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* r300: Add chipset sorting and capabilities.Corbin Simpson2009-02-016-21/+505
| | | | | | Part one: Capabilities from classic Mesa. Damn, if only we didn't have so many fucking Radeons!
* r300: Various flags, small state tracking things.Corbin Simpson2009-02-015-1/+15
| | | | Getting these out of the way so more stuff can be put in.
* r300: Add a basic dirty state emit.Corbin Simpson2009-02-015-6/+108
| | | | I feel strangely unproductive. Must be the cold.
* r300: Remove r300_state.hCorbin Simpson2009-02-012-31/+3
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* r300: Add blend color.Corbin Simpson2009-02-013-4/+46
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* r300: Add more state.Corbin Simpson2009-02-013-10/+155
| | | | | | | | | pipe_rasterizer_state is big, and I'm still processing it. Todo: - LOL EVERYTHING - Moar cough syrup. - Even moar cough syrup.
* r300: Fix errant inlines.Corbin Simpson2009-02-012-3/+4
| | | | This should unbreak dynamic loading.
* r300: Hook up state functions.Corbin Simpson2009-02-013-43/+27
| | | | Haha, should not have attempted the scissors.
* r300: Add DSA state.Corbin Simpson2009-02-013-1/+178
| | | | | | | | | | That's it for now. Just the "easy" stuff. Todo: - Rasterizer state, which is a lot more than just the RS. - Miscellaneous state which doesn't currently belong to any state object. - Shader assemblers? - Fix dynamic loading bugs.
* r300: Add scissor state, fix build.Corbin Simpson2009-02-012-1/+56
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* r300: Add blend state.Corbin Simpson2009-02-016-4/+3401
| | | | Also switched to r300_reg instead of radeon_reg. Yay?
* r300, amd: Add the ability to flush the CS.Corbin Simpson2009-02-013-1/+13
| | | | This is probably important, yeah?
* r300, amd: Make everything build. (Not necessarily work, mind you.)Corbin Simpson2009-02-0112-36/+208
| | | | | | | | | Lots of structural work, especially in getting the two parts to talk nicely. Todo: - Get damn blitter working. - Add CS flush. - Reverse order of above two items.
* And unbreak traditional build.Corbin Simpson2009-02-012-1/+2
| | | | s/drm-radeon/drm_radeon/
* A bit of r300 cleanup.Corbin Simpson2009-02-014-12/+14
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* Make r300 and amd build in scons.Corbin Simpson2009-02-014-2/+49
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* r300: Hook up to winsys, add missing header.Corbin Simpson2009-02-013-2/+5339
| | | | In theory it works, which of course means that it doesn't.
* gallium-r300: Add primitive CS.Corbin Simpson2009-02-013-1/+77
| | | | | Enough to get us up and running, I suppose. This needs to be pushed down into winsys!
* gallium-r300: Max LOD bias is 16.0.Corbin Simpson2009-02-011-1/+0
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* gallium-r300: Set right ROP for solid fills.Corbin Simpson2009-02-011-3/+1
| | | | Thanks to MrCooper for pointing me in the right direction.
* gallium-r300: Fit it all together now.Corbin Simpson2009-02-019-7/+38
| | | | | In theory, it could work, but there's still some very big gaps. Anything marked with XXX should be taken care of first, probably.
* gallium-r300: Add r300_surface.Corbin Simpson2009-02-012-0/+81
| | | | | | Todo: - Hook up surface functions. - Take it for a spin and watch it crash 'n' burn.
* gallium-r300: Add r300_blit.Corbin Simpson2009-02-012-0/+125
| | | | Count the XXXs and weep?
* gallium-r300: Add copyrights, place (broken) CS.Corbin Simpson2009-02-013-0/+56
| | | | | | | | Todo: - Fill blits. - Less suck. - Ask glisse about how to get winsys+pipe talking right, so stuff like the CS can be set up right.
* gallium-r300: Add r300_clear.Corbin Simpson2009-02-013-0/+53
| | | | | | | Todo: - Less suckage. - Re-read bo-cs stuff, figure out how the hell to emit state. - Blits.
* gallium-r300: Make it build.Corbin Simpson2009-02-015-21/+98
| | | | | | Still todo: - Sort out winsys. - Less suckage.
* gallium-r300: Look less like i915.Corbin Simpson2009-02-012-4/+12
| | | | | | | Todo: - Figure out how much code goes in winsys. - Make it build. - Make it suck less.
* gallium-r300: Add some headers.Corbin Simpson2009-02-013-1/+89
| | | | Oh yeah, we're cookin' now!
* gallium-r300: Initial commit.Corbin Simpson2009-02-014-0/+172
| | | | Or should it be r300-gallium? Meh, whatever.
* amd: initial winsysJerome Glisse2009-02-019-0/+1130
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* gallium autoconf/automakeJerome Glisse2009-02-012-5/+19
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* Merge branch 'gallium-0.2' of ↵Stephane Marchesin2009-02-02115-501/+550
|\ | | | | | | git+ssh://[email protected]/git/mesa/mesa into gallium-0.2
| * Merge branch 'gallium-winsys-private' into gallium-0.2Zack Rusin2009-02-01101-411/+424
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| | * util: List new file in sconscript.José Fonseca2009-02-011-0/+1
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| | * pipebuffer: Drop (most of) pipe winsys stuff.José Fonseca2009-02-016-275/+1
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| | * gallium: initialize simple screen in driversZack Rusin2009-01-3111-1/+22
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| | * gallium: add a convience wrapper for simple screensZack Rusin2009-01-304-2/+192
| | | | | | | | | | | | forwards screen calls to the winsys
| | * stw: Remove pipe_winsys references.José Fonseca2009-01-302-2/+1
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| | * gallium: Don't ask winsys name -- let pipe screen do that if it wants.José Fonseca2009-01-301-5/+2
| | | | | | | | | | | | Allows to leave screen->winsys NULL.
| | * stw: Don't use the winsys.José Fonseca2009-01-304-19/+15
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| | * gallium: make p_winsys internalZack Rusin2009-01-30113-258/+272
| | | | | | | | | | | | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
| | * Merge branch 'gallium-0.2' into gallium-winsys-privateJosé Fonseca2009-01-301-0/+4
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| | * | gdi: Update for winsys interface changes.José Fonseca2009-01-301-9/+9
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| | * | Merge branch 'gallium-0.2' into gallium-winsys-privateJosé Fonseca2009-01-308-52/+30
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| | * | | gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-2948-205/+274
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
| * | | | progs: Get more samples building on windows.José Fonseca2009-02-0111-72/+105
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| * | | | nv20: send buffer handles on hw state emitPekka Paalanen2009-01-311-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Color and Z buffer offsets were emitted here, now also the buffer handles are emitted so they target the correct memory. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: disable depth writes in hw initPekka Paalanen2009-01-311-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Probably not necessary, but just in case. Depth registers point to the color buffer, when there is no depth buffer. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: Z-mapping parametersPekka Paalanen2009-01-312-11/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Based on my renouveau dump, adjust initial hw state related to Z-mapping, and add one unknown depth reg into depth/stencil/alpha emission. Now trivial/tri-z on nv20 looks identical to swrast rendered one. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: draw_elements needs to flushPekka Paalanen2009-01-311-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | nv20_draw_elements() uses the draw module, and draw_flush() needs to be called to actually emit the vertices immediately. Signed-off-by: Pekka Paalanen <[email protected]>