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* gallium: re-fix some msvc warningsBrian2008-02-201-8/+8
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* cell: use pipe_texture_reference()Brian2008-02-201-1/+3
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* gallium: replace some ordinary assignments with pipe_reference_texture()Brian2008-02-2010-9/+24
| | | | This fixes at least one instance of dereferencing an invalid texture pointer.
* gallium: fix bad ptr comparisonBrian2008-02-201-1/+1
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* cell: rename cell_state_fs.c -> cell_state_shader.cBrian2008-02-202-1/+1
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* cell: init shader-related functions in cell_init_shader_functions()Brian2008-02-204-36/+55
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* cell: #includes to silence warningsBrian2008-02-202-0/+2
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* cell: plug in cell_set_sampler_textureBrian2008-02-201-0/+2
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* Remove obsolete files replaced by cell_pipe_state.cBrian2008-02-205-454/+0
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* cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian2008-02-207-124/+389
| | | | Also, re-org of texture/surface functions.
* gallium: re-org of i965 texture/surface code, functionsBrian2008-02-204-57/+60
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* gallium: minor re-org of 915 surface/texture codeBrian2008-02-204-60/+84
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* gallium: new pipe->texture_update() functionBrian2008-02-2016-28/+104
| | | | | Called whenever texture data is changed (glTexImage, glTexSubImage, glCopyTexSubImage, etc).
* gallium: mark texture object data dirty in do_copy_texsubimage()Brian2008-02-201-0/+4
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* gallium: re-enable GenerateMipmap callsBrian2008-02-201-17/+2
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* Test calling glTexSubImage2D mid-way through a frame.Brian2008-02-202-0/+224
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* gallium: state tracker didn't always notify drivers of texobj data changesBrian2008-02-208-71/+115
| | | | | | | | Calling glTexSubImage() or glTexImage() to replace texture data didn't reliably cause pipe->set_sampler_texture() to get called so drivers didn't always get notified of new texture data. The st_texture_object->pt pointer doesn't always indicate changed data so added a dirtyData field.
* gallium: use pipe_texture_reference() in sp_tile_cache_set_texture()Brian2008-02-203-4/+6
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* gallium: general clean-up of xlib winsys MakefileBrian2008-02-191-29/+12
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* gallium: initialize the killmask register to zero before running shaderBrian2008-02-191-0/+3
| | | | This fixes mysterious missing fragments when running with SSE.
* gallium: add some casts to prevent likely msvc warningsBrian2008-02-191-3/+3
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* gallium: don't hard-code attrib slot=0 in setup_fragcoord_coeff()Brian2008-02-191-23/+18
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* gallium: implement correct sampling for RECT targets / unnormalized texcoordsBrian2008-02-191-25/+143
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* gallium: updated cell buildBrian2008-02-192-13/+18
| | | | | | Building on Ian's Cell build fix. Put libcell.a in the gallium/drivers/cell/ directory. General Makefile clean-up, simplification, updated comments.
* Cell: Add missing "gallium/winsys" to SRC_DIRS to fix build.Ian Romanick2008-02-191-1/+1
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* Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick2008-02-197-60/+85
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* Cell: trivial clean-upsIan Romanick2008-02-191-6/+2
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* Fix windows build.José Fonseca2008-02-193-3/+4
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* Portability fixes.José Fonseca2008-02-191-12/+23
| | | | | | | Eliminate C99/C++ constructs. (We should actually disable gcc C99 syntax options if we are serious about portability.)
* Windows (DDK) compilation support.José Fonseca2008-02-191-13/+36
| | | | It also works when cross compiling with Wine.
* Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca2008-02-1916-64/+532
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* Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca2008-02-197-17/+19
| | | | Moving files since these are not being used outside gallium.
* Add run-time cpu capabilities detection stubs.José Fonseca2008-02-195-3/+97
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* Simplify makefile boilerplate code.José Fonseca2008-02-1934-125/+60
| | | | | Don't define ASM_SOURCES variable globally -- reserve that variable to be defined locally by makefiles, together with C_SOURCES and CPP_SOURCES.
* Use gallium's rtasm module.José Fonseca2008-02-197-13/+8
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* Move mm.c code into util module.José Fonseca2008-02-198-317/+19
| | | | | Using the u_ prefix to distingish the c source files that support gallium interfaces and those that have really no relation with gallium itself.
* Add copyright headers to all rtasm source files.José Fonseca2008-02-192-3/+48
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* Rename rtasm files.José Fonseca2008-02-196-23/+25
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* Bring rtasm from mesa to gallium.José Fonseca2008-02-1910-1/+2034
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* Initial scons support to build gallivm.José Fonseca2008-02-193-1/+34
| | | | Not yet complete.
* More llvm -> gallivm.José Fonseca2008-02-191-1/+1
| | | | Forgot this one on the last commit.
* gallium: move draw_set_viewport_state() call, plus code clean-up, remove ↵Brian2008-02-181-12/+4
| | | | obsolete comments
* gallium: call draw_flush() for scissor/stipple state changesBrian2008-02-181-0/+4
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* gallium: remove the prototype/unused wide_line_aa() functionBrian2008-02-181-68/+1
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* gallium: antialiased line drawingBrian2008-02-1810-10/+914
| | | | | | New draw/prim stage: draw_aaline. When installed, lines are replaced by textured quads to do antialiasing. The current user-defined fragment shader is modified to do a texture fetch and modulate fragment alpha.
* Update for llvm -> gallivm rename.José Fonseca2008-02-185-11/+7
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* Rename llvm -> gallivm.José Fonseca2008-02-1819-0/+0
| | | | Following the directory == library name policy simplifies the build system.
* Standardize on using the pipe/ include prefix.José Fonseca2008-02-189-22/+20
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* Update scons build for new code layout.José Fonseca2008-02-1814-181/+188
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* Add an "all" target alias for "default" target.José Fonseca2008-02-181-0/+2
| | | | "all" is more commonly expected, expecially by many IDEs.