpu doesn't use the INPUT but the AVERAGE subfeature:
$ sensors -u
amdgpu-pci-0100
Adapter: PCI adapter
power1:
power1_average: 17.233
power1_cap: 180.000
Signed-off-by: Andre Heider <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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TGSI has no I64MAD/U64MAD opcode.
Fixes: 278580729a5 ('st/glsl_to_tgsi: add support for 64-bit integers')
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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v2: fix enabling primitive binning
Reviewed-by: Samuel Pitoiset <[email protected]>
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Only radeonsi uses them, so adjust them to match its needs.
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