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* wgl: Don't export pure-stencil pixel formats.José Fonseca2010-01-191-2/+0
* softpipe: Fix vertex buffer memory leak.José Fonseca2010-01-191-0/+2
* unichrome: Remove unnecessary headers.Vinson Lee2010-01-197-15/+0
* mesa: Remove unnecessary header from attrib.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from blend.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from buffers.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary header from convolve.c.Vinson Lee2010-01-181-1/+0
* mesa: Fix typo of 'unknown' in debug.c.Vinson Lee2010-01-181-1/+1
* mesa: Remove unnecessary headers from debug.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary header from depthstencil.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from dlist.c.Vinson Lee2010-01-181-21/+0
* mesa: Remove unnecessary header from drawpix.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from enable.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from fbobject.c.Vinson Lee2010-01-181-3/+0
* mesa: Remove unnecessary header from formats.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from image.c.Vinson Lee2010-01-181-1/+0
* softpipe: Skip depth testing for PIPE_S8_UNORM.José Fonseca2010-01-181-1/+2
* mesa: Handle PIPE_FORMAT_B8G8R8X8_UNORM.José Fonseca2010-01-181-0/+2
* pipebuffer: Ensure buffer size/alignment is not zero.José Fonseca2010-01-181-0/+3
* svga: Ensure buffer size/alignment is not zero.José Fonseca2010-01-182-3/+6
* mesa: Remove unnecessary headers from lines.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary header from mipmap.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from pixel.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from pixelstore.c.Vinson Lee2010-01-181-3/+0
* mesa: Remove unnecessary header from points.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from polygon.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from state.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from texcompress.c.Vinson Lee2010-01-181-3/+0
* st/dri: Add comment for intentional fallthrough in case statement.Vinson Lee2010-01-181-0/+1
* st/mesa: change instruction count assertion to > 0Brian Paul2010-01-181-1/+1
* st/dri: fix optionCache memory leaksMarcin Slusarz2010-01-182-0/+16
* glxgears: unbind current context before "destroying" itMarcin Slusarz2010-01-181-0/+1
* st/xorg: If dri2 version is 2 support version 1 as wellJakob Bornecrantz2010-01-151-4/+36
* st/xorg: Set enforce version to 1 if not definedJakob Bornecrantz2010-01-151-6/+1
* ws/vmware: Check DRM version also when bootstrapping in dri2 mode.Thomas Hellstrom2010-01-181-0/+17
* st/dri: Don't request a fake front if the server adds one automatically.Thomas Hellstrom2010-01-183-5/+13
* mesa: Remove unnecessary headers from texformat.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary headers from texgetimage.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary header from teximage.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary header from texobj.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary header from texparam.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary headers from texstate.c.Vinson Lee2010-01-171-2/+0
* mesa: Use preprocessor to comment out code.Vinson Lee2010-01-171-2/+2
* mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee2010-01-171-2/+0
* mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee2010-01-161-3/+0
* mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from prog_execute.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary headers from shader_api.c.Vinson Lee2010-01-161-2/+0
* glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0