index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Move brw_reg_type_is_floating_point to brw_reg_type.h
Matt Turner
2017-10-20
2
-13
/
+15
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
50
-187
/
+193
*
radv: use optimal packet order for draws
Samuel Pitoiset
2017-10-20
1
-17
/
+79
*
radv: add radv_emit_shaders_prefetch()
Samuel Pitoiset
2017-10-20
1
-12
/
+19
*
radv: add radv_emit_shader_prefetch()
Samuel Pitoiset
2017-10-20
1
-25
/
+23
*
st/mesa: correct a u_vbuf comment
Marek Olšák
2017-10-20
1
-3
/
+5
*
etnaviv: fix implicit conversion warning
Christian Gmeiner
2017-10-20
2
-2
/
+2
*
etnaviv: enable occlusion query if GPU supports it
Christian Gmeiner
2017-10-20
1
-1
/
+2
*
etnaviv: add support for occlusion queries
Christian Gmeiner
2017-10-20
1
-0
/
+78
*
etnaviv: add basic infrastructure for hw queries
Christian Gmeiner
2017-10-20
6
-0
/
+292
*
etnaviv: update headers from rnndb
Christian Gmeiner
2017-10-20
5
-89
/
+622
*
relnotes/17.3: EGL_IMG_context_priority is now implemented
Chris Wilson
2017-10-20
1
-0
/
+1
*
i965: Report supported context priorities to EGL/DRI
Chris Wilson
2017-10-20
1
-0
/
+13
*
i965: Pass the EGL/DRI context priority through to the kernel
Chris Wilson
2017-10-20
3
-0
/
+46
*
i965: Record the presence of the kernel scheduler
Chris Wilson
2017-10-20
1
-0
/
+11
*
i965: Sync i915_drm.h from kernel for IMG_context_priority
Chris Wilson
2017-10-20
1
-3
/
+24
*
egl,dri: Propagate context priority hint to driver->CreateContext
Chris Wilson
2017-10-20
16
-30
/
+77
*
egl: Support IMG_context_priority
Chris Wilson
2017-10-20
6
-0
/
+79
*
radv: don't flush the VS when srcStageMask == TOP_OF_PIPE_BIT
Fredrik Höglund
2017-10-20
1
-2
/
+1
*
radv: mark total_count as MAYBE_UNUSED in CmdSet{Viewport,Scissor}
Samuel Pitoiset
2017-10-20
1
-2
/
+2
*
radv: rename radv_cmd_buffer_flush_state() to radv_draw()
Samuel Pitoiset
2017-10-20
1
-59
/
+51
*
radv: emit primitive restart from radv_emit_draw_registers()
Samuel Pitoiset
2017-10-20
1
-29
/
+30
*
radv: add radv_emit_draw_registers()
Samuel Pitoiset
2017-10-20
1
-12
/
+34
*
radv: refactor indirect draws (+count buffer) with radv_draw_info
Samuel Pitoiset
2017-10-20
1
-103
/
+48
*
radv: refactor indirect draws with radv_draw_info
Samuel Pitoiset
2017-10-20
1
-75
/
+133
*
radv: refactor simple and indexed draws with radv_draw_info
Samuel Pitoiset
2017-10-20
1
-68
/
+118
*
radv: re-emit VGT_INDEX_TYPE because non-indexed draws overwrite it
Samuel Pitoiset
2017-10-20
1
-2
/
+11
*
radv: clear the dirty flags in the corresponding emit helpers
Samuel Pitoiset
2017-10-20
1
-2
/
+8
*
radv: rename RADV_CMD_DIRTY_RENDER_TARGETS to RADV_CMD_DIRTY_FRAMEBUFFER
Samuel Pitoiset
2017-10-20
2
-3
/
+3
*
radv: move DB_COUNT_CONTROL initialization to si_emit_config()
Samuel Pitoiset
2017-10-20
2
-1
/
+5
*
i965/vec4: remove setting default LOD in the backend
Samuel Iglesias Gonsálvez
2017-10-20
2
-21
/
+0
*
i965/fs: remove setting default LOD in the backend
Samuel Iglesias Gonsálvez
2017-10-20
1
-9
/
+0
*
nir: set default lod to texture opcodes that needed it but don't provide it
Samuel Iglesias Gonsálvez
2017-10-20
1
-0
/
+13
*
radv: enable GS on GFX9
Bas Nieuwenhuizen
2017-10-20
1
-3
/
+1
*
radv: calculate and emit GFX9 GS registers to pipeline state.
Bas Nieuwenhuizen
2017-10-20
4
-7
/
+158
*
ac/nir: Fix up GS input vgprs.
Bas Nieuwenhuizen
2017-10-20
1
-0
/
+15
*
ac/nir: Add loading from LDS for merged GS.
Bas Nieuwenhuizen
2017-10-20
1
-15
/
+21
*
ac/nir: Add ES output to LDS for GFX9.
Bas Nieuwenhuizen
2017-10-20
1
-8
/
+49
*
ac/nir: Add merged GS function.
Bas Nieuwenhuizen
2017-10-20
1
-17
/
+63
*
radv: Only emit TES when it exists.
Bas Nieuwenhuizen
2017-10-20
1
-4
/
+6
*
radv: Use control shader presence for detecting tess.
Bas Nieuwenhuizen
2017-10-20
1
-1
/
+1
*
radv: fixup tess eval shader when combined.
Dave Airlie
2017-10-20
2
-6
/
+23
*
radv: Set VGT_GS_MODE properly for gfx9
Bas Nieuwenhuizen
2017-10-20
1
-4
/
+7
*
radv: ensure correct outinfo is picked.
Dave Airlie
2017-10-20
1
-13
/
+14
*
swr: Rework scratch space allocation
George Kyriazis
2017-10-19
2
-30
/
+23
*
radv: Enable tessellation shaders for GFX9.
Bas Nieuwenhuizen
2017-10-20
1
-1
/
+1
*
ac/nir: init full exec mask for merged shaders.
Dave Airlie
2017-10-20
3
-0
/
+12
*
radv: drop unused r600_htile_info.
Dave Airlie
2017-10-20
1
-9
/
+0
*
radv: fix CLEAR_STATE packet length.
Dave Airlie
2017-10-19
1
-1
/
+1
*
meson: don't build gallium dri target if gallium is disabled
Dylan Baker
2017-10-19
1
-1
/
+1
[next]