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*
r600g: don't flush the context in texture_transfer_map
Marek Olšák
2013-07-08
1
-5
/
+0
*
r600g: fix texture offset computation for mapped MSAA depth buffers
Marek Olšák
2013-07-08
2
-16
/
+14
*
r600g: fix color resolve for RGBX8 and RGBX16 integer formats
Marek Olšák
2013-07-08
1
-2
/
+2
*
r600g: enable fast MSAA color clear for array/3D/cube textures
Marek Olšák
2013-07-08
1
-4
/
+3
*
r600g: implement fast MSAA color clear for integer textures
Marek Olšák
2013-07-08
1
-9
/
+12
*
r600/uvd: fix check for UVD 2.x
Christian König
2013-07-08
1
-1
/
+1
*
i965: fix alpha test for MRT
Chris Forbes
2013-07-06
4
-10
/
+9
*
gallivm: (trivial) fix using one lod instead of per-quad lod for texel fetch
Roland Scheidegger
2013-07-05
1
-1
/
+2
*
gallivm: Remove bogus assert.
José Fonseca
2013-07-05
1
-4
/
+1
*
nvc0: enable very initial support for nvf0 (GK110)
Ben Skeggs
2013-07-05
5
-5
/
+76
*
gallivm: (trivial) fix bogus assertion for per-element lod with 1d resources
Roland Scheidegger
2013-07-05
2
-2
/
+1
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
10
-126
/
+195
*
draw: fix overflows in the indexed rendering paths
Zack Rusin
2013-07-03
4
-43
/
+159
*
draw/llvm: index overflows if it's greater than elt max
Zack Rusin
2013-07-03
1
-1
/
+1
*
i965: Move the rest of intel_tex_layout.c into brw_tex_layout.c.
Kenneth Graunke
2013-07-03
6
-191
/
+102
*
i965: Push intel_get_texture_alignment_unit call into brw_miptree_layout
Kenneth Graunke
2013-07-03
2
-3
/
+3
*
i965: Declare for-loop counters in the loop in brw_tex_layout.c.
Kenneth Graunke
2013-07-03
1
-11
/
+7
*
i965: Remove use of GLuint/GLint in brw_tex_layout.c.
Kenneth Graunke
2013-07-03
1
-19
/
+19
*
i965: Tidy the brw_tex_layout.c copyright and file header comments.
Kenneth Graunke
2013-07-03
1
-34
/
+31
*
i965: Move i945_texture_layout_2d to brw_tex_layout.c
Kenneth Graunke
2013-07-03
3
-71
/
+72
*
i965: Remove fallthrough for Gen4 cube map layout.
Kenneth Graunke
2013-07-03
1
-9
/
+7
*
i965: Combine GL_TEXTURE_CUBE_MAP_ARRAY case with the other array cases.
Kenneth Graunke
2013-07-03
1
-5
/
+2
*
i965: Pull 3D texture layout code out into a helper function.
Kenneth Graunke
2013-07-03
1
-77
/
+82
*
i965: Replace maxBatchSize variable with BATCH_SZ define.
Kenneth Graunke
2013-07-03
4
-5
/
+3
*
i965: Move annotate_aub out of the vtable.
Kenneth Graunke
2013-07-03
3
-5
/
+2
*
i965: Move debug_batch hook out of the vtable.
Kenneth Graunke
2013-07-03
3
-4
/
+2
*
i965: Remove render_target_supported from the vtable.
Kenneth Graunke
2013-07-03
5
-6
/
+3
*
i965: Move is_hiz_depth_format out of the vtable.
Kenneth Graunke
2013-07-03
6
-31
/
+26
*
i965: Remove the invalidate_state() vtable hook.
Kenneth Graunke
2013-07-03
3
-12
/
+0
*
i965: Replace fprintfs with assertions in GLenum comparison translators.
Kenneth Graunke
2013-07-03
1
-2
/
+2
*
i965: Replace intel_state.c enums with those from brw_defines.h.
Kenneth Graunke
2013-07-03
3
-102
/
+46
*
i965: Delete pre-DRI2.3 viewport hacks.
Kenneth Graunke
2013-07-03
3
-25
/
+1
*
i965: Remove "There are probably better ways" comment.
Kenneth Graunke
2013-07-03
1
-5
/
+0
*
i965: Delete brw_print_reg() function.
Kenneth Graunke
2013-07-03
3
-99
/
+0
*
i965: Move contents of intel_clear.h to intel_context.h.
Kenneth Graunke
2013-07-03
4
-40
/
+2
*
i965: Move contents of intel_extensions.h to intel_context.h.
Kenneth Graunke
2013-07-03
4
-37
/
+3
*
i965: Remove some dead code.
Kenneth Graunke
2013-07-03
17
-228
/
+0
*
i965: Delete dead intel_buffer_object::range_map_size field.
Kenneth Graunke
2013-07-03
1
-1
/
+0
*
i965: Remove intel_buffer_object::source.
Kenneth Graunke
2013-07-03
2
-6
/
+0
*
i965: Fix buffer object segfault since removal of system memory BOs.
Kenneth Graunke
2013-07-03
1
-0
/
+3
*
postprocess: move second temporary assertion into isolated configuration
Matthew McClure
2013-07-03
1
-2
/
+2
*
glsl: Ensure snprintf is defined on MSVC builds.
José Fonseca
2013-07-03
1
-0
/
+1
*
targets/xvmc-nouveau: add in missing nv30 lib
Ilia Mirkin
2013-07-03
1
-0
/
+1
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
16
-43
/
+10
*
st/mesa: disable EXT_separate_shader_objects
Marek Olšák
2013-07-02
2
-1
/
+11
*
glsl/linker: eliminate unused and set-but-unused built-in varyings
Marek Olšák
2013-07-02
5
-2
/
+496
*
glsl/linker: check against varying limit after unused varyings are eliminated
Marek Olšák
2013-07-02
3
-11
/
+33
*
glsl/linker: link shaders in the opposite order (from fragment to vertex)
Marek Olšák
2013-07-02
1
-50
/
+58
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
9
-44
/
+32
*
gallivm: Simplify intrinsic name construction.
José Fonseca
2013-07-02
1
-23
/
+10
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