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*
glsl: Remove unused ast copy constructors.
Matt Turner
2014-11-24
1
-29
/
+0
*
glapi: Remove dead gl_offsets.py.
Matt Turner
2014-11-24
1
-120
/
+0
*
glapi: Remove dead extension_helper.py.
Matt Turner
2014-11-24
2
-326
/
+0
*
vc4: Fix some inconsistent indentation.
Eric Anholt
2014-11-24
1
-6
/
+6
*
vc4: Don't forget to actually connect the fence code.
Eric Anholt
2014-11-24
1
-0
/
+2
*
vc4: Add a note about a piece of errata I've learned about.
Eric Anholt
2014-11-24
1
-0
/
+4
*
mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose
Chris Forbes
2014-11-24
1
-1
/
+1
*
glsl: Generate unique names for each const array lowered to uniforms
cros-mesa-10.3-r29-vanilla
cros-mesa-10.3-r28-vanilla
cros-mesa-10.3-r15-vanilla
cros-mesa-10.3-r13-vanilla
chadv/cros-mesa-10.3-r29-vanilla
chadv/cros-mesa-10.3-r28-vanilla
chadv/cros-mesa-10.3-r15-vanilla
chadv/cros-mesa-10.3-r13-vanilla
Chris Forbes
2014-11-24
1
-1
/
+5
*
i965: Handle nested uniform array indexing
Chris Forbes
2014-11-24
1
-29
/
+37
*
r600g: do all CUBE ALU operations before gradient texture operations (v2.1)
Dave Airlie
2014-11-24
1
-64
/
+72
*
r600: fix texture gradients instruction emission (v2)
Dave Airlie
2014-11-24
1
-28
/
+31
*
nv50,nvc0: buffer resources can be bound as other things down the line
Ilia Mirkin
2014-11-23
2
-14
/
+14
*
nv50,nvc0: actually check constbufs for invalidation
Ilia Mirkin
2014-11-23
2
-3
/
+6
*
nv50/ir: set neg modifiers on min/max args
Ilia Mirkin
2014-11-23
1
-0
/
+2
*
mesa: Fix function name in GetActiveUniformName error
Chris Forbes
2014-11-23
1
-1
/
+1
*
i915g: Fallback copy_render for ZS formats
Stéphane Marchesin
2014-11-22
1
-1
/
+11
*
i915g: Add back 4444 and 5551 formats
Stéphane Marchesin
2014-11-22
2
-2
/
+4
*
i915g: Don't limit blitter to POT textures
Stéphane Marchesin
2014-11-22
1
-3
/
+2
*
i915g: Align all texture dimensions to the next POT
Stéphane Marchesin
2014-11-22
1
-28
/
+29
*
i915g: Fix typos
Stéphane Marchesin
2014-11-22
1
-2
/
+2
*
i915g: Fix maxlod computation.
Stéphane Marchesin
2014-11-22
1
-3
/
+3
*
i915g: Fix offset for level != 0
Stéphane Marchesin
2014-11-22
5
-8
/
+27
*
i915g: Don't write constants past I915_MAX_CONSTANT
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
i915g: Don't hardcode array size for phase count
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
draw: allow LLVM use on non-SSE2 X86 cpus
David Heidelberg
2014-11-22
1
-14
/
+1
*
docs: add news item and link release notes for mesa 10.3.4
Emil Velikov
2014-11-22
2
-0
/
+7
*
docs: Add sha256 sums for the 10.3.4 release
Emil Velikov
2014-11-22
1
-1
/
+3
*
Add release notes for the 10.3.4 release
Emil Velikov
2014-11-22
1
-0
/
+104
*
i965: Make Gen4-5 push constants call _mesa_load_state_parameters too.
Kenneth Graunke
2014-11-21
1
-0
/
+4
*
i965/vec4/gen8: Handle the MUL dest hazard exception
Ben Widawsky
2014-11-21
2
-2
/
+19
*
i965/vec4: Extract depctrl hazards
Ben Widawsky
2014-11-21
1
-22
/
+27
*
i965/fs: Remove is_valid_3src().
Matt Turner
2014-11-21
3
-8
/
+1
*
i965/fs: Remove is_valid_3src() checks from emit_lrp.
Matt Turner
2014-11-21
1
-4
/
+1
*
i965/fs: Remove unused apply_stride().
Matt Turner
2014-11-21
2
-11
/
+0
*
i965/fs: Move ip_record class to its one use.
Matt Turner
2014-11-21
2
-12
/
+12
*
i965: Move common fields into backend_instruction.
Matt Turner
2014-11-21
3
-5
/
+2
*
i965: Combine offset/texture_offset fields.
Matt Turner
2014-11-21
6
-15
/
+13
*
radeonsi: use minnum and maxnum LLVM intrinsics for MIN and MAX opcodes
Marek Olšák
2014-11-21
1
-0
/
+7
*
vc4: Update for new kernel ABI with async execution and waits.
Eric Anholt
2014-11-20
9
-3
/
+250
*
i915: Only use TEXCOORDTYPE_VECTOR with cube maps on gen2
Ville Syrjälä
2014-11-20
1
-18
/
+19
*
i965/disasm: Properly decode branch_ctrl (gen8+)
Ben Widawsky
2014-11-20
3
-2
/
+23
*
rtasm,translate: Re-enable SSE on Mingw64.
José Fonseca
2014-11-20
2
-2
/
+2
*
i965: Skip _mesa_load_state_parameters when there are zero parameters.
Kenneth Graunke
2014-11-20
2
-11
/
+11
*
radeonsi: remove unused variable si_state_dsa::db_render_control
Marek Olšák
2014-11-19
1
-1
/
+0
*
llvmpipe: enable PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
Roland Scheidegger
2014-11-19
1
-0
/
+1
*
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
2014-11-19
7
-17
/
+21
*
st/va: surface: render subpicture
Michael Varga
2014-11-19
1
-0
/
+120
*
st/va: subpicture implementation
Michael Varga
2014-11-19
2
-13
/
+161
*
st/va: added internal storage for VAImage and BGRA format
Michael Varga
2014-11-19
2
-26
/
+48
*
st/va: added some calls to handle_table_remove()
Michael Varga
2014-11-19
3
-0
/
+3
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