| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Reviewed-by: Charmaine Lee <[email protected]>
Acked-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Declare glsl_type::sampled_type as glsl_base_type as we do for the
base_type field. And make base_type a bitfield to save a few bytes.
Update glsl_type constructor to take glsl_base_type instead of unsigned
and pass GLSL_TYPE_VOID instead of zero.
No Piglit regressions with llvmpipe.
v2:
- Declare both base_type and sampled_type as 8-bit fields
- Use the new ASSERT_BITFIELD_SIZE() macro.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
| |
I've noticed at least two places where we store the TGSI opcode in
an unsigned:8 bitfield. We're at 249 opcodes now. If we hit 256 we'll
need to grow those bitfields. Use the new ASSERT_BITFIELD_SIZE() macro
to detect that.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use the proper enum types for various variables. Makes life in gdb
a little nicer. Note that the size of enum bitfields must be one
larger so the high bit is always zero (for MSVC).
v2: also increase size of image_format bitfield, per Eric Engestrom.
v3: use the new ASSERT_BITFIELD_SIZE() macro
Reviewed-by: Charmaine Lee <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
For checking that bitfields are large enough to hold the largest
expected value.
v2: move into existing util/macros.h header where STATIC_ASSERT() lives.
v3: add MAYBE_UNUSED to variable declaration
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
| |
There is no need to have these overlap if we support hw atomics.
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We want to emit invariant state at the start of a render batch. In the
past, this more or less happened: a new batch flagged BRW_NEW_CONTEXT
(because we don't have hardware contexts), which triggered the
brw_invariant_state atom. So, it would be emitted before any 3D
drawing. (Technically, there might be some BLT commands in the batch
because Gen4-5 have a single combined render/BLT ring, but that should
be harmless).
With the advent of BLORP, this broke. The first item in a batch might
be a BLORP operation, which bypasses the normal draw upload path. So,
we need to ensure invariant state happens first. To do that, we just
upload it when creating a new batch. On Gen6+ we'd need to worry about
whether it's a RENDER or BLT batch, but because we have a combined ring,
this approach should work fine on Gen4-5.
Seems to fix GPU hangs when playing hardware accelerated video with
mpv -hwdec=vaapi on Ironlake.
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103529
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
| |
v2: update GLES
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
| |
This also enables GL4.2 for gpus with hw fp64 (cayman, cypress)
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
This adds support for the RESQ opcode with the workaround
required due to hw bugs for buffers and cube arrays.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
| |
Until we can work further on sb, disable it for images for now.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
This adds support to the shader assembler for load/store/atomic
ops on images which are handled via the RAT operations.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This adds the atoms and gallium api implementations,
along with support for compress/decompress paths for
shader images.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
We need the thread id to use the immediate buffer readback
mechanism, so add support for calculating it.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
| |
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
This isn't 100% perfect (fglrx also fails a bunch of those tests)
but implement the start of a memory barrier for image support.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
| |
In order to image readback we have to execute a MEM_RAT instruction
that needs a buffer to transfer the result into until the shader
can fetch it.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
| |
This implements proper handling for shaders with side effects.
Tested-By: Gert Wollny <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
| |
Because patch is more common than tiny for talking about the 3rd element
of a version.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently the versions are set in the header, and then sed is used to
extract them, so that autotools can use them elsewhere.
This is odd. Autotools is perfectly capable of configuring the header
with the versions, and then they don't need to be extracted from the
the header. This is cleaner and more obvious.
Tested with make distcheck.
v2: - Split tiny -> patch change
- Drop temporary variables
- change XA_VERSION_* -> XA_*
v3: - Finish splitting the tiny -> patch change
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]> (v2)
|
|
|
|
|
|
|
|
|
| |
Original 965 sets bits 28:27 to 0, while G45 and later set it to 1.
Note that the G45 docs are incorrect in this regard - see the DevCTG+
note in the Ironlake PRMs.
Reviewed-by: Lionel Landwerlin <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Cc: Mark Janes <[email protected]>
Fixes: 40a01c9a0ef ("egl/drm: move teardown code to the platform file")
Fixes: 8d745abc009 ("egl/wayland: move teardown code to the platform file")
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Dylan Baker <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103784
|
|
|
|
|
|
|
|
|
| |
Xorg (and possibly other things) depend on this variable to find the
path to DRI drivers.
Signed-off-by: Rafael Antognolli <[email protected]>
Cc: Dylan Baker <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2: - Add information about CC, CXX, CFLAGS, and CXXFLAGS (Nicolai)
- Add message at top that meson for mesa is still a work in progress
- Add trailing "/" to directories (Eric E.)
- Fix a number of spelling/grammar/style suggestions from Eric E.
- Make a number of changes as suggested by Emil.
v3: - Fix order of commands in example (Eric E.)
- Add documentation for overriding LLVM version (Eric E.)
v4: - Rebase on master
- update default buildtype
- add note about b_ndebug
- Clarify meson configure a bit
v5: - use <code> for command line arguments (Eric E.)
- Add note about listing options without a build directory
- Minor formatting changes (Eric E.)
- Replace the CC, CFLAGS, etc section with an environment variables
section, which mentions CC, CXX, CFLAGS, CXXFLAGS, LDFLAGS, and
DESTDIR
- Add comment that not using buildtype debug might make debugging
harder
- Add comment that b_ndebug and buildtype are orthogonal
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v3)
|
|
|
|
|
| |
Signed-off-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
queryImage() takes an `int*`; compiler is warning about the
signed<->unsigned pointer mismatch.
Fixes: 0db36caa192b129cb4f2 "egl/wayland: Add a fallback when fourcc
query isn't supported"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Frank Binns <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Derek Foreman <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Otherwise we'll bail with due to -Werror=implicit-function-declaration.
It went unnoticed since the we had a bug which did consistently set the
compiler flag.
Fixes: ba8a347f932 ("mesa: split extensions overrides and glGetString(GL_EXTENSIONS)")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
| |
Analogous to the glGetString() case - report all the
extensions enabled via MESA_EXTENSION_OVERRIDE
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Store pointers to the tokenized strings in the gl_extensions struct.
This way we can reuse them in glGetStringi() while we construct the
really long string only in _mesa_make_extension_string.
Only 16 pointers/strings are stored for now.
v2: Warn only once when we provide more than 16 unk. extensions, rebase
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]> (v1)
|
|
|
|
|
|
|
| |
Will be needed with next commit
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
If the extra_extensions string is empty there's no need to call
atexit() - there's nothing to free.
v2: Rebase
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]> (v1)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The sorting was originally added to work around broken games (comment
says Quake3 demo) that were copying the extensions list into small
buffer.
Sorting does not solve the problem, since we'll still overflow and cause
corruption/crash.
Better workaround is to actually trim the string ... as done with a
later commit which introduces the MESA_EXTENSION_MAX_YEAR env. variable.
Side note: On my machine, the existing sorting makes no changes to the
extensions string.
Cc: Jose Fonseca <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
| |
We already use it for _mesa_extension_override_enables.
Improve consistency and use it for both extension lists.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
The function get_extension_override() returns a copy of a string,
only for it to be copied again ...
Drop the unneeded calloc/strdup/free dance.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
While parsing MESA_EXTENSION_OVERRIDE we keep track of the disabled
extensions, twice - in _mesa_extension_override_disables and
disabled_extensions.
Upon context creation, we use the former to modify the extensions list.
Yet, we still check the updated list against disabled_extensions.
Remove disabled_extensions, it's obsolete.
Cc: Jordan Justen <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
As of previous commit we removed the extension overrides from this
function.
Thus we no longer need to call it during MakeCurrent, so we can
construct the extensions string when needed - _mesa_GetString.
This commit effectively reverts a879d14ecf8 ("mesa: initialize extension
string when context is first bound")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Currently we apply the extension overrides and construct the extensions
string upon MakeCurrent.
They are two distinct things, so let's slit the two while pushing the
overrides management _before_ _mesa_compute_version(). This ensures that
the version is updated to reflect the enabled/disabled extensions.
Cc: Jordan Justen <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Checking the override was useful in the early stages of developing the
extension.
Now that everything is wired, where possible, we can drop the check.
Doing so allows us to simplify some of the related code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
|
|
|
|
|
|
|
| |
Use the helper over opencoding the check.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
| |
Some platforms are missing a proper teardown function. Add a small TODO
to make it obvious.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
The current "No EGL platform enabled." is misleading and wrong.
We reach said code when $platform is missing.
To make this more obvious and clear provide wrappers in the header
file, making the code a bit easier to follow.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
I'm not sure of the reason for this. I don't see anything like this in
configure.ac
In include/c11/threads.h the cases are:
1) building for Windows -> threads_win32.h
2) HAVE_PTHREAD -> threads_posix.h
3) Not supported on this platform
So not defining HAVE_PTHREAD for anything not Windows just means we can't
build at all.
When we are building for Windows, I'm not sure if dependency('threads')
would ever find anything, or defining HAVE_PTHREAD has any effect, but avoid
defining it there, just in case.
Signed-off-by: Jon Turney <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
| |
Comment was right, implementation was wrong ;-)
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
...and provide a better citation for the existing one.
v2:
- Apply the workaround to Gen8 too, as intended (caught by Topi).
- Restructure to add bits instead of an extra flush (based on a similar
patch by Rafael Antognolli).
Cc: [email protected]
Reviewed-by: Rafael Antognolli <[email protected]>
|
|
|
|
|
|
| |
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103128
Fixes: cad959d90145 ("gallium: add LDEXP TGSI instruction and corresponding cap")
Reviewed-by: Brian Paul <[email protected]>
|