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* softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul2009-09-103-10/+0
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* softpipe: remove unused #includes, move commentBrian Paul2009-09-101-7/+1
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* util: remove unneeded #includesBrian Paul2009-09-101-6/+0
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* softpipe: reformatting, clean-ups, commentsBrian Paul2009-09-102-15/+30
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* util: minor clean-ups, reformattingBrian Paul2009-09-101-17/+12
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* softpipe: remove unneeded #includesBrian Paul2009-09-102-3/+0
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-09-1012-67/+208
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| * Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-103-1/+56
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| | * docs: document Gallium glDrawPixels(GL_STENCIL_INDEX) fixBrian Paul2009-09-101-0/+1
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| | * softpipe: minor indentation fixBrian Paul2009-09-101-1/+1
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| | * softpipe: set dirty_render_cache in softpipe_clear()Brian Paul2009-09-101-0/+2
| | | | | | | | | | | | | | | | | | | | | This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
| | * docs: initial 7.5.2 release notes pageBrian Paul2009-09-102-0/+52
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| * | intel: disable intel_stencil_drawpixels() for nowBrian Paul2009-09-101-0/+16
| | | | | | | | | | | | It doesn't work reliably even when all the prerequisite checks are made.
| * | Fix merge failIan Romanick2009-09-101-13/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | One of the conflicst from this merge was missed: commit 0c309bb494b6ee1c403442d1207743f749f95b6e Merge: c6c44bf d27d659 Author: Brian Paul <[email protected]> Date: Wed Sep 9 08:33:39 2009 -0600
| * | tgsi: use new tgsi_call_record to handle execution mask stacksBrian Paul2009-09-102-14/+43
| | | | | | | | | | | | This fixes some issues when "return"ing from nested loops/conditionals.
| * | mesa: need to set all stencil bits to 0 before setting the 1 bitsBrian Paul2009-09-101-0/+9
| | | | | | | | | | | | Plus, check for pixel transfer stencil index/offset.
| * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick2009-09-102-1/+6
| |\| | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/intel/intel_context.c
| | * intel: add B43 chipset supportZhenyu Wang2009-09-102-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Zhenyu Wang <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Hopefully this will be one of the last cherry-picks. (cherry picked from commit ca246dd186f9590f6d67038832faceb522138c20)
| * | i965: Fix relocation delta for WM surfaces.Eric Anholt2009-09-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254 (cherry picked from commit 5604b27b9326ac542069a49ed9650c4b0d3e939a)
| * | mesa: in texenvprogram code, only do saturation when really needed.Brian Paul2009-09-101-8/+53
| | | | | | | | | | | | | | | For some env modes (like modulate or replace) we don't have to clamp because we know the results will be in [0,1].
| * | gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee2009-09-101-1/+1
| | | | | | | | | | | | Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
| * | radeon: Change debugging code to use macros instead of inline functions.Pauli Nieminen2009-09-102-43/+27
| | | | | | | | | | | | | | | | | | Variadic functions can't be inlined which makes debugging to have quite large function overead. Only aleternative method is to use variadic macros which are inlined so compiler can optimize debugging to minimize overhead.
| * | mesa: include new u_format.csv file in tarballsBrian Paul2009-09-091-0/+1
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| * | radeon: Add more verbose error message for failed command buffer.Pauli Nieminen2009-09-091-1/+3
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* | | st/xorg: rename ctx to pipe to match every other gallium state trackerZack Rusin2009-09-104-35/+35
| | | | | | | | | | | | plus it avoids the "ctx->ctx->" syntax
* | | st/xorg: temporarily disablie copiesZack Rusin2009-09-101-1/+2
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* | | st/xorg: implement pipelines surface/texture copiesZack Rusin2009-09-102-7/+329
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* | | st/xorg: unite finalization and stub out pipelined copiesZack Rusin2009-09-104-20/+50
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* | | st/xorg: abstract flushing and syncing for the exa codeZack Rusin2009-09-102-5/+23
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* | | st/xorg: disable solid fills until copies are accelerated as wellZack Rusin2009-09-102-1/+3
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* | | st/xorg: implement exasolids with full pipeliningZack Rusin2009-09-104-32/+135
| | | | | | | | | | | | plus fix some small issues with the shaders
* | | st/xorg: start adding support for surface fillsZack Rusin2009-09-105-26/+66
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* | | nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki2009-09-103-5/+8
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* | | intel: Don't forget to map the depth read buffer in spans.Eric Anholt2009-09-101-22/+28
| | | | | | | | | | | | This broke BlitFramebufferEXT(GL_DEPTH_BUFFER_BIT).
* | | r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2Alex Deucher2009-09-101-5/+1
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* | | r300: add full support for two sided stencil on r5xx for dri2Alex Deucher2009-09-104-4/+46
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* | | mesa: fix cut&paste typosMathias Frohlich2009-09-101-4/+4
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* | | util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h.Vinson Lee2009-09-101-1/+1
| | | | | | | | | | | | Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f.
* | | llvmpipe: Fix alpha test.José Fonseca2009-09-101-26/+13
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* | | llvmpipe: Mask out color channels not present in the color buffer.José Fonseca2009-09-101-5/+23
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* | | llvmpipe: Fix sampling from depth textures. Respect texture compare func.José Fonseca2009-09-102-49/+122
| | | | | | | | | | | | Fixes Mesa shadowtex sample.
* | | llvmpipe: Skip blending when mask is zero.José Fonseca2009-09-102-13/+30
| | | | | | | | | | | | This increases quake3 timedemo fps another 10%.
* | | llvmpipe: Proper control flow builders.José Fonseca2009-09-103-60/+426
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%.
* | | llvmpipe: Copy the texture target into the sampler static state.José Fonseca2009-09-101-0/+1
| | | | | | | | | | | | Hunk forgotten in previous commit.
* | | llvmpipe: Quick hack for 1D textures.José Fonseca2009-09-092-0/+4
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* | | scons: Pass -mstackrealign option to gcc.José Fonseca2009-09-091-0/+1
| | | | | | | | | | | | | | | It is impossible to have gcc generate SSE code without it, as thirdparty applications often call us with an unaligned stack pointer.
* | | llvmpipe: Fix depth mask computation.José Fonseca2009-09-091-4/+5
| | | | | | | | | | | | Fixes depth test for 24bit depth formats.
* | | llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca2009-09-092-14/+17
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* | | util: Fix depth/stencil format description.José Fonseca2009-09-091-4/+4
| | | | | | | | | | | | Inverse channel order.
* | | llvmpipe: Debug function to check stack alignment.José Fonseca2009-09-093-4/+28
| | | | | | | | | | | | | | | Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check.