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* tree-wide: replace MAYBE_UNUSED with ASSERTEDEric Engestrom2019-07-3181-145/+162
* r600: replace MAYBE_UNUSED with specific #ifdefEric Engestrom2019-07-311-2/+2
* gallium/aux: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-312-3/+3
* mesa: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-311-2/+2
* v3d: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-312-5/+5
* v3d: drop incorrect MAYBE_UNUSEDEric Engestrom2019-07-311-2/+2
* st/tests: drop incorrect MAYBE_UNUSEDEric Engestrom2019-07-311-2/+2
* radv: drop incorrect MAYBE_UNUSEDEric Engestrom2019-07-311-2/+2
* r600: move variable to proper scopeEric Engestrom2019-07-311-2/+1
* compiler: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-315-6/+6
* mesa: drop MAYBE_UNUSED varEric Engestrom2019-07-311-3/+1
* anv: drop MAYBE_UNUSED varEric Engestrom2019-07-311-4/+1
* i965: drop unused MAYBE_UNUSED functionEric Engestrom2019-07-311-11/+1
* i965: replace MAYBE_UNUSED with GEN conditionEric Engestrom2019-07-311-1/+2
* intel: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-315-10/+10
* intel: drop incorrect MAYBE_UNUSEDEric Engestrom2019-07-316-9/+9
* egl: replace MAYBE_UNUSED with UNUSEDEric Engestrom2019-07-311-1/+1
* radv/gfx10: add Wave32 support for compute shadersSamuel Pitoiset2019-07-317-6/+53
* iris: Skip repeated depth buffer disables.Kenneth Graunke2019-07-301-2/+4
* radeonsi: release NIR in the right place to fix crashesMarek Olšák2019-07-301-1/+1
* radeonsi: fix packing of key.mono.u.psMarek Olšák2019-07-301-3/+3
* ac/nir: fix incorrect Phis if callbacks use control flow inside control flowMarek Olšák2019-07-301-2/+2
* ac/nir: handle abs modifierMarek Olšák2019-07-301-11/+30
* ac: fix a memory leak in the error path of ac_build_type_name_for_intrMarek Olšák2019-07-301-0/+1
* ac: allow control flow statements in NIR callbacksMarek Olšák2019-07-302-20/+29
* ac/nir: handle negate modifierMarek Olšák2019-07-301-1/+12
* radeonsi: don't use lp_build_if for the prim discard compute shaderMarek Olšák2019-07-301-23/+18
* radeonsi: don't use lp_build_if for the wrapping if block in the VS prologMarek Olšák2019-07-301-7/+8
* radeonsi: don't use lp_build_if for the wrapping if block in merged shadersMarek Olšák2019-07-303-7/+11
* radeonsi: don't use lp_build_if (in most common places)Marek Olšák2019-07-302-29/+22
* radeonsi: don't use lp_build_allocaMarek Olšák2019-07-303-4/+3
* radeonsi/nir: implement FBFETCH for KHR_blend_equation_advancedMarek Olšák2019-07-305-7/+28
* radeonsi/nir: set input_interpolate_loc for color inputsMarek Olšák2019-07-301-0/+10
* radeonsi/nir: set tgsi_shader_info::num_memory_instructionsMarek Olšák2019-07-301-0/+5
* radeonsi/nir: accurately set input_usage_mask for doubles (v2)Marek Olšák2019-07-301-4/+14
* radeonsi/nir: accurately set output_usagemask (v2)Marek Olšák2019-07-301-4/+49
* radeonsi/nir: accurately set reads_*_outputs for TCSMarek Olšák2019-07-301-14/+10
* radeonsi/nir: clean up gather_intrinsic_load_deref_input_infoMarek Olšák2019-07-301-8/+6
* radeonsi/nir: add an option to convert TGSI to NIRMarek Olšák2019-07-304-5/+19
* radeonsi/nir: clean up some nir_scan_shader codeMarek Olšák2019-07-301-16/+6
* radeonsi/gfx10: disable DCC image storesMarek Olšák2019-07-302-3/+2
* radeonsi: adjust RB+ blend optimization settingsMarek Olšák2019-07-302-4/+2
* ac/surface: allow linear swizzle mode automatic selection on gfx9 & 10Marek Olšák2019-07-301-1/+0
* mesa: add EXT_dsa indexed generic queriesPierre-Eric Pelloux-Prayer2019-07-306-5/+65
* mesa: add EXT_dsa indexed texture commands functionsPierre-Eric Pelloux-Prayer2019-07-305-2/+76
* mesa: add EXT_dsa (Named)Framebuffer functionsPierre-Eric Pelloux-Prayer2019-07-307-22/+388
* mesa: add EXT_dsa NamedBuffer functionsPierre-Eric Pelloux-Prayer2019-07-305-9/+150
* i965/curbe: Look at SYSTEM_VALUE_FRAG_COORD instead of VARYING_SLOT_POSJason Ekstrand2019-07-301-1/+1
* intel/fs: Implement quad_swap_horizontal with a swizzle on gen7Jason Ekstrand2019-07-301-7/+20
* intel/fs: Use ALIGN16 instructions for all derivatives on gen <= 7Jason Ekstrand2019-07-302-24/+65