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* rtasm: propogate errors in x86 emitKeith Whitwell2008-04-212-5/+30
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* gallium: Use CSO cache for shaders.Michel Dänzer2008-04-216-30/+20
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* actually write the resultsZack Rusin2008-04-211-8/+9
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* draw: more propogation -- pstipple stage.Keith Whitwell2008-04-212-11/+33
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* draw: propogate lots of errorsKeith Whitwell2008-04-2117-35/+120
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* draw: propogate errors out of aapoint stageKeith Whitwell2008-04-213-12/+38
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* draw: propogate errors out of aaline stageKeith Whitwell2008-04-212-12/+48
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* draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell2008-04-2116-241/+177
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* gallium: Hash the fragment shader tokens, instead of pipe_shader_state.José Fonseca2008-04-221-6/+18
| | | | PS: pipe_shader_state should probably go away now that it is reduced to a single pointer.
* gallium: Include dependent header.José Fonseca2008-04-221-0/+2
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* gallium: Set all state via cso_context in blit/gen_mipmap utils.José Fonseca2008-04-212-7/+15
| | | | | | | | cso_restore_* functions are implemented on top of cso_set_*, therefore they require full knowledge of the current pipe state to work correctly. Directly calling pipe's set_*_state functions will lead to undefined state. Also save and restore shaders.
* gallium: Do not mistake pipe state objects for state tracker state objects.José Fonseca2008-04-211-2/+5
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* util: work around freaky win32 math.hKeith Whitwell2008-04-211-1/+3
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* tgsi: use new float math funcs, drop local disassembly codeKeith Whitwell2008-04-212-501/+178
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* util: add wrappers for float math functions on windowsKeith Whitwell2008-04-211-0/+46
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* rtasm: add dump facility for x86 (from tgsi_sse2.c)Keith Whitwell2008-04-211-24/+243
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* make llvm draw paths compile with the latest changesZack Rusin2008-04-217-582/+199
| | | | | switch the method of distribution of builtins (to get rid of the llvm2cpp dependency)
* gallium: Centralize SSE usage logic.José Fonseca2008-04-215-19/+10
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* gallium: Refcount textures.José Fonseca2008-04-201-9/+28
| | | | | Pipe driver does refcount textures. If cso_context does not, dangling pointers appear.
* draw: rearrange debug codeKeith Whitwell2008-04-194-57/+70
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* translate: fix several bugsKeith Whitwell2008-04-192-25/+28
| | | | | | - specify cdecl calling convention on WIN32 - fix load bgra8 function - fix previous don't crash fix.
* draw: add missing translate->set_buffer for fetch emit pathKeith Whitwell2008-04-191-0/+8
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* translate: don't crash on failure to create sse versionKeith Whitwell2008-04-192-7/+17
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* rtasm: include yet another i386 define varientKeith Whitwell2008-04-191-2/+2
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* draw: fix scons buildKeith Whitwell2008-04-191-1/+2
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* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-1910-71/+63
| | | | | This state is effectively private to the vertex processing part of the draw module.
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-193-2/+3
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* draw: make room for extra_vs_outputsKeith Whitwell2008-04-191-1/+5
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* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-193-6/+15
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* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-196-175/+140
| | | | | This is now the drawing interface to the pipeline. No more calling into pipeline.first->tri(), etc.
* draw: always emit header in draw_pt_fetch.cKeith Whitwell2008-04-193-8/+2
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* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-1928-262/+377
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* draw: remove dead file pipe_wide_prims.cKeith Whitwell2008-04-191-366/+0
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* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-195-65/+35
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* draw: remove dead codeKeith Whitwell2008-04-191-27/+0
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* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-1917-31/+31
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* cell: don't need to trim primsKeith Whitwell2008-04-191-11/+0
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* softpipe: don't need to trim primsKeith Whitwell2008-04-191-11/+0
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* draw: sort makefile sourcesKeith Whitwell2008-04-191-10/+10
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* draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell2008-04-193-2/+2
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* draw: remove draw_debug.cKeith Whitwell2008-04-193-115/+0
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* draw: make draw_pt_fetch_emit use translate facilityKeith Whitwell2008-04-192-118/+72
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* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
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* draw: remove dead data structuresKeith Whitwell2008-04-192-79/+0
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* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-185-533/+0
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* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-183-51/+0
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* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-185-379/+1
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* draw: remove draw_vertex_cache.cKeith Whitwell2008-04-184-722/+18
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* draw: remove draw_prim.cKeith Whitwell2008-04-184-25/+55
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* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-183-6/+0
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