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*
intel: Rebuild PBO blit glReadPixels() on top of miptrees.
Eric Anholt
2013-05-28
1
-25
/
+23
*
intel: Rework intel_miptree_create_for_region() to wrap a BO.
Eric Anholt
2013-05-28
3
-24
/
+67
*
intel: Make a temporary miptree for the blit path of miptree mapping.
Eric Anholt
2013-05-28
2
-74
/
+29
*
intel: Make a temporary miptree when doing blit uploads for glTexSubImage().
Eric Anholt
2013-05-28
1
-44
/
+28
*
intel: Extend the force_y_tiling flag to allow forcing no tiling.
Eric Anholt
2013-05-28
5
-13
/
+26
*
intel: Add an assert for glCopyTexSubImage() being called on MSAA buffers.
Eric Anholt
2013-05-28
1
-0
/
+6
*
i965: Allow glCopyTexSubImage() on depth textures.
Eric Anholt
2013-05-28
1
-5
/
+0
*
i965: Prefer blorp glBlitFramebuffer() to the glCopyTexSubImage-based blit.
Eric Anholt
2013-05-28
1
-8
/
+9
*
i965: Consistently do depth resolves before blitting.
Eric Anholt
2013-05-28
2
-6
/
+6
*
intel: Make a wrapper for intelEmitCopyBlit using miptrees.
Eric Anholt
2013-05-28
5
-111
/
+127
*
intel: Rename intel_renderbuffer_tile_offsets.
Eric Anholt
2013-05-28
3
-6
/
+6
*
intel: Reduce intel_renderbuffer_tile_offsets to a thin wrapper.
Eric Anholt
2013-05-28
2
-28
/
+7
*
intel: Make intel_miptree_get_tile_offsets return a page offset.
Eric Anholt
2013-05-28
4
-10
/
+26
*
glsl: Fix MSVC build.
José Fonseca
2013-05-28
1
-3
/
+3
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
9
-113
/
+167
*
swrast: increase array size of TextureSample
Marek Olšák
2013-05-28
2
-4
/
+4
*
mesa: declare UniformBufferBindings as an array with a static size
Marek Olšák
2013-05-28
4
-14
/
+9
*
radeonsi: Enable GLSL 1.30
Michel Dänzer
2013-05-28
1
-1
/
+1
*
radeonsi: Handle TGSI TXQ opcode
Michel Dänzer
2013-05-28
2
-3
/
+33
*
radeonsi: Add support for TGSI TXF opcode
Michel Dänzer
2013-05-28
2
-14
/
+51
*
radeonsi: Use tgsi_util_get_texture_coord_dim()
Michel Dänzer
2013-05-28
1
-25
/
+7
*
radeonsi: Handle TGSI_SEMANTIC_CLIPDIST
Michel Dänzer
2013-05-28
1
-4
/
+17
*
radeonsi: Make border colour state handling safe for integer textures
Michel Dänzer
2013-05-28
2
-20
/
+27
*
radeonsi: Fix hardware state for dual source blending
Michel Dänzer
2013-05-28
4
-6
/
+17
*
r600g/sb: handle more cases for folding in gvn pass
Vadim Girlin
2013-05-28
2
-28
/
+118
*
st/vdpau: destroy handle table only when it's empty
Christian König
2013-05-27
1
-1
/
+1
*
st/vdpau: remove vlCreateHTAB from surface functions
Christian König
2013-05-27
1
-9
/
+0
*
st/vdpau: invalidate the handles on destruction
Christian König
2013-05-27
3
-0
/
+4
*
r600g/sb: improve folding for SETcc
Vadim Girlin
2013-05-27
1
-8
/
+98
*
r600g/sb: optimize CNDcc instructions
Vadim Girlin
2013-05-27
3
-1
/
+113
*
r600g/sb: improve optimization of conditional instructions
Vadim Girlin
2013-05-27
6
-21
/
+96
*
ilo: enable multiple constant buffers
Chia-I Wu
2013-05-27
1
-1
/
+1
*
ilo: add support for indirect access of CONST in FS
Chia-I Wu
2013-05-27
2
-2
/
+99
*
ilo: add support for TBOs on GEN6
Chia-I Wu
2013-05-27
1
-8
/
+26
*
ilo: advertise supports for pure integer formats
Chia-I Wu
2013-05-27
1
-2
/
+3
*
ilo: add support for texture buffer objects
Chia-I Wu
2013-05-27
2
-10
/
+32
*
tgsi: add buffer texture to tgsi_util_get_texture_coord_dim()
Chia-I Wu
2013-05-27
2
-0
/
+3
*
r600g/sb: improve handling of KILL instructions
Vadim Girlin
2013-05-27
3
-89
/
+139
*
r600g/sb: fix peephole optimization for PRED_SETE
Vadim Girlin
2013-05-27
1
-1
/
+1
*
r600g/sb: fix scheduling of PRED_SET instructions
Vadim Girlin
2013-05-27
2
-2
/
+18
*
r600g/sb: fix handling of preloaded inputs for compute shaders
Vadim Girlin
2013-05-25
1
-0
/
+4
*
xlib: add null ctx check in glXDestroyContext()
Brian Paul
2013-05-24
1
-10
/
+12
*
st/glx: add null ctx check in glXDestroyContext()
Brian Paul
2013-05-24
1
-10
/
+12
*
st/mesa: add switch cases for new IR enums to silence warnings
Brian Paul
2013-05-24
1
-0
/
+2
*
st/glx/xlib: assorted whitespace, comment fixes
Brian Paul
2013-05-24
1
-8
/
+17
*
r600g/sb: fix incorrect assert
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/sb: relax some restrictions for FETCH instructions
Vadim Girlin
2013-05-24
1
-9
/
+8
*
r600g/sb: relax register allocation for compute shaders
Vadim Girlin
2013-05-24
2
-2
/
+16
*
r600g/sb: fix gpr array handling for compute shaders
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/sb: fix buffer overflow in sb_ostream
Vadim Girlin
2013-05-24
1
-1
/
+1
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