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* iris: Handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE somewhatKenneth Graunke2019-02-211-3/+6
* iris: Flush the render cache in flush_and_dirty_for_historyKenneth Graunke2019-02-211-0/+7
* iris: Implement multi-slice copy_regionKenneth Graunke2019-02-211-11/+9
* iris: Leave a comment about why Broadwell images are brokenKenneth Graunke2019-02-211-0/+4
* iris: Fix surface states for Gen8 lowered-to-untype imagesKenneth Graunke2019-02-211-7/+26
* iris: Fill out brw_image_params for storage images on BroadwellKenneth Graunke2019-02-213-9/+138
* iris: Don't make duplicate system valuesKenneth Graunke2019-02-212-7/+23
* iris: Don't enable push constants just because there are system valuesKenneth Graunke2019-02-211-2/+1
* iris: Fix framebuffer layer countKenneth Graunke2019-02-211-1/+3
* iris: handle qbo fragment shader invocation workaroundDave Airlie2019-02-211-0/+52
* iris: add fs invocations query workaround for broadwellDave Airlie2019-02-211-0/+6
* iris: setup gen8 capsDave Airlie2019-02-211-4/+4
* iris: limit gen8 to 8 samplesDave Airlie2019-02-211-1/+2
* iris/WIP: add broadwell supportDave Airlie2019-02-215-11/+58
* iris: Delete bogus comment about cube array counting.Kenneth Graunke2019-02-211-5/+1
* iris: Fix compute scratch pinningKenneth Graunke2019-02-211-2/+1
* iris: Add a more long term TODO about timebase scalingKenneth Graunke2019-02-211-0/+6
* iris: Only resolve inputs for actual shader stagesKenneth Graunke2019-02-213-12/+11
* iris: Fix assertion in iris_resource_from_handle() tiling usageRhys Kidd2019-02-211-2/+1
* iris: Fix scratch space allocation on Icelake.Kenneth Graunke2019-02-211-4/+8
* iris: better MOCSKenneth Graunke2019-02-212-26/+30
* iris: fix gpu calcs for timestamp queriesDave Airlie2019-02-211-1/+31
* iris: only mark depth/stencil as writable if writes are actually enabledKenneth Graunke2019-02-211-10/+17
* iris: more dead commentsKenneth Graunke2019-02-212-12/+0
* iris: pin and re-pin the scratch BOKenneth Graunke2019-02-213-14/+29
* iris: delete finished commentsKenneth Graunke2019-02-211-2/+0
* iris: always pin the binder...in the compute context, too.Kenneth Graunke2019-02-211-0/+7
* iris: Track blend enables, save outbound for resolve codeKenneth Graunke2019-02-212-1/+17
* iris: whitespace fixesKenneth Graunke2019-02-212-7/+7
* iris: Make a alloc_surface_state helperKenneth Graunke2019-02-211-18/+22
* iris: Use a surface state fill helperKenneth Graunke2019-02-211-18/+19
* iris: don't print the pointer in INTEL_DEBUG=submitKenneth Graunke2019-02-211-4/+3
* iris: Fix the prototype for iris_bo_alloc_tiledKenneth Graunke2019-02-211-2/+2
* iris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETKenneth Graunke2019-02-211-1/+1
* iris: drop unnecessary genx->streamout fieldKenneth Graunke2019-02-211-1/+0
* iris: Implement DrawTransformFeedback()Kenneth Graunke2019-02-215-20/+60
* iris: Copy anv's MI_MATH helpers for multiplication and divisionJason Ekstrand2019-02-212-0/+152
* iris: only get space for one offset in stream output targetsKenneth Graunke2019-02-211-2/+2
* iris: Move iris_stream_output_target def to iris_context.hKenneth Graunke2019-02-212-10/+10
* iris: Don't bother packing 3DSTATE_SO_BUFFER at create timeKenneth Graunke2019-02-211-27/+16
* iris: Add _MI_ALU helpers that don't pasteKenneth Graunke2019-02-211-4/+9
* iris: Reorder LRR parameters to have dst first.Kenneth Graunke2019-02-213-13/+13
* iris: rewrite set_vertex_buffer and VB handlingKenneth Graunke2019-02-212-53/+65
* iris: handle PatchVerticesIn as a system value.Kenneth Graunke2019-02-214-2/+32
* iris: add Android buildTapani Pälli2019-02-217-2/+248
* iris: override alpha to one src1 blend factorsKenneth Graunke2019-02-211-10/+36
* iris: Always do rasterizer discard in clipperKenneth Graunke2019-02-211-6/+7
* iris: Fix primitive generated query active flagKenneth Graunke2019-02-211-1/+1
* iris: Enable guardband clippingKenneth Graunke2019-02-211-9/+10
* iris: Clamp viewport extents to the framebuffer dimensionsKenneth Graunke2019-02-211-38/+45