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* freedreno: Only upload the used part of UBO0 to the constant buffer.Eric Anholt2019-06-242-5/+13
* freedreno: Stop treating UBO 0 specially in UBO uploading.Eric Anholt2019-06-243-40/+1
* freedreno: Clamp UBO uploads to the constlen decided by the shader.Rob Clark2019-06-241-0/+11
* panfrost: Allow up to 16 UBOsAlyssa Rosenzweig2019-06-241-1/+1
* panfrost: DRY between shader stage setupAlyssa Rosenzweig2019-06-241-19/+36
* panfrost/midgard: Implement UBO readsAlyssa Rosenzweig2019-06-241-14/+51
* panfrost: Handle disabled/empty UBOsAlyssa Rosenzweig2019-06-241-1/+13
* panfrost: Identify "uniform buffer count" bitsAlyssa Rosenzweig2019-06-243-22/+21
* panfrost: Upload UBOsAlyssa Rosenzweig2019-06-241-0/+31
* panfrost: Allow for dynamic UBO countAlyssa Rosenzweig2019-06-241-11/+16
* panfrost: Report UBO countAlyssa Rosenzweig2019-06-241-2/+15
* panfrost: Constant buffer refactorAlyssa Rosenzweig2019-06-242-38/+34
* panfrost: Replace varyings for point spritesAlyssa Rosenzweig2019-06-241-1/+27
* panfrost: Track point sprites in fragment shader keyAlyssa Rosenzweig2019-06-242-3/+39
* i965: Move resources lowering after NIR linkingCaio Marcelo de Oliveira Filho2019-06-243-10/+33
* glsl/nir: Fix copying 64-bit values in uniform storageCaio Marcelo de Oliveira Filho2019-06-241-1/+1
* glsl/nir: Fix copying vector constant valuesCaio Marcelo de Oliveira Filho2019-06-241-1/+1
* amd/common: lower bitfield_extract to ubfe/ibfe.Daniel Schürmann2019-06-244-35/+22
* amd/common: lower bitfield_insert to bfm & bitfield_selectDaniel Schürmann2019-06-243-26/+27
* nir: introduce lowering of bitfield_insert to bfm and a new opcode bitfield_s...Daniel Schürmann2019-06-243-0/+11
* nir/algebraic: Use unsigned comparison when lowering bitfield insert/extractDaniel Schürmann2019-06-241-2/+2
* nir/algebraic: Remove unnecessary iand of [iu]bfe and bfm sourcesDaniel Schürmann2019-06-241-0/+8
* nir: define behavior of nir_op_bfm and nir_op_u/ibfe according to SM5 spec.Daniel Schürmann2019-06-246-35/+18
* nir/algebraic: add optimization pattern for ('ult', a, ('and', b, a)) and fri...Daniel Schürmann2019-06-241-0/+4
* lima/ppir: Add fsat opAndreas Baierl2019-06-244-0/+20
* lima/ppir: Add fneg opAndreas Baierl2019-06-244-0/+19
* lima/ppir: Add fabs opAndreas Baierl2019-06-244-0/+20
* util: support "y" and "n" in env_var_as_boolean()Eric Engestrom2019-06-241-0/+2
* lima/ppir: lower ffma in ppirAndreas Baierl2019-06-241-0/+1
* radv: add support for VK_AMD_buffer_markerSamuel Pitoiset2019-06-242-0/+36
* meson: error out if platforms contains empty stringTapani Pälli2019-06-241-0/+4
* anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_formatNataraj Deshpande2019-06-243-3/+13
* iris: move sysvals to their own constant bufferTimur Kristóf2019-06-235-78/+73
* iris: Mark cbuf0 as not needing uploading every single timeKenneth Graunke2019-06-232-3/+14
* Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to egla...Eric Engestrom2019-06-226-38/+75
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-225-53/+0
* egl: move fallback calls to eglapi.cEric Engestrom2019-06-222-22/+38
* egl: drop `_eglReturnFalse()` fallbacksEric Engestrom2019-06-221-24/+0
* egl: remove unnecessary eglGetProcAddress() fallbackEric Engestrom2019-06-222-2/+1
* egl: remove NULL assignments after calloc()Eric Engestrom2019-06-221-21/+0
* egl: move bad_param check further upEric Engestrom2019-06-222-6/+8
* iris: Drop bo != NULL check from blorp 48b invalidate function.Kenneth Graunke2019-06-211-1/+1
* Revert "iris: Don't check VF address high bits when there is no buffer."Kenneth Graunke2019-06-211-1/+1
* freedreno: Only upload UBO pointers for UBOs that haven't been lowered.Eric Anholt2019-06-211-1/+7
* freedreno: Remove silly return from ir3_optimize_nir().Eric Anholt2019-06-215-13/+11
* freedreno: Fix up end range of unaligned UBO loads.Eric Anholt2019-06-211-2/+3
* freedreno: Fix UBO load range detection on booleans.Eric Anholt2019-06-211-2/+1
* freedreno: Stop reporting max_const in shader-db.Eric Anholt2019-06-212-5/+2
* freedreno: Include binning shaders in shader-db.Eric Anholt2019-06-212-4/+11
* include: update GL headers from the registryMarek Olšák2019-06-2110-146/+692