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* glsl: Implement GLSL 1.30's literal integer range restrictions.Eric Anholt2011-10-281-8/+45
* radeon: Remove the non-libdrm kernel memory manager support.Eric Anholt2011-10-288-464/+2
* radeon: Insist on libdrm being present to build.Eric Anholt2011-10-285-110/+5
* configure.ac: Fix equality checks in gallium st setup.Eric Anholt2011-10-281-3/+3
* dri: Remove driver GenerateMipmap hooks.Eric Anholt2011-10-284-67/+0
* radeon: Drop some remaining DRI1 vblank support code.Eric Anholt2011-10-283-58/+0
* intel: remove dead prototype for old DRI1 code.Eric Anholt2011-10-281-5/+0
* radeon: Simplify cliprects computation now that there's just 1.Eric Anholt2011-10-283-69/+15
* radeon: Drop the clipping in spans, now that we always have (0,0) -> (w,h).Eric Anholt2011-10-281-54/+38
* radeon: Drop the legacy BO manager code.Eric Anholt2011-10-287-988/+0
* radeon: Drop the DRI1 zero-copy TFP code.Eric Anholt2011-10-285-92/+0
* radeon: Drop the radeon_cs_legacy code now that we rely on kernel mm.Eric Anholt2011-10-286-458/+0
* radeon: Drop dri2 checks now that it's always true.Eric Anholt2011-10-2816-349/+0
* radeon: Drop the DRI1 swapbuffers implementation.Eric Anholt2011-10-283-294/+0
* radeon: Drop the non-kernel-memory-manager support, and thus DRI1.Eric Anholt2011-10-2813-711/+112
* r200: Drop the non-kernel-memory-manager and DRI1 code.Eric Anholt2011-10-286-528/+86
* radeon: Unifdef RADEON_R300 and RADEON_R600.Eric Anholt2011-10-283-636/+6
* docs: Update to note that r300 and r600 have been replaced.Eric Anholt2011-10-281-0/+2
* r300c, r600c: Remove these DRI drivers.Eric Anholt2011-10-28183-56328/+0
* mesa: Remove build infrastructure for r300c and r600c.Eric Anholt2011-10-287-12/+12
* radeon: Delete DRI1 screen init code and thus support for !kernel_mm.Eric Anholt2011-10-281-495/+5
* dri: Drop _dri_texformats that just obfuscate MESA_FORMAT names.Eric Anholt2011-10-283-10/+3
* radeon: Use _mesa_get_format_base_format for winsys renderbuffer setup.Eric Anholt2011-10-281-10/+1
* radeon: Remove dead swrast renderbuffer setup code.Eric Anholt2011-10-281-29/+20
* glsl: Remove pointless uses of glsl_type::get_base_type().Kenneth Graunke2011-10-282-7/+3
* r600g: don't flush before reading query resultsMarek Olšák2011-10-281-5/+0
* r600g: only maintain the list of active queriesMarek Olšák2011-10-284-32/+19
* r600g: cleanup r600_query_resultMarek Olšák2011-10-281-9/+6
* r600g: don't flush in r600_get_backend_maskMarek Olšák2011-10-281-3/+0
* r600g: remove redundant variable r600_query::buffer_sizeMarek Olšák2011-10-282-15/+17
* r300g: remove useless codeMarek Olšák2011-10-284-22/+3
* gallium/auxiliary/util: Solaris also has standard Unix socketsAlan Coopersmith2011-10-272-4/+8
* r300/compiler: Fix scheduler bug causing texture corruptionTom Stellard2011-10-271-6/+35
* i965/gen6+: Add support for noperspective interpolation.Paul Berry2011-10-279-39/+122
* i965/gen6+: Rename GEN6_CLIP_BARYCENTRIC_ENABLE.Paul Berry2011-10-271-1/+1
* i965/fs: use determine_interpolation_mode().Paul Berry2011-10-271-4/+4
* i965/gen6+: Parameterize barycentric interpolation modes.Paul Berry2011-10-2710-38/+103
* i965/fs: Fix split_virtual_grfs() when delta_xy not in a virtual register.Paul Berry2011-10-271-1/+1
* glsl: add ir_variable::determine_interpolation_mode() function.Paul Berry2011-10-272-0/+26
* glsl: Distinguish between no interpolation qualifier and 'smooth'Paul Berry2011-10-274-3/+14
* mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry2011-10-278-33/+69
* docs: update GL3 statusMarek Olšák2011-10-271-5/+4
* r600g: remove redundant variable r600_pipe_context::blitMarek Olšák2011-10-273-4/+2
* mesa: initialize ARB_transform_feedback2 dispatchMarek Olšák2011-10-272-1/+10
* mesa: improve EXT_transform_feedback display list supportMarek Olšák2011-10-271-10/+9
* mesa: fix GL error checking in TransformFeedbackVaryingsMarek Olšák2011-10-271-1/+3
* st/glx: fix mixed declarations and code, remove unused varBrian Paul2011-10-261-7/+7
* st/mesa: tell VBO module to always unmap buffers before drawingBrian Paul2011-10-261-0/+4
* glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.Eric Anholt2011-10-263-12/+12
* intel: Drop texture border support code.Eric Anholt2011-10-265-93/+29