| Commit message (Collapse) | Author | Age | Files | Lines |
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Cc: "12.0" <[email protected]>
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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v2:
* Move lower flag to context constants. (Ken)
Cc: "12.0" <[email protected]>
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]>
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This fixes 64 Vulkan CTS tests per gen
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96299
Reviewed-by: Francisco Jerez <[email protected]>
Cc: "12.0" <[email protected]>
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When lowering, we always want to use the clip dist varying.
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: "12.0" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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So that memory use will eventually decrease again after a temporary peak.
Reviewed-by: Marek Olšák <[email protected]>
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As a consequence, CE IB size never triggers a flush anymore.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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We will chain multiple chunks together and will keep pointers to the older
chunks to support IB dumping.
Reviewed-by: Marek Olšák <[email protected]>
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While we're at it, add packet printing in si_debug.
Reviewed-by: Marek Olšák <[email protected]>
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This avoids allocating giant IBs from the outset, especially for CE and DMA.
Since we now limit max_dw only by the size that the buffer happens to be
(which, due to the buffer cache, can be even larger than the rounded-up size
we request), the new function amdgpu_ib_max_submit_dwords controls when we
submit an IB.
With this change, we effectively never flush prematurely due to the CE IB,
after an initial warm-up phase.
v2:
- clean up buffer_size calculation
Reviewed-by: Marek Olšák <[email protected]>
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The latter function allows getting the containing amdgpu_cs from any IB
(including non-main ones).
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Adding the buffer when we start using it for the IB makes the logic for
chaining a bit simpler.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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We'll want to have an amdgpu_cs pointer for future changes.
Reviewed-by: Marek Olšák <[email protected]>
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v2: style change
Reviewed-by: Marek Olšák <[email protected]>
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Isolines aren't reversed. commit 5b2d8c2273c6f fixed this for the vec4
TES backend, but not the scalar one.
Found while debugging GL45-CTS.tessellation_shader.
tessellation_control_to_tessellation_evaluation.gl_tessLevel.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Cc: [email protected]
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v2: require PIPE_CAP_SAMPLER_VIEW_TARGET; technically only needed for some of
the texture targets, but all hardware that has shader images should also
have this cap.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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For better bisectability given that the order of some of the fallback tests
in the blit path are rearranged.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This will be used to select a slice of a 3D texture.
v2: fix a comment (Marek)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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For downloads, the fragment shader must know the source texture target, hence
we may cache multiple fragment shaders.
v2: break long line (Marek)
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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At the same time, rename members that are upload-specific to say so.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Because apparently layout(max_vertices=0) is a thing.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "12.0" <[email protected]>
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This can occur when max_vertices=0 is explicitly specified.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "12.0" <[email protected]>
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The string "[0]\0" is the same as "[0]" as far as the C string datatype
is concerned. That string has length 3. strncmp(s, length_3_string, 4)
is the same as strcmp(s, length_3_string), so make it be strcmp.
v2: Not the same as strncmp(..., 3). Noticed by Ilia.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Cc: "12.0" <[email protected]>
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Sadly, this doesn't affect SI and VI in any way.
Reviewed-by: Michel Dänzer <[email protected]>
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This mimics Vulkan. It also documents how to fix stencil texturing.
Reviewed-by: Michel Dänzer <[email protected]>
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This improves throughput by keeping TTM overhead down.
Some piglit tests such as texelFetch and streaming-texture-leak will
use less memory now.
v2: use gart_size / 4 as the threshold
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Next commits will add other things around this.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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to allow reallocating the texture storage with different parameters
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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it will be used by texture reallocation
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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v2: fix set_shader_images(..., NULL). Found by Christoph Haag.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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mainly the fields that can change by reallocating a texture and changing
the tile mode
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Just for consistency. This doesn't fix anything, because DCC is not
supported with non-mipmapped textures.
v1.1: fix the comment about DCC
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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With the introduction of fp64 and fp16 to nir, there are now a bunch of
float types running around. A F1 2015 shader ends up with an i2f.sat
operation, which has a nir_type_float32 destination. Allow sat on all
the float destination types.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "12.0" <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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I didn't realize there were 1 and 2 RB variants when this code
was originally added.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: 11.1 11.2 12.0 <[email protected]>
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The initial ARB_sampler_objects spec had GL_INVALID_VALUE in it,
however version 8 of it fixed this, and the GL specs also have
the fixed value in them.
Fixes:
GL45-CTS.texture_border_clamp.samplerparameteri_non_gen_sampler_error
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: "12.0 11.2" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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