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*
egl/surfaceless: Set disp->DriverData to NULL on error
Nicolas Boichat
2016-08-15
1
-0
/
+1
*
egl/wayland: Set disp->DriverData to NULL on error
Nicolas Boichat
2016-08-15
1
-0
/
+2
*
egl/x11: avoid using freed memory if dri2 init fails
Jan Ziak
2016-08-15
1
-0
/
+3
*
anv: add genX_multisample.h to the sources list(s).
Emil Velikov
2016-08-15
1
-0
/
+1
*
anv/x11: Add support for Xlib platform
Kevin Strasser
2016-08-15
3
-15
/
+80
*
glx: apple specific occurences of dummyContext check
Tapani Pälli
2016-08-15
3
-4
/
+4
*
glx: fix error code when there is no context bound
Bernard Kilarski
2016-08-15
5
-20
/
+33
*
mesa: Remove duplicate include.
Mathias Fröhlich
2016-08-15
1
-1
/
+0
*
vbo: Remove always true return from vbo_bind_arrays.
Mathias Fröhlich
2016-08-15
2
-26
/
+12
*
mesa: Move check for vbo mapping into api_validate.c.
Mathias Fröhlich
2016-08-15
2
-7
/
+8
*
mesa: Move _mesa_all_buffers_are_unmapped to arrayobj.c.
Mathias Fröhlich
2016-08-15
3
-35
/
+33
*
vbo: Array draw must not care about glBegin/glEnd vbo mapping.
Mathias Fröhlich
2016-08-15
1
-17
/
+1
*
nv50,nvc0: fix depth range when halfz is enabled
Ilia Mirkin
2016-08-14
2
-4
/
+14
*
gallium/util: add helper to compute zmin/zmax for a viewport state
Ilia Mirkin
2016-08-14
2
-1
/
+61
*
vbo: allow DrawElementsBaseVertex in display lists
Ilia Mirkin
2016-08-14
1
-5
/
+13
*
freedreno/a3xx+a4xx: move common VBOs to fd_context
Rob Clark
2016-08-13
10
-185
/
+116
*
freedreno/a2xx: add missing casts to silence notices
[email protected]
2016-08-13
1
-2
/
+2
*
freedreno/ir3: fix issue with emit_tex()
Rob Clark
2016-08-13
1
-19
/
+28
*
glsl: emit a specific error when ast_*_assign changes type
Ilia Mirkin
2016-08-12
1
-1
/
+27
*
st/mesa: provide GL_OES_copy_image support by caching the original ETC data
Ilia Mirkin
2016-08-12
6
-39
/
+156
*
st/mesa: refactor duplicated etc fallback checks
Ilia Mirkin
2016-08-12
2
-6
/
+12
*
glsl: look for frag data bindings with [0] tacked onto the end for arrays
Ilia Mirkin
2016-08-12
1
-11
/
+28
*
anv: pipeline: gen7: fix assert in debug mode
Lionel Landwerlin
2016-08-12
1
-0
/
+4
*
mesa: change state query return value for RGB565
Haixia Shi
2016-08-12
1
-2
/
+2
*
anv/device: Add limits for InterpolationOffset
Anuj Phogat
2016-08-12
1
-3
/
+3
*
i965: Change 8X MSAA sample mapping
Anuj Phogat
2016-08-12
2
-6
/
+6
*
i965: Change 8x multisample positions
Anuj Phogat
2016-08-12
1
-23
/
+20
*
anv: Use macro to avoid code duplication for sample positions
Anuj Phogat
2016-08-12
3
-92
/
+106
*
st/mesa: BufferData should flag NewDriverState
Marek Olšák
2016-08-12
1
-5
/
+5
*
st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effect
Marek Olšák
2016-08-12
1
-3
/
+6
*
st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't used
Marek Olšák
2016-08-12
3
-8
/
+60
*
st/mesa: when changing shaders, only dirty states that are affected by them
Marek Olšák
2016-08-12
4
-91
/
+79
*
st/mesa: determine states used or affected by shaders at compile time
Marek Olšák
2016-08-12
3
-3
/
+189
*
st/mesa: remove TES/TCS/GS state dirtying optimization
Marek Olšák
2016-08-12
1
-8
/
+0
*
st/mesa: don't update clip state on VS changes if it has no effect
Marek Olšák
2016-08-12
4
-15
/
+16
*
st/mesa: don't update clip state if it has no effect
Marek Olšák
2016-08-12
3
-4
/
+9
*
mesa: Document that _mesa_enum_to_string() returns non-null (v2)
Chad Versace
2016-08-12
1
-1
/
+6
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-08-11
2
-2
/
+22
*
glsl: Tidy stream handling in merge_qualifier().
Kenneth Graunke
2016-08-11
1
-3
/
+2
*
glsl: Fix inout qualifier handling in GLSL 4.40.
Kenneth Graunke
2016-08-11
1
-1
/
+2
*
swrast: fix active attribs with atifragshader
Miklós Máté
2016-08-11
1
-1
/
+2
*
st/omx/dec/h264: pass default scaling lists in raster format
Indrajit Das
2016-08-11
1
-20
/
+20
*
appveyor: Force Visual Studio 2013 image.
Jose Fonseca
2016-08-11
1
-0
/
+2
*
appveyor: Install pywin32 extensions.
Jose Fonseca
2016-08-11
1
-0
/
+2
*
glsl/tests: fix segfault in uniform initializer test
Timothy Arceri
2016-08-11
1
-0
/
+5
*
glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
Ian Romanick
2016-08-10
1
-4
/
+28
*
glcpp: Track the actual version instead of just the version_resolved flag
Ian Romanick
2016-08-10
2
-6
/
+6
*
glsl: remove remaining tabs in link_uniform_initializers.cpp
Timothy Arceri
2016-08-11
1
-39
/
+39
*
glsl: use UniformHash to find storage location
Timothy Arceri
2016-08-11
1
-18
/
+11
*
glsl: remove dead builtins before assigning varying locations
Timothy Arceri
2016-08-11
1
-9
/
+9
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