summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* vc4: Don't forget to set the range when scalarizing our uniforms.Eric Anholt2019-04-101-0/+2
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-107-19/+21
* anv: don't use default pipeline cache for hits for VK_EXT_pipeline_creation_f...Lionel Landwerlin2019-04-101-1/+1
* Revert "glsl: fix shader_storage_blocks_write_access for SSBO block arrays"Marek Olšák2019-04-101-6/+2
* glsl/standalone: add GLES3.1 and GLES3.2 compatibilityKarol Herbst2019-04-101-0/+5
* virgl: use debug_printf instead of fprintfErik Faye-Lund2019-04-101-1/+1
* virgl: Enable passing arrays as input to fragment shadersGert Wollny2019-04-103-7/+64
* Gallium: Add new CAP that indicated whether IO array definitions can be shrikedGert Wollny2019-04-103-0/+6
* wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODESamuel Pitoiset2019-04-106-3/+78
* radv: enable VK_AMD_gpu_shader_half_floatSamuel Pitoiset2019-04-101-0/+1
* ac: add 16-bit support to ac_build_ddxy()Rhys Perry2019-04-101-5/+17
* ac/nir: fix nir_op_b2f16Samuel Pitoiset2019-04-101-3/+9
* virgl: Set bind when creating temp resource.Lepton Wu2019-04-091-0/+10
* radv: Add non-uniform indexing lowering.Bas Nieuwenhuizen2019-04-102-7/+12
* nir: Add access qualifiers on load_ubo intrinsic.Bas Nieuwenhuizen2019-04-102-2/+3
* glsl: fix shader_storage_blocks_write_access for SSBO block arraysMarek Olšák2019-04-091-2/+6
* freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable statementKhaled Emara2019-04-091-1/+0
* genxml: sort xml files using new scriptLionel Landwerlin2019-04-0910-21155/+21105
* genxml: add a sorting scriptLionel Landwerlin2019-04-093-0/+203
* bin: drop unused import from install_megadrivers.pyEric Engestrom2019-04-091-1/+0
* anv: advertise 8 subtexel/mipmap precision bitsJuan A. Suarez Romero2019-04-091-2/+2
* st/va: reverse qt matrix back to its original orderBoyuan Zhang2019-04-091-6/+32
* glsl/linker: location aliasing requires types to have the same widthAndres Gomez2019-04-091-39/+76
* softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENTGert Wollny2019-04-092-2/+2
* softpipe: Add an extra code path for the buffer texel lookupGert Wollny2019-04-091-1/+16
* softpipe: raise number of bits used for X coordinate texture lookupGert Wollny2019-04-092-7/+6
* softpipe: Don't use mag filter for gather opGert Wollny2019-04-091-3/+3
* nir: Get rid of global registersJason Ekstrand2019-04-0918-209/+10
* nir: Get rid of nir_register::is_packedJason Ekstrand2019-04-097-34/+11
* virgl: add support for ARB_indirect_parametersDave Airlie2019-04-093-2/+4
* virgl: add support for ARB_multi_draw_indirectDave Airlie2019-04-093-5/+10
* virgl: add support for missing command buffer binding.Dave Airlie2019-04-093-3/+9
* docs: Add NV_compute_shader_derivatives to 19.1.0 relnotesCaio Marcelo de Oliveira Filho2019-04-081-0/+2
* anv: Implement VK_NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-083-0/+10
* spirv: Add support for DerivativeGroup capabilitiesCaio Marcelo de Oliveira Filho2019-04-082-0/+16
* iris: Enable NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-0/+1
* gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVESCaio Marcelo de Oliveira Filho2019-04-084-0/+6
* i965: Advertise NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-0/+1
* intel/fs: Use NIR_PASS_V when lowering CS intrinsicsCaio Marcelo de Oliveira Filho2019-04-081-3/+4
* intel/fs: Don't loop when lowering CS intrinsicsCaio Marcelo de Oliveira Filho2019-04-081-15/+10
* intel/fs: Add support for CS to group invocations in quadsCaio Marcelo de Oliveira Filho2019-04-083-16/+103
* intel/fs: Use TEX_LOGICAL whenever implicit lod is supportedCaio Marcelo de Oliveira Filho2019-04-081-2/+6
* nir: Don't set LOD=0 for compute shader that has derivative groupCaio Marcelo de Oliveira Filho2019-04-081-2/+6
* nir/algebraic: Lower CS derivatives to zero when no group definedCaio Marcelo de Oliveira Filho2019-04-082-0/+14
* glsl: Parse and propagate derivative_group to shader_infoCaio Marcelo de Oliveira Filho2019-04-089-4/+193
* glsl: Enable texture builtins for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-140/+153
* glsl: Enable derivative builtins for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-9/+25
* glsl: Remove redundant conditions when asserting in_qualifierCaio Marcelo de Oliveira Filho2019-04-081-5/+2
* mesa: Extension boilerplate for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-084-0/+5
* nir/radv: remove restrictions on opt_if_loop_last_continue()Timothy Arceri2019-04-099-42/+61