| Commit message (Collapse) | Author | Age | Files | Lines |
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This is copied from Intel's XML decoder, modified to handle V3D's
byte-oriented packets.
v2: Squash in robher's fixes for Android
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This is the same 8-space style used in the vc4 and vc5 gallium drivers.
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Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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The device doesn't directly support this feature so we implement it with
additional shader code which sets the color output(s) w component to
1.0 (or max_int or max_uint).
Fixes 16 Piglit ext_framebuffer_multisample/*alpha-to-one* tests.
v2: only support unorm/float buffers, not int/uint, per Roland.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
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When we forcibly write white to FS outputs (for XOR mode emulation)
we were using a temp register. But that's not really necessary.
This also fixes the case of writing white to multiple color buffers.
Subsequent changes will build on this.
Reviewed-by: Charmaine Lee <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Performance delta on Core i5-4570 + Radeon R9 270:
Overlord: +20% in certain locations
Overlord II: +20% in certain locations
Oil Rush: +12% in most locations
War Thunder: +4-9% in benchmarks
Saints Row 2: +10-35% in certain locations
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As Chris commented, it makes more sense to have batch buffer flushes
before the query. Usually applications like frame_retrace do a series
of queries and in that case, with flushes at the end of the queries,
we might still have the first query contained in 2 different batchs.
More generally it would be quite usual to have the query contained in
2 batch buffers because we never now what's the fill rate of the
current batch buffer.
If we move the flushing at the beginning of the queries, it's pretty
much guaranteed that queries will be contained in a single batch
buffer (unless the amount of commands is huge, but then it's only fair
to include reloading request times in the measurements).
Fixes: adafe4b733c02 ("i965: perf: minimize the chances to spread queries across batchbuffers")
Reported-by: Chris Wilson <[email protected]>
Signed-off-by: Lionel Landwerlin <[email protected]>
Cc: "17.2 17.1" <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Always initialise whandle.modifier for DRIImage modifier queries, so if
the driver doesn't support it then we return false for the query.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Fixes: d33fe8b84e45 ("st/dri: enable DRIimage modifier queries")
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In the DRIImage queryImage hook, check if resource_get_handle() failed
and return FALSE if so.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Fixes rendercheck errors when using glamor acceleration in X server.
Signed-off-by: Marek Olšák <[email protected]>
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To workaround an unknown bug.
Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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For textures we must not approximate the calculation with `stride *
height`, or `slice_stride * depth`, as that can easily lead to buffer
overflows, particularly for partial transfers.
This should address the issue that Bruce Cherniak found and diagnosed.
Reviewed-by: Roland Scheidegger <[email protected]>
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To reduce code duplication.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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To reduce code duplication.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add uintptr_t cast to fix 'cast to pointer from integer of different size'
warning on 32bit build (build error on Android M).
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Signed-off-by: Constantine Kharlamov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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To ease review just highlight "bc," string.
Signed-off-by: Constantine Kharlamov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Until we support sync fd, don't report the info.
Fixes CTS dEQP-VK.api.external.semaphore.sync_fd.* from crashing.
Fixes: eaa56eab6 (radv: initial support for shared semaphores (v2))
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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No need for all that switching when we can just assign a nice little
variable with the number of layers.
Reviewed-by: Kenneth Graunke <[email protected]>
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gen4 have commands which start with KernelStartPointer, which is a
struct, so if we initialize it struct = { 0 }, we get warnings on some
compilers:
"GCC (pre 4.9?) can throw a Wmissing-braces on[1] while clang
-Wmissing-field-initializers [2]." - Emil
[1] https://gcc.gnu.org/bugzilla/show_bug.cgi?id=53119
[2] https://bugs.llvm.org/show_bug.cgi?id=21689
This change works around that and will silence such warnings. It is both
a GCC and a clang extension.
v2:
- Use {} instead of memset macro (Matt)
Signed-off-by: Rafael Antognolli <[email protected]>
Cc: Jason Ekstrand <[email protected]>
Cc: Matt Turner <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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With commit 5124bf98239, a framebuffer interface hash table is
created in st_gl_api_create(), which is called in
dri_init_screen_helper() for each screen. When the hash table is
overwritten with multiple calls to st_gl_api_create(), it can cause
race condition. This patch fixes the problem by creating a
framebuffer interface hash table per state tracker manager.
Fixes crash with steam.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101876
Fixes: 5124bf98239 ("st/mesa: add destroy_drawable interface")
Tested-by: Christoph Haag <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes CTS dEQP-VK.memory.pipeline_barrier.host_write_uniform_texel_buffer.1024
on SI/CIK with radv.
Fixes: f4e499ec (radv: add initial non-conformant radv vulkan driver)
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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If the underlying driver does not support modifiers, dmabuf will still
advertise formats through the 'modifier' event, but send them with an
invalid modifier. Ignore them if this is the case, rather than passing
them through to the driver.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Fixes: 02cc35937277 ("egl/wayland: Use linux-dmabuf interface for buffers")
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This is similar to other functions that create objects.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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To return GL_OUT_OF_MEMORY if NewSamplerObject fails.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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To avoid inlining compressed_tex_sub_image() a bunch of times.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Fixes: c9cb37b2a6c ("intel/blorp: Add a partial resolve pass for MCS")
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Otherwise we'll attemt to generate the header even we don't need to.
In that case the dependencies may not be met, leading to build failure.
Fixes: 166852e "configure.ac: rework wayland-protocols handling"
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The extension should be in the list as returned by getExtensions().
Seems to have gone unnoticed since close to nobody wants to change the
vblank mode for the software driver.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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This change updates wayland-egl-abi-check.c with the latest changes to
wl_egl_window.
Signed-off-by: Miguel A. Vico <[email protected]>
Reviewed-by: James Jones <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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We need wl_egl_window to be a versioned struct in order to keep track of
ABI changes.
This change makes the first member of wl_egl_window the version number.
An heuristic in the wayland driver is added so that we don't break
backwards compatibility:
- If the first field (version) is an actual pointer, it is an old
implementation of wl_egl_window, and version points to the wl_surface
proxy.
- Else, the first field is the version number, and we have
wl_egl_window::surface pointing to the wl_surface proxy.
Signed-off-by: Miguel A. Vico <[email protected]>
Reviewed-by: James Jones <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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mincore() returns 0 on success, and -1 on failure. The last parameter
is a vector of bytes with one entry for each page queried. mincore
returns page residency information in the first bit of each byte in the
vector.
Residency doesn't actually matter when determining whether a pointer is
dereferenceable, so the output vector can be ignored. What matters is
whether mincore succeeds. See:
http://man7.org/linux/man-pages/man2/mincore.2.html
Signed-off-by: Miguel A. Vico <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Move _eglPointerIsDereferencable() to eglglobals.[ch] and make it a
non-static function so it can be used out of egldisplay.c
Signed-off-by: Miguel A. Vico <[email protected]>
Reviewed-by: James Jones <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add a small ABI checker for wl_egl_window so that we can check for
backwards incompatible changes at 'make check' time.
Signed-off-by: Miguel A. Vico <[email protected]>
Reviewed-by: James Jones <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The variable name was missing a leading LD_, which resulted in a missing
check for unresolved symbols in the backend binaries.
With the link addressed with earlier patches, we can correct the typo.
Thanks to Laurent for the help spotting this.
v2: Split from a larger patch.
Cc: [email protected]
Cc: Bruce Cherniak <[email protected]>
Cc: Tim Rowley <[email protected]>
Cc: Laurent Carlier <[email protected]>
Fixes: 9475251145174882b532 "swr: standardize linkage and check for
unresolved symbols"
Reviewed-by: Eric Engestrom <[email protected]>
Reported-by: Laurent Carlier <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Analogous to previous commit but for the KNL/SKX backends.
Cc: Bruce Cherniak <[email protected]>
Cc: Tim Rowley <[email protected]>
Cc: Laurent Carlier <[email protected]>
Fixes: 1cb5a6061ce ("configure/swr: add KNL and SKX architecture targets")
Signed-off-by: Emil Velikov <[email protected]>
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Seems like the backends have been using pthreads since day one, yet
we've been missing the link.
With later commit we'll fix a typo, hence the libraries will be build
with -Wl,no-undefined, aka failing the build on unresolved symbols.
v2: Split from a larger patch.
Cc: [email protected]
Cc: Bruce Cherniak <[email protected]>
Cc: Tim Rowley <[email protected]>
Cc: Laurent Carlier <[email protected]>
Fixes: c6e67f5a9373e916a8d2 "gallium/swr: add OpenSWR rasterizer"
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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At dist/distcheck time we need to ensure that all the files and their
respective dependencies are handled.
At the moment we'll bail out as the linux-dmabuf rules are guarded in a
conditional. Move them outside of it and drop the sources from
BUILT_SOURCES.
Thus the files will be generated only as needed, which will happen only
after the wayland-protocols dependency is enforced in configure.ac.
v2: add dependency tracking for the header
Cc: Andres Gomez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
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This calculates ps_iter_samples from the minSampleShading input
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This is an alternate fix for the buffer export dedicated interaction.
Fixes CTS dEQP-VK.api.external.memory.opaque_fd.dedicated.buffer.info
Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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If the layer base was > 0, it wasn't getting passed as the start
instance or getting added in the shaders.
Fixes CTS dEQP-VK.api.image_clearing.core.clear_color_attachment.2d_r8_uint_multiple_layers
Fixes: 7e0382fb (radv: add support for layered clears (v2))
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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The spec says we should return VK_ERROR_FEATURE_NOT_PRESENT.
Ported from anv.
Fixes CTS test dEQP-VK.api.device_init.create_device_unsupported_features
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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If we get an fd, we need to close it before returning.
Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.device_only.import_multiple_times
Fixes: b70829708a (radv: Implement VK_KHR_external_memory)
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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The image is set on Memory allocation already, but the image doesn't
have to have the BindImageMemory called yet. Luckily, we know offset
within a BO has to be 0 for dedicated allocations, so we can just
use the dummy 0 in the address calaculations.
Fixes CTS test dEQP-VK.api.external.memory.opaque_fd.dedicated.image.export_bind_import_bind
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Fixes: b70829708ac "radv: Implement VK_KHR_external_memory"
Reviewed-by: Dave Airlie <[email protected]>
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